Derive NodeMetaRef from MetaDataRef

This commit is contained in:
rubenwardy 2017-01-31 16:43:45 +00:00
parent 13f94ecad5
commit c2e7b1f579
9 changed files with 407 additions and 232 deletions

2
.gitignore vendored

@ -74,6 +74,7 @@ locale/
*.a
*.ninja
.ninja*
*.gch
## Android build files
build/android/src/main/assets
@ -86,4 +87,3 @@ build/android/obj
build/android/local.properties
build/android/.gradle
timestamp

@ -307,6 +307,7 @@ LOCAL_SRC_FILES += \
jni/src/script/lua_api/l_item.cpp \
jni/src/script/lua_api/l_mainmenu.cpp \
jni/src/script/lua_api/l_mapgen.cpp \
jni/src/script/lua_api/l_metadata.cpp \
jni/src/script/lua_api/l_nodemeta.cpp \
jni/src/script/lua_api/l_nodetimer.cpp \
jni/src/script/lua_api/l_noise.cpp \

@ -37,12 +37,39 @@ bool Metadata::empty() const
return m_stringvars.size() == 0;
}
std::string Metadata::getString(const std::string &name,
size_t Metadata::size() const
{
return m_stringvars.size();
}
bool Metadata::contains(const std::string &name) const
{
return m_stringvars.find(name) != m_stringvars.end();
}
bool Metadata::operator==(const Metadata &other) const
{
if (size() != other.size())
return false;
for (StringMap::const_iterator it = m_stringvars.begin();
it != m_stringvars.end(); ++it) {
if (!other.contains(it->first) ||
other.getString(it->first) != it->second)
return false;
}
return true;
}
const std::string &Metadata::getString(const std::string &name,
u16 recursion) const
{
StringMap::const_iterator it = m_stringvars.find(name);
if (it == m_stringvars.end())
return "";
if (it == m_stringvars.end()) {
static const std::string empty_string = std::string("");
return empty_string;
}
return resolveString(it->second, recursion);
}
@ -56,14 +83,13 @@ void Metadata::setString(const std::string &name, const std::string &var)
}
}
std::string Metadata::resolveString(const std::string &str,
const std::string &Metadata::resolveString(const std::string &str,
u16 recursion) const
{
if (recursion > 1) {
return str;
}
if (str.substr(0, 2) == "${" && str[str.length() - 1] == '}') {
if (recursion <= 1 &&
str.substr(0, 2) == "${" && str[str.length() - 1] == '}') {
return getString(str.substr(2, str.length() - 3), recursion + 1);
}
} else {
return str;
}
}

@ -44,10 +44,10 @@ public:
bool empty() const;
// Generic key/value store
std::string getString(const std::string &name, u16 recursion = 0) const;
const std::string &getString(const std::string &name, u16 recursion = 0) const;
void setString(const std::string &name, const std::string &var);
// Support variable names in values
std::string resolveString(const std::string &str, u16 recursion = 0) const;
const std::string &resolveString(const std::string &str, u16 recursion = 0) const;
const StringMap &getStrings() const
{
return m_stringvars;

@ -6,6 +6,7 @@ set(common_SCRIPT_LUA_API_SRCS
${CMAKE_CURRENT_SOURCE_DIR}/l_inventory.cpp
${CMAKE_CURRENT_SOURCE_DIR}/l_item.cpp
${CMAKE_CURRENT_SOURCE_DIR}/l_mapgen.cpp
${CMAKE_CURRENT_SOURCE_DIR}/l_metadata.cpp
${CMAKE_CURRENT_SOURCE_DIR}/l_nodemeta.cpp
${CMAKE_CURRENT_SOURCE_DIR}/l_nodetimer.cpp
${CMAKE_CURRENT_SOURCE_DIR}/l_noise.cpp
@ -22,4 +23,3 @@ set(common_SCRIPT_LUA_API_SRCS
set(client_SCRIPT_LUA_API_SRCS
${CMAKE_CURRENT_SOURCE_DIR}/l_mainmenu.cpp
PARENT_SCOPE)

@ -0,0 +1,252 @@
/*
Minetest
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "lua_api/l_metadata.h"
#include "lua_api/l_internal.h"
#include "common/c_content.h"
#include "serverenvironment.h"
#include "map.h"
#include "server.h"
// LUALIB_API
void *luaL_checkudata_is_metadataref(lua_State *L, int ud) {
void *p = lua_touserdata(L, ud);
if (p != NULL && // value is a userdata?
lua_getmetatable(L, ud)) { // does it have a metatable?
lua_getfield(L, -1, "metadata_class");
if (lua_type(L, -1) == LUA_TSTRING) { // does it have a metadata_class field?
return p;
}
}
luaL_typerror(L, ud, "MetaDataRef");
return NULL;
}
MetaDataRef* MetaDataRef::checkobject(lua_State *L, int narg)
{
luaL_checktype(L, narg, LUA_TUSERDATA);
void *ud = luaL_checkudata_is_metadataref(L, narg);
if (!ud)
luaL_typerror(L, narg, "MetaDataRef");
return *(MetaDataRef**)ud; // unbox pointer
}
// Exported functions
// get_string(self, name)
int MetaDataRef::l_get_string(lua_State *L)
{
MAP_LOCK_REQUIRED;
MetaDataRef *ref = checkobject(L, 1);
std::string name = luaL_checkstring(L, 2);
Metadata *meta = ref->getmeta(false);
if (meta == NULL) {
lua_pushlstring(L, "", 0);
return 1;
}
const std::string &str = meta->getString(name);
lua_pushlstring(L, str.c_str(), str.size());
return 1;
}
// set_string(self, name, var)
int MetaDataRef::l_set_string(lua_State *L)
{
MAP_LOCK_REQUIRED;
MetaDataRef *ref = checkobject(L, 1);
std::string name = luaL_checkstring(L, 2);
size_t len = 0;
const char *s = lua_tolstring(L, 3, &len);
std::string str(s, len);
Metadata *meta = ref->getmeta(!str.empty());
if (meta == NULL || str == meta->getString(name))
return 0;
meta->setString(name, str);
ref->reportMetadataChange();
return 0;
}
// get_int(self, name)
int MetaDataRef::l_get_int(lua_State *L)
{
MAP_LOCK_REQUIRED;
MetaDataRef *ref = checkobject(L, 1);
std::string name = lua_tostring(L, 2);
Metadata *meta = ref->getmeta(false);
if (meta == NULL) {
lua_pushnumber(L, 0);
return 1;
}
const std::string &str = meta->getString(name);
lua_pushnumber(L, stoi(str));
return 1;
}
// set_int(self, name, var)
int MetaDataRef::l_set_int(lua_State *L)
{
MAP_LOCK_REQUIRED;
MetaDataRef *ref = checkobject(L, 1);
std::string name = lua_tostring(L, 2);
int a = lua_tointeger(L, 3);
std::string str = itos(a);
Metadata *meta = ref->getmeta(true);
if (meta == NULL || str == meta->getString(name))
return 0;
meta->setString(name, str);
ref->reportMetadataChange();
return 0;
}
// get_float(self, name)
int MetaDataRef::l_get_float(lua_State *L)
{
MAP_LOCK_REQUIRED;
MetaDataRef *ref = checkobject(L, 1);
std::string name = lua_tostring(L, 2);
Metadata *meta = ref->getmeta(false);
if (meta == NULL) {
lua_pushnumber(L, 0);
return 1;
}
const std::string &str = meta->getString(name);
lua_pushnumber(L, stof(str));
return 1;
}
// set_float(self, name, var)
int MetaDataRef::l_set_float(lua_State *L)
{
MAP_LOCK_REQUIRED;
MetaDataRef *ref = checkobject(L, 1);
std::string name = lua_tostring(L, 2);
float a = lua_tonumber(L, 3);
std::string str = ftos(a);
Metadata *meta = ref->getmeta(true);
if (meta == NULL || str == meta->getString(name))
return 0;
meta->setString(name, str);
ref->reportMetadataChange();
return 0;
}
// to_table(self)
int MetaDataRef::l_to_table(lua_State *L)
{
MAP_LOCK_REQUIRED;
MetaDataRef *ref = checkobject(L, 1);
Metadata *meta = ref->getmeta(true);
if (meta == NULL) {
lua_pushnil(L);
return 1;
}
lua_newtable(L);
ref->handleToTable(L, meta);
return 1;
}
// from_table(self, table)
int MetaDataRef::l_from_table(lua_State *L)
{
MAP_LOCK_REQUIRED;
MetaDataRef *ref = checkobject(L, 1);
int base = 2;
ref->clearMeta();
if (!lua_istable(L, base)) {
// No metadata
lua_pushboolean(L, true);
return 1;
}
// Create new metadata
Metadata *meta = ref->getmeta(true);
if (meta == NULL) {
lua_pushboolean(L, false);
return 1;
}
bool was_successful = ref->handleFromTable(L, base, meta);
ref->reportMetadataChange();
lua_pushboolean(L, was_successful);
return 1;
}
void MetaDataRef::handleToTable(lua_State *L, Metadata *meta)
{
lua_newtable(L);
{
const StringMap &fields = meta->getStrings();
for (StringMap::const_iterator
it = fields.begin(); it != fields.end(); ++it) {
const std::string &name = it->first;
const std::string &value = it->second;
lua_pushlstring(L, name.c_str(), name.size());
lua_pushlstring(L, value.c_str(), value.size());
lua_settable(L, -3);
}
}
lua_setfield(L, -2, "fields");
}
bool MetaDataRef::handleFromTable(lua_State *L, int table, Metadata *meta)
{
// Set fields
lua_getfield(L, table, "fields");
if (lua_istable(L, -1)) {
int fieldstable = lua_gettop(L);
lua_pushnil(L);
while (lua_next(L, fieldstable) != 0) {
// key at index -2 and value at index -1
std::string name = lua_tostring(L, -2);
size_t cl;
const char *cs = lua_tolstring(L, -1, &cl);
meta->setString(name, std::string(cs, cl));
lua_pop(L, 1); // Remove value, keep key for next iteration
}
lua_pop(L, 1);
}
return true;
}

@ -0,0 +1,71 @@
/*
Minetest
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#ifndef L_METADATA_H_
#define L_METADATA_H_
#include "lua_api/l_base.h"
#include "irrlichttypes_bloated.h"
class Metadata;
/*
NodeMetaRef
*/
class MetaDataRef : public ModApiBase {
public:
virtual ~MetaDataRef() {}
protected:
static MetaDataRef *checkobject(lua_State *L, int narg);
virtual void reportMetadataChange() {}
virtual Metadata* getmeta(bool auto_create) = 0;
virtual void clearMeta() = 0;
virtual void handleToTable(lua_State *L, Metadata *meta);
virtual bool handleFromTable(lua_State *L, int table, Metadata *meta);
// Exported functions
// get_string(self, name)
static int l_get_string(lua_State *L);
// set_string(self, name, var)
static int l_set_string(lua_State *L);
// get_int(self, name)
static int l_get_int(lua_State *L);
// set_int(self, name, var)
static int l_set_int(lua_State *L);
// get_float(self, name)
static int l_get_float(lua_State *L);
// set_float(self, name, var)
static int l_set_float(lua_State *L);
// to_table(self)
static int l_to_table(lua_State *L);
// from_table(self, table)
static int l_from_table(lua_State *L);
};
#endif /* L_NODEMETA_H_ */

@ -36,7 +36,7 @@ NodeMetaRef* NodeMetaRef::checkobject(lua_State *L, int narg)
return *(NodeMetaRef**)ud; // unbox pointer
}
NodeMetadata* NodeMetaRef::getmeta(bool auto_create)
Metadata* NodeMetaRef::getmeta(bool auto_create)
{
NodeMetadata *meta = m_env->getMap().getNodeMetadata(m_p);
if (meta == NULL && auto_create) {
@ -49,17 +49,22 @@ NodeMetadata* NodeMetaRef::getmeta(bool auto_create)
return meta;
}
void NodeMetaRef::reportMetadataChange(NodeMetaRef *ref)
void NodeMetaRef::clearMeta()
{
m_env->getMap().removeNodeMetadata(m_p);
}
void NodeMetaRef::reportMetadataChange()
{
// NOTE: This same code is in rollback_interface.cpp
// Inform other things that the metadata has changed
v3s16 blockpos = getNodeBlockPos(ref->m_p);
v3s16 blockpos = getNodeBlockPos(m_p);
MapEditEvent event;
event.type = MEET_BLOCK_NODE_METADATA_CHANGED;
event.p = blockpos;
ref->m_env->getMap().dispatchEvent(&event);
m_env->getMap().dispatchEvent(&event);
// Set the block to be saved
MapBlock *block = ref->m_env->getMap().getBlockNoCreateNoEx(blockpos);
MapBlock *block = m_env->getMap().getBlockNoCreateNoEx(blockpos);
if (block) {
block->raiseModified(MOD_STATE_WRITE_NEEDED,
MOD_REASON_REPORT_META_CHANGE);
@ -75,115 +80,6 @@ int NodeMetaRef::gc_object(lua_State *L) {
return 0;
}
// get_string(self, name)
int NodeMetaRef::l_get_string(lua_State *L)
{
MAP_LOCK_REQUIRED;
NodeMetaRef *ref = checkobject(L, 1);
std::string name = luaL_checkstring(L, 2);
NodeMetadata *meta = ref->getmeta(false);
if(meta == NULL){
lua_pushlstring(L, "", 0);
return 1;
}
std::string str = meta->getString(name);
lua_pushlstring(L, str.c_str(), str.size());
return 1;
}
// set_string(self, name, var)
int NodeMetaRef::l_set_string(lua_State *L)
{
MAP_LOCK_REQUIRED;
NodeMetaRef *ref = checkobject(L, 1);
std::string name = luaL_checkstring(L, 2);
size_t len = 0;
const char *s = lua_tolstring(L, 3, &len);
std::string str(s, len);
NodeMetadata *meta = ref->getmeta(!str.empty());
if(meta == NULL || str == meta->getString(name))
return 0;
meta->setString(name, str);
reportMetadataChange(ref);
return 0;
}
// get_int(self, name)
int NodeMetaRef::l_get_int(lua_State *L)
{
MAP_LOCK_REQUIRED;
NodeMetaRef *ref = checkobject(L, 1);
std::string name = lua_tostring(L, 2);
NodeMetadata *meta = ref->getmeta(false);
if(meta == NULL){
lua_pushnumber(L, 0);
return 1;
}
std::string str = meta->getString(name);
lua_pushnumber(L, stoi(str));
return 1;
}
// set_int(self, name, var)
int NodeMetaRef::l_set_int(lua_State *L)
{
MAP_LOCK_REQUIRED;
NodeMetaRef *ref = checkobject(L, 1);
std::string name = lua_tostring(L, 2);
int a = lua_tointeger(L, 3);
std::string str = itos(a);
NodeMetadata *meta = ref->getmeta(true);
if(meta == NULL || str == meta->getString(name))
return 0;
meta->setString(name, str);
reportMetadataChange(ref);
return 0;
}
// get_float(self, name)
int NodeMetaRef::l_get_float(lua_State *L)
{
MAP_LOCK_REQUIRED;
NodeMetaRef *ref = checkobject(L, 1);
std::string name = lua_tostring(L, 2);
NodeMetadata *meta = ref->getmeta(false);
if(meta == NULL){
lua_pushnumber(L, 0);
return 1;
}
std::string str = meta->getString(name);
lua_pushnumber(L, stof(str));
return 1;
}
// set_float(self, name, var)
int NodeMetaRef::l_set_float(lua_State *L)
{
MAP_LOCK_REQUIRED;
NodeMetaRef *ref = checkobject(L, 1);
std::string name = lua_tostring(L, 2);
float a = lua_tonumber(L, 3);
std::string str = ftos(a);
NodeMetadata *meta = ref->getmeta(true);
if(meta == NULL || str == meta->getString(name))
return 0;
meta->setString(name, str);
reportMetadataChange(ref);
return 0;
}
// get_inventory(self)
int NodeMetaRef::l_get_inventory(lua_State *L)
{
@ -195,34 +91,12 @@ int NodeMetaRef::l_get_inventory(lua_State *L)
return 1;
}
// to_table(self)
int NodeMetaRef::l_to_table(lua_State *L)
void NodeMetaRef::handleToTable(lua_State *L, Metadata *_meta)
{
MAP_LOCK_REQUIRED;
NodeMetaRef *ref = checkobject(L, 1);
NodeMetadata *meta = ref->getmeta(true);
if (meta == NULL) {
lua_pushnil(L);
return 1;
}
lua_newtable(L);
// fields
lua_newtable(L);
{
StringMap fields = meta->getStrings();
for (StringMap::const_iterator
it = fields.begin(); it != fields.end(); ++it) {
const std::string &name = it->first;
const std::string &value = it->second;
lua_pushlstring(L, name.c_str(), name.size());
lua_pushlstring(L, value.c_str(), value.size());
lua_settable(L, -3);
}
}
lua_setfield(L, -2, "fields");
MetaDataRef::handleToTable(L, _meta);
NodeMetadata *meta = (NodeMetadata*) _meta;
// inventory
lua_newtable(L);
@ -236,52 +110,20 @@ int NodeMetaRef::l_to_table(lua_State *L)
}
}
lua_setfield(L, -2, "inventory");
return 1;
}
// from_table(self, table)
int NodeMetaRef::l_from_table(lua_State *L)
bool NodeMetaRef::handleFromTable(lua_State *L, int table, Metadata *_meta)
{
MAP_LOCK_REQUIRED;
// fields
if (!MetaDataRef::handleFromTable(L, table, _meta))
return false;
NodeMetaRef *ref = checkobject(L, 1);
int base = 2;
NodeMetadata *meta = (NodeMetadata*) _meta;
// clear old metadata first
ref->m_env->getMap().removeNodeMetadata(ref->m_p);
if (!lua_istable(L, base)) {
// No metadata
lua_pushboolean(L, true);
return 1;
}
// Create new metadata
NodeMetadata *meta = ref->getmeta(true);
if (meta == NULL) {
lua_pushboolean(L, false);
return 1;
}
// Set fields
lua_getfield(L, base, "fields");
if (lua_istable(L, -1)) {
int fieldstable = lua_gettop(L);
lua_pushnil(L);
while (lua_next(L, fieldstable) != 0) {
// key at index -2 and value at index -1
std::string name = lua_tostring(L, -2);
size_t cl;
const char *cs = lua_tolstring(L, -1, &cl);
meta->setString(name, std::string(cs, cl));
lua_pop(L, 1); // Remove value, keep key for next iteration
}
lua_pop(L, 1);
}
// Set inventory
// inventory
Inventory *inv = meta->getInventory();
lua_getfield(L, base, "inventory");
lua_getfield(L, table, "inventory");
if (lua_istable(L, -1)) {
int inventorytable = lua_gettop(L);
lua_pushnil(L);
@ -294,9 +136,7 @@ int NodeMetaRef::l_from_table(lua_State *L)
lua_pop(L, 1);
}
reportMetadataChange(ref);
lua_pushboolean(L, true);
return 1;
return true;
}
@ -332,6 +172,10 @@ void NodeMetaRef::Register(lua_State *L)
lua_pushvalue(L, methodtable);
lua_settable(L, metatable); // hide metatable from Lua getmetatable()
lua_pushliteral(L, "metadata_class");
lua_pushlstring(L, className, strlen(className));
lua_settable(L, metatable);
lua_pushliteral(L, "__index");
lua_pushvalue(L, methodtable);
lua_settable(L, metatable);
@ -351,14 +195,14 @@ void NodeMetaRef::Register(lua_State *L)
const char NodeMetaRef::className[] = "NodeMetaRef";
const luaL_reg NodeMetaRef::methods[] = {
luamethod(NodeMetaRef, get_string),
luamethod(NodeMetaRef, set_string),
luamethod(NodeMetaRef, get_int),
luamethod(NodeMetaRef, set_int),
luamethod(NodeMetaRef, get_float),
luamethod(NodeMetaRef, set_float),
luamethod(MetaDataRef, get_string),
luamethod(MetaDataRef, set_string),
luamethod(MetaDataRef, get_int),
luamethod(MetaDataRef, set_int),
luamethod(MetaDataRef, get_float),
luamethod(MetaDataRef, set_float),
luamethod(MetaDataRef, to_table),
luamethod(MetaDataRef, from_table),
luamethod(NodeMetaRef, get_inventory),
luamethod(NodeMetaRef, to_table),
luamethod(NodeMetaRef, from_table),
{0,0}
};

@ -20,6 +20,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#define L_NODEMETA_H_
#include "lua_api/l_base.h"
#include "lua_api/l_metadata.h"
#include "irrlichttypes_bloated.h"
class ServerEnvironment;
@ -29,7 +30,7 @@ class NodeMetadata;
NodeMetaRef
*/
class NodeMetaRef : public ModApiBase {
class NodeMetaRef : public MetaDataRef {
private:
v3s16 m_p;
ServerEnvironment *m_env;
@ -52,42 +53,22 @@ private:
* @param auto_create when true, try to create metadata information for the node if it has none.
* @return pointer to a @c NodeMetadata object or @c NULL in case of error.
*/
virtual NodeMetadata* getmeta(bool auto_create);
virtual Metadata* getmeta(bool auto_create);
virtual void clearMeta();
static void reportMetadataChange(NodeMetaRef *ref);
virtual void reportMetadataChange();
virtual void handleToTable(lua_State *L, Metadata *_meta);
virtual bool handleFromTable(lua_State *L, int table, Metadata *_meta);
// Exported functions
// garbage collector
static int gc_object(lua_State *L);
// get_string(self, name)
static int l_get_string(lua_State *L);
// set_string(self, name, var)
static int l_set_string(lua_State *L);
// get_int(self, name)
static int l_get_int(lua_State *L);
// set_int(self, name, var)
static int l_set_int(lua_State *L);
// get_float(self, name)
static int l_get_float(lua_State *L);
// set_float(self, name, var)
static int l_set_float(lua_State *L);
// get_inventory(self)
static int l_get_inventory(lua_State *L);
// to_table(self)
static int l_to_table(lua_State *L);
// from_table(self, table)
static int l_from_table(lua_State *L);
public:
NodeMetaRef(v3s16 p, ServerEnvironment *env);