mirror of
https://github.com/minetest/minetest.git
synced 2024-11-23 08:03:45 +01:00
mapformat WIP
This commit is contained in:
parent
c13691a8e6
commit
c353709f7e
@ -1,7 +1,72 @@
|
||||
I'll try to quickly document the newest block format in here (might contain
|
||||
errors). Refer to the mapgen or minetestmapper script for the directory
|
||||
structure and file naming. There are two sector namings possible,
|
||||
sector/XXXXZZZZ and sector/XXX/ZZZ.
|
||||
=========================================
|
||||
Minetest World Format
|
||||
=========================================
|
||||
|
||||
Format used as of 0.4.dev-120322
|
||||
==================================
|
||||
|
||||
This applies to a world format carrying the serialization version 22 which
|
||||
is used at least in version 0.4.dev-120322.
|
||||
|
||||
The serialization version used is 22. It does not fully specify every aspect
|
||||
of this format; if compliance with this format is to be checked, it needs to
|
||||
be done by detecting if the files and data indeed follows it.
|
||||
|
||||
Legacy stuff:
|
||||
-------------
|
||||
Data can, in theory, be contained in the flat file directory structure
|
||||
described below in Version 17, but it is not officially supported.
|
||||
|
||||
Files:
|
||||
------
|
||||
Everything is contained in a directory, the name of which is freeform, but
|
||||
often serves as the name of the world.
|
||||
|
||||
Currently the authentication and ban data is stored on a per-world basis. It
|
||||
can be copied over from an old world to a newly created world.
|
||||
|
||||
World
|
||||
|-- auth.txt ----- Authentication data
|
||||
|-- env_meta.txt - Environment metadata
|
||||
|-- ipban.txt ---- Banned ips/users
|
||||
|-- map_meta.txt - Map metadata
|
||||
|-- map.sqlite --- Map data
|
||||
|-- players ------ Player directory
|
||||
| |-- player1 -- Player file
|
||||
| '-- player2 -- Player file
|
||||
`-- world.mt ----- World metadata
|
||||
|
||||
auth.txt
|
||||
---------
|
||||
Contains authentication data, player per line.
|
||||
<name>:<password hash as <name><password> SHA1 base64>:<privilege1,...>
|
||||
Example lines:
|
||||
Player "celeron55", no password, privileges "interact" and "shout":
|
||||
celeron55::interact,shout
|
||||
Player "Foo", password "bar", privileges "interact" and "shout":
|
||||
foo:iEPX+SQWIR3p67lj/0zigSWTKHg:interact,shout
|
||||
|
||||
env_meta.txt
|
||||
-------------
|
||||
--- Example content ---
|
||||
game_time = 73471
|
||||
time_of_day = 19118
|
||||
EnvArgsEnd
|
||||
-----------------------
|
||||
|
||||
ipban.txt
|
||||
----------
|
||||
|
||||
|
||||
Format used as of 2011-05 or so
|
||||
================================
|
||||
|
||||
Map data serialization format version 17.
|
||||
|
||||
Directory structure:
|
||||
sectors/XXXXZZZZ or sectors2/XXX/ZZZ
|
||||
XXXX, ZZZZ, XXX and ZZZ being the hexadecimal X and Z coordinates.
|
||||
Under these, the block files are stored, called YYYY.
|
||||
|
||||
There also exists files map_meta.txt and chunk_meta, that are used by the
|
||||
generator. If they are not found or invalid, the generator will currently
|
||||
|
Loading…
Reference in New Issue
Block a user