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Update Lua API documentation to include minetest.get_modnames()
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@ -718,6 +718,8 @@ minetest namespace reference
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minetest.get_current_modname() -> string
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minetest.get_current_modname() -> string
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minetest.get_modpath(modname) -> eg. "/home/user/.minetest/usermods/modname"
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minetest.get_modpath(modname) -> eg. "/home/user/.minetest/usermods/modname"
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^ Useful for loading additional .lua modules or static data from mod
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^ Useful for loading additional .lua modules or static data from mod
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minetest.get_modnames() -> list of installed mods
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^ Return a list of installed mods, sorted alphabetically
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minetest.get_worldpath() -> eg. "/home/user/.minetest/world"
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minetest.get_worldpath() -> eg. "/home/user/.minetest/world"
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^ Useful for storing custom data
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^ Useful for storing custom data
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minetest.is_singleplayer()
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minetest.is_singleplayer()
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