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Pass pointed_thing to after_place_node
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@ -272,7 +272,13 @@ function minetest.item_place_node(itemstack, placer, pointed_thing, param2)
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if def.after_place_node then
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-- Copy place_to because callback can modify it
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local place_to_copy = {x=place_to.x, y=place_to.y, z=place_to.z}
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if def.after_place_node(place_to_copy, placer, itemstack) then
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local pointed_thing_copy = {
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type = pointed_thing.type,
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under = pointed_thing.under,
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above = pointed_thing.above
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}
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if def.after_place_node(place_to_copy, placer, itemstack,
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pointed_thing_copy) then
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take_item = false
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end
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end
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@ -2188,7 +2188,7 @@ Node definition (register_node)
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^ Node destructor; always called after removing node
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^ default: nil
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after_place_node = func(pos, placer, itemstack),
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after_place_node = func(pos, placer, itemstack, pointed_thing),
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^ Called after constructing node when node was placed using
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minetest.item_place_node / minetest.place_node
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^ If return true no item is taken from itemstack
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