mirror of
https://github.com/minetest/minetest.git
synced 2024-11-23 16:13:46 +01:00
added and commented out some debug output
This commit is contained in:
parent
bb940a946d
commit
c1ceabef71
@ -135,6 +135,15 @@ void * MeshUpdateThread::Thread()
|
|||||||
|
|
||||||
while(getRun())
|
while(getRun())
|
||||||
{
|
{
|
||||||
|
/*// Wait for output queue to flush.
|
||||||
|
// Allow 2 in queue, this makes less frametime jitter.
|
||||||
|
// Umm actually, there is no much difference
|
||||||
|
if(m_queue_out.size() >= 2)
|
||||||
|
{
|
||||||
|
sleep_ms(3);
|
||||||
|
continue;
|
||||||
|
}*/
|
||||||
|
|
||||||
QueuedMeshUpdate *q = m_queue_in.pop();
|
QueuedMeshUpdate *q = m_queue_in.pop();
|
||||||
if(q == NULL)
|
if(q == NULL)
|
||||||
{
|
{
|
||||||
@ -794,22 +803,10 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
|
|||||||
MapSector *sector;
|
MapSector *sector;
|
||||||
MapBlock *block;
|
MapBlock *block;
|
||||||
|
|
||||||
{ //envlock
|
|
||||||
//JMutexAutoLock envlock(m_env_mutex); //bulk comment-out
|
|
||||||
|
|
||||||
v2s16 p2d(p.X, p.Z);
|
v2s16 p2d(p.X, p.Z);
|
||||||
sector = m_env.getMap().emergeSector(p2d);
|
sector = m_env.getMap().emergeSector(p2d);
|
||||||
|
|
||||||
v2s16 sp = sector->getPos();
|
assert(sector->getPos() == p2d);
|
||||||
if(sp != p2d)
|
|
||||||
{
|
|
||||||
dstream<<"ERROR: Got sector with getPos()="
|
|
||||||
<<"("<<sp.X<<","<<sp.Y<<"), tried to get"
|
|
||||||
<<"("<<p2d.X<<","<<p2d.Y<<")"<<std::endl;
|
|
||||||
}
|
|
||||||
|
|
||||||
assert(sp == p2d);
|
|
||||||
//assert(sector->getPos() == p2d);
|
|
||||||
|
|
||||||
//TimeTaker timer("MapBlock deSerialize");
|
//TimeTaker timer("MapBlock deSerialize");
|
||||||
// 0ms
|
// 0ms
|
||||||
@ -843,7 +840,6 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
|
|||||||
block->setTempMod(v3s16(8,7,8), mod);
|
block->setTempMod(v3s16(8,7,8), mod);
|
||||||
block->setTempMod(v3s16(8,6,8), mod);*/
|
block->setTempMod(v3s16(8,6,8), mod);*/
|
||||||
}
|
}
|
||||||
} //envlock
|
|
||||||
|
|
||||||
#if 0
|
#if 0
|
||||||
/*
|
/*
|
||||||
@ -876,6 +872,7 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
|
|||||||
/*
|
/*
|
||||||
Add it to mesh update queue and set it to be acknowledged after update.
|
Add it to mesh update queue and set it to be acknowledged after update.
|
||||||
*/
|
*/
|
||||||
|
//std::cerr<<"Adding mesh update task for received block"<<std::endl;
|
||||||
addUpdateMeshTaskWithEdge(p, true);
|
addUpdateMeshTaskWithEdge(p, true);
|
||||||
}
|
}
|
||||||
else if(command == TOCLIENT_PLAYERPOS)
|
else if(command == TOCLIENT_PLAYERPOS)
|
||||||
@ -2127,7 +2124,8 @@ void Client::addUpdateMeshTask(v3s16 p, bool ack_to_server)
|
|||||||
|
|
||||||
{
|
{
|
||||||
//TimeTaker timer("data fill");
|
//TimeTaker timer("data fill");
|
||||||
// 0ms
|
// Release: ~0ms
|
||||||
|
// Debug: 1-6ms, avg=2ms
|
||||||
data->fill(getDayNightRatio(), b);
|
data->fill(getDayNightRatio(), b);
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -2153,6 +2151,10 @@ void Client::addUpdateMeshTask(v3s16 p, bool ack_to_server)
|
|||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
/*
|
||||||
|
Mark mesh as non-expired at this point so that it can already
|
||||||
|
be marked as expired again if the data changes
|
||||||
|
*/
|
||||||
b->setMeshExpired(false);
|
b->setMeshExpired(false);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -42,6 +42,7 @@ void set_default_settings()
|
|||||||
g_settings.setDefault("keymap_rangeselect", "KEY_KEY_R");
|
g_settings.setDefault("keymap_rangeselect", "KEY_KEY_R");
|
||||||
g_settings.setDefault("keymap_freemove", "KEY_KEY_K");
|
g_settings.setDefault("keymap_freemove", "KEY_KEY_K");
|
||||||
g_settings.setDefault("keymap_fastmove", "KEY_KEY_J");
|
g_settings.setDefault("keymap_fastmove", "KEY_KEY_J");
|
||||||
|
g_settings.setDefault("keymap_frametime_graph", "KEY_F1");
|
||||||
// Some (temporary) keys for debugging
|
// Some (temporary) keys for debugging
|
||||||
g_settings.setDefault("keymap_special1", "KEY_KEY_E");
|
g_settings.setDefault("keymap_special1", "KEY_KEY_E");
|
||||||
g_settings.setDefault("keymap_print_debug_stacks", "KEY_KEY_P");
|
g_settings.setDefault("keymap_print_debug_stacks", "KEY_KEY_P");
|
||||||
@ -83,6 +84,7 @@ void set_default_settings()
|
|||||||
g_settings.setDefault("objectdata_interval", "0.2");
|
g_settings.setDefault("objectdata_interval", "0.2");
|
||||||
g_settings.setDefault("active_object_range", "2");
|
g_settings.setDefault("active_object_range", "2");
|
||||||
//g_settings.setDefault("max_simultaneous_block_sends_per_client", "1");
|
//g_settings.setDefault("max_simultaneous_block_sends_per_client", "1");
|
||||||
|
// This causes frametime jitter on client side, or does it?
|
||||||
g_settings.setDefault("max_simultaneous_block_sends_per_client", "2");
|
g_settings.setDefault("max_simultaneous_block_sends_per_client", "2");
|
||||||
g_settings.setDefault("max_simultaneous_block_sends_server_total", "8");
|
g_settings.setDefault("max_simultaneous_block_sends_server_total", "8");
|
||||||
g_settings.setDefault("max_block_send_distance", "8");
|
g_settings.setDefault("max_block_send_distance", "8");
|
||||||
|
15
src/game.cpp
15
src/game.cpp
@ -940,6 +940,8 @@ void the_game(
|
|||||||
|
|
||||||
while(device->run() && kill == false)
|
while(device->run() && kill == false)
|
||||||
{
|
{
|
||||||
|
//std::cerr<<"frame"<<std::endl;
|
||||||
|
|
||||||
if(g_gamecallback->disconnect_requested)
|
if(g_gamecallback->disconnect_requested)
|
||||||
{
|
{
|
||||||
g_gamecallback->disconnect_requested = false;
|
g_gamecallback->disconnect_requested = false;
|
||||||
@ -1221,6 +1223,19 @@ void the_game(
|
|||||||
chat_lines.push_back(ChatLine(L"fast_move enabled"));
|
chat_lines.push_back(ChatLine(L"fast_move enabled"));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
else if(input->wasKeyDown(getKeySetting("keymap_frametime_graph")))
|
||||||
|
{
|
||||||
|
if(g_settings.getBool("frametime_graph"))
|
||||||
|
{
|
||||||
|
g_settings.set("frametime_graph","false");
|
||||||
|
chat_lines.push_back(ChatLine(L"frametime_graph disabled"));
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
g_settings.set("frametime_graph","true");
|
||||||
|
chat_lines.push_back(ChatLine(L"frametime_graph enabled"));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
// Item selection with mouse wheel
|
// Item selection with mouse wheel
|
||||||
{
|
{
|
||||||
|
@ -1657,7 +1657,13 @@ void Server::AsyncRunStep()
|
|||||||
*/
|
*/
|
||||||
{
|
{
|
||||||
// Don't send too many at a time
|
// Don't send too many at a time
|
||||||
u32 count = 0;
|
//u32 count = 0;
|
||||||
|
|
||||||
|
// Single change sending is disabled if queue size is not small
|
||||||
|
bool disable_single_change_sending = false;
|
||||||
|
if(m_unsent_map_edit_queue.size() >= 4)
|
||||||
|
disable_single_change_sending = true;
|
||||||
|
|
||||||
while(m_unsent_map_edit_queue.size() != 0)
|
while(m_unsent_map_edit_queue.size() != 0)
|
||||||
{
|
{
|
||||||
MapEditEvent* event = m_unsent_map_edit_queue.pop_front();
|
MapEditEvent* event = m_unsent_map_edit_queue.pop_front();
|
||||||
@ -1670,12 +1676,20 @@ void Server::AsyncRunStep()
|
|||||||
if(event->type == MEET_ADDNODE)
|
if(event->type == MEET_ADDNODE)
|
||||||
{
|
{
|
||||||
dstream<<"Server: MEET_ADDNODE"<<std::endl;
|
dstream<<"Server: MEET_ADDNODE"<<std::endl;
|
||||||
|
if(disable_single_change_sending)
|
||||||
|
sendAddNode(event->p, event->n, event->already_known_by_peer,
|
||||||
|
&far_players, 5);
|
||||||
|
else
|
||||||
sendAddNode(event->p, event->n, event->already_known_by_peer,
|
sendAddNode(event->p, event->n, event->already_known_by_peer,
|
||||||
&far_players, 30);
|
&far_players, 30);
|
||||||
}
|
}
|
||||||
else if(event->type == MEET_REMOVENODE)
|
else if(event->type == MEET_REMOVENODE)
|
||||||
{
|
{
|
||||||
dstream<<"Server: MEET_REMOVENODE"<<std::endl;
|
dstream<<"Server: MEET_REMOVENODE"<<std::endl;
|
||||||
|
if(disable_single_change_sending)
|
||||||
|
sendRemoveNode(event->p, event->already_known_by_peer,
|
||||||
|
&far_players, 5);
|
||||||
|
else
|
||||||
sendRemoveNode(event->p, event->already_known_by_peer,
|
sendRemoveNode(event->p, event->already_known_by_peer,
|
||||||
&far_players, 30);
|
&far_players, 30);
|
||||||
}
|
}
|
||||||
@ -1698,13 +1712,16 @@ void Server::AsyncRunStep()
|
|||||||
/*
|
/*
|
||||||
Set blocks not sent to far players
|
Set blocks not sent to far players
|
||||||
*/
|
*/
|
||||||
|
if(far_players.size() > 0)
|
||||||
|
{
|
||||||
core::map<v3s16, MapBlock*> modified_blocks2;
|
core::map<v3s16, MapBlock*> modified_blocks2;
|
||||||
for(core::map<v3s16, bool>::Iterator
|
for(core::map<v3s16, bool>::Iterator
|
||||||
i = event->modified_blocks.getIterator();
|
i = event->modified_blocks.getIterator();
|
||||||
i.atEnd()==false; i++)
|
i.atEnd()==false; i++)
|
||||||
{
|
{
|
||||||
v3s16 p = i.getNode()->getKey();
|
v3s16 p = i.getNode()->getKey();
|
||||||
modified_blocks2.insert(p, m_env.getMap().getBlockNoCreateNoEx(p));
|
modified_blocks2.insert(p,
|
||||||
|
m_env.getMap().getBlockNoCreateNoEx(p));
|
||||||
}
|
}
|
||||||
for(core::list<u16>::Iterator
|
for(core::list<u16>::Iterator
|
||||||
i = far_players.begin();
|
i = far_players.begin();
|
||||||
@ -1716,13 +1733,14 @@ void Server::AsyncRunStep()
|
|||||||
continue;
|
continue;
|
||||||
client->SetBlocksNotSent(modified_blocks2);
|
client->SetBlocksNotSent(modified_blocks2);
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
delete event;
|
delete event;
|
||||||
|
|
||||||
// Don't send too many at a time
|
/*// Don't send too many at a time
|
||||||
count++;
|
count++;
|
||||||
if(count >= 1 && m_unsent_map_edit_queue.size() < 100)
|
if(count >= 1 && m_unsent_map_edit_queue.size() < 100)
|
||||||
break;
|
break;*/
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user