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https://github.com/minetest/minetest.git
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5d0b18a0d0
commit
c31b301722
@ -380,55 +380,47 @@ void Server::handleCommand_ClientReady(NetworkPacket* pkt)
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{
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{
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session_t peer_id = pkt->getPeerId();
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session_t peer_id = pkt->getPeerId();
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PlayerSAO* playersao = StageTwoClientInit(peer_id);
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// decode all information first
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u8 major_ver, minor_ver, patch_ver, reserved;
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u16 formspec_ver = 1; // v1 for clients older than 5.1.0-dev
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std::string full_ver;
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if (playersao == NULL) {
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*pkt >> major_ver >> minor_ver >> patch_ver >> reserved >> full_ver;
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errorstream << "TOSERVER_CLIENT_READY stage 2 client init failed "
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if (pkt->getRemainingBytes() >= 2)
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*pkt >> formspec_ver;
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m_clients.setClientVersion(peer_id, major_ver, minor_ver, patch_ver,
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full_ver);
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// Emerge player
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PlayerSAO* playersao = StageTwoClientInit(peer_id);
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if (!playersao) {
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errorstream << "Server: stage 2 client init failed "
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"peer_id=" << peer_id << std::endl;
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"peer_id=" << peer_id << std::endl;
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DisconnectPeer(peer_id);
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DisconnectPeer(peer_id);
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return;
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return;
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}
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}
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playersao->getPlayer()->formspec_version = formspec_ver;
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m_clients.event(peer_id, CSE_SetClientReady);
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if (pkt->getSize() < 8) {
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// Send player list to this client
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errorstream << "TOSERVER_CLIENT_READY client sent inconsistent data, "
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{
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"disconnecting peer_id: " << peer_id << std::endl;
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DisconnectPeer(peer_id);
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return;
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}
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u8 major_ver, minor_ver, patch_ver, reserved;
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std::string full_ver;
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*pkt >> major_ver >> minor_ver >> patch_ver >> reserved >> full_ver;
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m_clients.setClientVersion(peer_id, major_ver, minor_ver, patch_ver,
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full_ver);
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if (pkt->getRemainingBytes() >= 2)
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*pkt >> playersao->getPlayer()->formspec_version;
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const std::vector<std::string> &players = m_clients.getPlayerNames();
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const std::vector<std::string> &players = m_clients.getPlayerNames();
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NetworkPacket list_pkt(TOCLIENT_UPDATE_PLAYER_LIST, 0, peer_id);
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NetworkPacket list_pkt(TOCLIENT_UPDATE_PLAYER_LIST, 0, peer_id);
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list_pkt << (u8) PLAYER_LIST_INIT << (u16) players.size();
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list_pkt << (u8) PLAYER_LIST_INIT << (u16) players.size();
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for (const std::string &player: players) {
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for (const auto &player : players)
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list_pkt << player;
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list_pkt << player;
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Send(peer_id, &list_pkt);
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}
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}
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m_clients.send(peer_id, 0, &list_pkt, true);
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NetworkPacket notice_pkt(TOCLIENT_UPDATE_PLAYER_LIST, 0, PEER_ID_INEXISTENT);
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// (u16) 1 + std::string represents a pseudo vector serialization representation
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notice_pkt << (u8) PLAYER_LIST_ADD << (u16) 1 << std::string(playersao->getPlayer()->getName());
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m_clients.sendToAll(¬ice_pkt);
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m_clients.event(peer_id, CSE_SetClientReady);
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s64 last_login;
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s64 last_login;
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m_script->getAuth(playersao->getPlayer()->getName(), nullptr, nullptr, &last_login);
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m_script->getAuth(playersao->getPlayer()->getName(), nullptr, nullptr, &last_login);
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m_script->on_joinplayer(playersao, last_login);
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m_script->on_joinplayer(playersao, last_login);
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// Send shutdown timer if shutdown has been scheduled
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// Send shutdown timer if shutdown has been scheduled
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if (m_shutdown_state.isTimerRunning()) {
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if (m_shutdown_state.isTimerRunning())
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SendChatMessage(peer_id, m_shutdown_state.getShutdownTimerMessage());
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SendChatMessage(peer_id, m_shutdown_state.getShutdownTimerMessage());
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}
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}
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}
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void Server::handleCommand_GotBlocks(NetworkPacket* pkt)
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void Server::handleCommand_GotBlocks(NetworkPacket* pkt)
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@ -128,9 +128,7 @@ public:
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void setDirty(bool dirty) { m_dirty = true; }
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void setDirty(bool dirty) { m_dirty = true; }
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u16 protocol_version = 0;
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u16 protocol_version = 0;
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u16 formspec_version = 0;
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// v1 for clients older than 5.1.0-dev
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u16 formspec_version = 1;
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session_t getPeerId() const { return m_peer_id; }
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session_t getPeerId() const { return m_peer_id; }
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@ -1104,20 +1104,21 @@ PlayerSAO* Server::StageTwoClientInit(session_t peer_id)
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SendPlayerBreath(playersao);
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SendPlayerBreath(playersao);
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/*
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/*
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Print out action
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Update player list and print action
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*/
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*/
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{
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{
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Address addr = getPeerAddress(player->getPeerId());
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NetworkPacket notice_pkt(TOCLIENT_UPDATE_PLAYER_LIST, 0, PEER_ID_INEXISTENT);
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std::string ip_str = addr.serializeString();
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notice_pkt << (u8) PLAYER_LIST_ADD << (u16) 1 << std::string(player->getName());
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const std::vector<std::string> &names = m_clients.getPlayerNames();
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m_clients.sendToAll(¬ice_pkt);
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}
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{
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std::string ip_str = getPeerAddress(player->getPeerId()).serializeString();
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const auto &names = m_clients.getPlayerNames();
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actionstream << player->getName() << " [" << ip_str << "] joins game. List of players: ";
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actionstream << player->getName() << " [" << ip_str << "] joins game. List of players: ";
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for (const std::string &name : names)
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for (const std::string &name : names) {
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actionstream << name << " ";
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actionstream << name << " ";
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}
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actionstream << player->getName() << std::endl;
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actionstream << player->getName() <<std::endl;
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}
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}
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return playersao;
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return playersao;
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}
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}
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