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IGUIFont / CGUITTFont code cleanups (#15581)
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@ -53,7 +53,7 @@ public:
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//! Calculates the width and height of a given string of text.
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/** \return Returns width and height of the area covered by the text if
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it would be drawn. */
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virtual core::dimension2d<u32> getDimension(const wchar_t *text) const = 0;
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virtual core::dimension2du getDimension(const wchar_t *text) const = 0;
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//! Calculates the index of the character in the text which is on a specific position.
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/** \param text: Text string.
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@ -82,10 +82,7 @@ public:
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which supports kerning pairs a string such as 'Wo' may have the 'o'
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tucked neatly under the 'W'.
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*/
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virtual s32 getKerningWidth(const wchar_t *thisLetter = 0, const wchar_t *previousLetter = 0) const = 0;
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//! Returns the distance between letters
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virtual s32 getKerningHeight() const = 0;
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virtual core::vector2di getKerning(const wchar_t thisLetter = 0, const wchar_t previousLetter = 0) const = 0;
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//! Define which characters should not be drawn by the font.
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/** For example " " would not draw any space which is usually blank in
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@ -24,17 +24,6 @@ public:
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//! returns the sprite number from a given character
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virtual u32 getSpriteNoFromChar(const wchar_t *c) const = 0;
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//! Gets kerning values (distance between letters) for the font. If no parameters are provided,
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/** the global kerning distance is returned.
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\param thisLetter: If this parameter is provided, the left side kerning for this letter is added
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to the global kerning value. For example, a space might only be one pixel wide, but it may
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be displayed as several pixels.
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\param previousLetter: If provided, kerning is calculated for both letters and added to the global
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kerning value. For example, EGFT_BITMAP will add the right kerning value of previousLetter to the
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left side kerning value of thisLetter, then add the global value.
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*/
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s32 getKerningWidth(const wchar_t *thisLetter = 0, const wchar_t *previousLetter = 0) const override = 0;
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};
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} // end namespace gui
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@ -788,9 +788,9 @@ void CGUIEditBox::draw()
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mbegin = font->getDimension(s.c_str()).Width;
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// deal with kerning
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mbegin += font->getKerningWidth(
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&((*txtLine)[realmbgn - startPos]),
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realmbgn - startPos > 0 ? &((*txtLine)[realmbgn - startPos - 1]) : 0);
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mbegin += font->getKerning(
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(*txtLine)[realmbgn - startPos],
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realmbgn - startPos > 0 ? (*txtLine)[realmbgn - startPos - 1] : 0).X;
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lineStartPos = realmbgn - startPos;
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}
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@ -832,7 +832,8 @@ void CGUIEditBox::draw()
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}
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s = txtLine->subString(0, CursorPos - startPos);
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charcursorpos = font->getDimension(s.c_str()).Width +
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font->getKerningWidth(CursorChar.c_str(), CursorPos - startPos > 0 ? &((*txtLine)[CursorPos - startPos - 1]) : 0);
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font->getKerning(CursorChar[0],
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CursorPos - startPos > 0 ? (*txtLine)[CursorPos - startPos - 1] : 0).X;
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if (focus && (CursorBlinkTime == 0 || (os::Timer::getTime() - BlinkStartTime) % (2 * CursorBlinkTime) < CursorBlinkTime)) {
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setTextRect(cursorLine);
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@ -1194,7 +1195,7 @@ void CGUIEditBox::setTextRect(s32 line)
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d = font->getDimension(Text.c_str());
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d.Height = AbsoluteRect.getHeight();
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}
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d.Height += font->getKerningHeight();
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d.Height += font->getKerning(L'A').Y;
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// justification
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switch (HAlign) {
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@ -1382,7 +1383,7 @@ void CGUIEditBox::calculateScrollPos()
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// calculate vertical scrolling
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if (hasBrokenText) {
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irr::u32 lineHeight = font->getDimension(L"A").Height + font->getKerningHeight();
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irr::u32 lineHeight = font->getDimension(L"A").Height + font->getKerning(L'A').Y;
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// only up to 1 line fits?
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if (lineHeight >= (irr::u32)FrameRect.getHeight()) {
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VScrollPos = 0;
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@ -53,141 +53,6 @@ CGUIFont::~CGUIFont()
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}
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}
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#if 0
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//! loads a font file from xml
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bool CGUIFont::load(io::IXMLReader* xml, const io::path& directory)
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{
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if (!SpriteBank)
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return false;
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SpriteBank->clear();
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while (xml->read())
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{
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if (io::EXN_ELEMENT == xml->getNodeType())
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{
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if (core::stringw(L"Texture") == xml->getNodeName())
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{
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// add a texture
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core::stringc fn = xml->getAttributeValue(L"filename");
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u32 i = (u32)xml->getAttributeValueAsInt(L"index");
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core::stringw alpha = xml->getAttributeValue(L"hasAlpha");
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while (i+1 > SpriteBank->getTextureCount())
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SpriteBank->addTexture(0);
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bool flags[3];
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pushTextureCreationFlags(flags);
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// load texture
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io::path textureFullName = core::mergeFilename(directory, fn);
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SpriteBank->setTexture(i, Driver->getTexture(textureFullName));
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popTextureCreationFlags(flags);
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// couldn't load texture, abort.
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if (!SpriteBank->getTexture(i))
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{
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os::Printer::log("Unable to load all textures in the font, aborting", ELL_ERROR);
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return false;
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}
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else
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{
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// colorkey texture rather than alpha channel?
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if (alpha == core::stringw("false"))
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Driver->makeColorKeyTexture(SpriteBank->getTexture(i), core::position2di(0,0));
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}
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}
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else if (core::stringw(L"c") == xml->getNodeName())
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{
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// adding a character to this font
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SFontArea a;
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SGUISpriteFrame f;
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SGUISprite s;
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core::rect<s32> rectangle;
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a.underhang = xml->getAttributeValueAsInt(L"u");
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a.overhang = xml->getAttributeValueAsInt(L"o");
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a.spriteno = SpriteBank->getSprites().size();
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s32 texno = xml->getAttributeValueAsInt(L"i");
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// parse rectangle
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core::stringc rectstr = xml->getAttributeValue(L"r");
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wchar_t ch = xml->getAttributeValue(L"c")[0];
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const c8 *c = rectstr.c_str();
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s32 val;
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val = 0;
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while (*c >= '0' && *c <= '9')
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{
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val *= 10;
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val += *c - '0';
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c++;
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}
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rectangle.UpperLeftCorner.X = val;
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while (*c == L' ' || *c == L',') c++;
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val = 0;
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while (*c >= '0' && *c <= '9')
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{
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val *= 10;
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val += *c - '0';
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c++;
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}
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rectangle.UpperLeftCorner.Y = val;
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while (*c == L' ' || *c == L',') c++;
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val = 0;
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while (*c >= '0' && *c <= '9')
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{
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val *= 10;
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val += *c - '0';
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c++;
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}
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rectangle.LowerRightCorner.X = val;
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while (*c == L' ' || *c == L',') c++;
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val = 0;
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while (*c >= '0' && *c <= '9')
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{
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val *= 10;
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val += *c - '0';
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c++;
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}
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rectangle.LowerRightCorner.Y = val;
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CharacterMap.emplace(ch, Areas.size());
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// make frame
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f.rectNumber = SpriteBank->getPositions().size();
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f.textureNumber = texno;
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// add frame to sprite
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s.Frames.push_back(f);
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s.frameTime = 0;
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// add rectangle to sprite bank
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SpriteBank->getPositions().push_back(rectangle);
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a.width = rectangle.getWidth();
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// add sprite to sprite bank
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SpriteBank->getSprites().push_back(s);
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// add character to font
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Areas.push_back(a);
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}
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}
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}
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// set bad character
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WrongCharacter = getAreaFromCharacter(L' ');
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setMaxHeight();
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return true;
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}
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#endif
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void CGUIFont::setMaxHeight()
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{
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if (!SpriteBank)
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@ -365,17 +230,15 @@ void CGUIFont::setKerningWidth(s32 kerning)
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GlobalKerningWidth = kerning;
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}
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//! set an Pixel Offset on Drawing ( scale position on width )
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s32 CGUIFont::getKerningWidth(const wchar_t *thisLetter, const wchar_t *previousLetter) const
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core::vector2di CGUIFont::getKerning(const wchar_t thisLetter, const wchar_t previousLetter) const
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{
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s32 ret = GlobalKerningWidth;
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core::vector2di ret(GlobalKerningWidth, GlobalKerningHeight);
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if (thisLetter) {
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ret += Areas[getAreaFromCharacter(*thisLetter)].overhang;
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ret.X += Areas[getAreaFromCharacter(thisLetter)].overhang;
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if (previousLetter) {
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ret += Areas[getAreaFromCharacter(*previousLetter)].underhang;
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}
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if (previousLetter)
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ret.X += Areas[getAreaFromCharacter(previousLetter)].underhang;
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}
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return ret;
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@ -387,12 +250,6 @@ void CGUIFont::setKerningHeight(s32 kerning)
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GlobalKerningHeight = kerning;
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}
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//! set an Pixel Offset on Drawing ( scale position on height )
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s32 CGUIFont::getKerningHeight() const
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{
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return GlobalKerningHeight;
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}
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//! returns the sprite number from a given character
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u32 CGUIFont::getSpriteNoFromChar(const wchar_t *c) const
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{
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@ -58,8 +58,7 @@ public:
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void setKerningHeight(s32 kerning) override;
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//! set an Pixel Offset on Drawing ( scale position on width )
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s32 getKerningWidth(const wchar_t *thisLetter = 0, const wchar_t *previousLetter = 0) const override;
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s32 getKerningHeight() const override;
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core::vector2di getKerning(const wchar_t thisLetter, const wchar_t previousLetter) const override;
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//! gets the sprite bank
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IGUISpriteBank *getSpriteBank() const override;
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@ -74,10 +74,12 @@ void CGUIStaticText::draw()
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IGUIFont *font = getActiveFont();
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if (font) {
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s32 kerningHeight = font->getKerning(L'A').Y;
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if (!WordWrap) {
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if (VAlign == EGUIA_LOWERRIGHT) {
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frameRect.UpperLeftCorner.Y = frameRect.LowerRightCorner.Y -
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font->getDimension(L"A").Height - font->getKerningHeight();
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font->getDimension(L"A").Height - kerningHeight;
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}
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if (HAlign == EGUIA_LOWERRIGHT) {
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frameRect.UpperLeftCorner.X = frameRect.LowerRightCorner.X -
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@ -92,7 +94,7 @@ void CGUIStaticText::draw()
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breakText();
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core::rect<s32> r = frameRect;
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s32 height = font->getDimension(L"A").Height + font->getKerningHeight();
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s32 height = font->getDimension(L"A").Height + kerningHeight;
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s32 totalHeight = height * BrokenText.size();
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if (VAlign == EGUIA_CENTER) {
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r.UpperLeftCorner.Y = r.getCenter().Y - (totalHeight / 2);
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@ -471,7 +473,7 @@ s32 CGUIStaticText::getTextHeight() const
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return 0;
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if (WordWrap) {
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s32 height = font->getDimension(L"A").Height + font->getKerningHeight();
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s32 height = font->getDimension(L"A").Height + font->getKerning(L'A').Y;
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return height * BrokenText.size();
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} else {
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// TODO: Text can have multiple lines which are not in BrokenText
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@ -140,7 +140,7 @@ unsigned int FontEngine::getLineHeight(const FontSpec &spec)
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gui::IGUIFont *font = getFont(spec);
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return font->getDimension(L"Some unimportant example String").Height
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+ font->getKerningHeight();
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+ font->getKerning(L'S').Y;
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}
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/******************************************************************************/
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@ -194,9 +194,9 @@ void GUIEditBoxWithScrollBar::draw()
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mbegin = font->getDimension(s.c_str()).Width;
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// deal with kerning
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mbegin += font->getKerningWidth(
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&((*txt_line)[realmbgn - start_pos]),
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realmbgn - start_pos > 0 ? &((*txt_line)[realmbgn - start_pos - 1]) : 0);
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mbegin += font->getKerning(
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(*txt_line)[realmbgn - start_pos],
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realmbgn - start_pos > 0 ? (*txt_line)[realmbgn - start_pos - 1] : 0).X;
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lineStartPos = realmbgn - start_pos;
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}
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@ -242,7 +242,8 @@ void GUIEditBoxWithScrollBar::draw()
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}
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s = txt_line->subString(0, m_cursor_pos - start_pos);
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charcursorpos = font->getDimension(s.c_str()).Width +
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font->getKerningWidth(L"_", m_cursor_pos - start_pos > 0 ? &((*txt_line)[m_cursor_pos - start_pos - 1]) : 0);
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font->getKerning(L'_',
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m_cursor_pos - start_pos > 0 ? (*txt_line)[m_cursor_pos - start_pos - 1] : 0).X;
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if (focus && (porting::getTimeMs() - m_blink_start_time) % 700 < 350) {
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setTextRect(cursor_line);
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@ -431,7 +432,7 @@ void GUIEditBoxWithScrollBar::setTextRect(s32 line)
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d = font->getDimension(Text.c_str());
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d.Height = AbsoluteRect.getHeight();
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}
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d.Height += font->getKerningHeight();
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d.Height += font->getKerning(L'A').Y;
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// justification
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switch (m_halign) {
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@ -536,7 +537,7 @@ void GUIEditBoxWithScrollBar::calculateScrollPos()
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// calculate vertical scrolling
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if (has_broken_text) {
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irr::u32 line_height = font->getDimension(L"A").Height + font->getKerningHeight();
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irr::u32 line_height = font->getDimension(L"A").Height + font->getKerning(L'A').Y;
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// only up to 1 line fits?
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if (line_height >= (irr::u32)m_frame_rect.getHeight()) {
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m_vscroll_pos = 0;
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@ -79,7 +79,7 @@
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*/
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static unsigned int font_line_height(gui::IGUIFont *font)
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{
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return font->getDimension(L"Ay").Height + font->getKerningHeight();
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return font->getDimension(L"Ay").Height + font->getKerning(L'A').Y;
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}
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inline u32 clamp_u8(s32 value)
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@ -1,6 +1,7 @@
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/*
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CGUITTFont FreeType class for Irrlicht
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Copyright (c) 2009-2010 John Norman
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with changes from Luanti contributors:
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Copyright (c) 2016 Nathanaëlle Courant
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Copyright (c) 2023 Caleb Butler
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@ -31,14 +32,13 @@
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*/
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#include <iostream>
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#include "log.h"
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#include "filesys.h"
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#include "debug.h"
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#include "CGUITTFont.h"
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#include "CMeshBuffer.h"
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#include "IFileSystem.h"
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#include "IGUIEnvironment.h"
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#include "IMeshManipulator.h"
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#include "IMeshSceneNode.h"
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#include "ISceneManager.h"
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#include "ISceneNode.h"
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namespace irr
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{
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@ -46,9 +46,9 @@ namespace gui
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{
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// Manages the FT_Face cache.
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struct SGUITTFace : public virtual irr::IReferenceCounted
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struct SGUITTFace : public irr::IReferenceCounted
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{
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SGUITTFace() : face_buffer(0), face_buffer_size(0)
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SGUITTFace()
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{
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memset((void*)&face, 0, sizeof(FT_Face));
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}
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@ -56,46 +56,29 @@ struct SGUITTFace : public virtual irr::IReferenceCounted
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~SGUITTFace()
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{
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FT_Done_Face(face);
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delete[] face_buffer;
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}
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FT_Face face;
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FT_Byte* face_buffer;
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FT_Long face_buffer_size;
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std::string face_buffer;
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};
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// Static variables.
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FT_Library CGUITTFont::c_library;
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std::map<io::path, SGUITTFace*> CGUITTFont::c_faces;
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bool CGUITTFont::c_libraryLoaded = false;
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scene::IMesh* CGUITTFont::shared_plane_ptr_ = 0;
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scene::SMesh CGUITTFont::shared_plane_;
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//
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/** Checks that no dimension of the FT_BitMap object is negative. If either is
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* negative, abort execution.
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*/
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inline void checkFontBitmapSize(const FT_Bitmap &bits)
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{
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if ((s32)bits.rows < 0 || (s32)bits.width < 0) {
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std::cout << "Insane font glyph size. File: "
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<< __FILE__ << " Line " << __LINE__
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<< std::endl;
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abort();
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}
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}
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video::IImage* SGUITTGlyph::createGlyphImage(const FT_Bitmap& bits, video::IVideoDriver* driver) const
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{
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// Make sure our casts to s32 in the loops below will not cause problems
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checkFontBitmapSize(bits);
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if ((s32)bits.rows < 0 || (s32)bits.width < 0)
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FATAL_ERROR("Insane font glyph size");
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// Determine what our texture size should be.
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// Add 1 because textures are inclusive-exclusive.
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core::dimension2du d(bits.width + 1, bits.rows + 1);
|
||||
core::dimension2du texture_size;
|
||||
//core::dimension2du texture_size(bits.width + 1, bits.rows + 1);
|
||||
|
||||
// Create and load our image now.
|
||||
video::IImage* image = 0;
|
||||
@ -147,36 +130,36 @@ video::IImage* SGUITTGlyph::createGlyphImage(const FT_Bitmap& bits, video::IVide
|
||||
for (s32 x = 0; x < (s32)bits.width; ++x)
|
||||
{
|
||||
image_data[y * image_pitch + x] |= static_cast<u32>(255.0f * (static_cast<float>(*row++) / gray_count)) << 24;
|
||||
//data[y * image_pitch + x] |= ((u32)(*bitsdata++) << 24);
|
||||
}
|
||||
glyph_data += bits.pitch;
|
||||
}
|
||||
break;
|
||||
}
|
||||
default:
|
||||
// TODO: error message?
|
||||
errorstream << "CGUITTFont: unknown pixel mode " << (int)bits.pixel_mode << std::endl;
|
||||
return 0;
|
||||
}
|
||||
return image;
|
||||
}
|
||||
|
||||
void SGUITTGlyph::preload(u32 char_index, FT_Face face, video::IVideoDriver* driver, u32 font_size, const FT_Int32 loadFlags)
|
||||
void SGUITTGlyph::preload(u32 char_index, FT_Face face, CGUITTFont *parent, u32 font_size, const FT_Int32 loadFlags)
|
||||
{
|
||||
if (isLoaded) return;
|
||||
|
||||
// Set the size of the glyph.
|
||||
FT_Set_Pixel_Sizes(face, 0, font_size);
|
||||
|
||||
// Attempt to load the glyph.
|
||||
if (FT_Load_Glyph(face, char_index, loadFlags) != FT_Err_Ok)
|
||||
// TODO: error message?
|
||||
auto err = FT_Load_Glyph(face, char_index, loadFlags);
|
||||
if (err != FT_Err_Ok) {
|
||||
warningstream << "SGUITTGlyph: failed to load glyph " << char_index
|
||||
<< " with error: " << (int)err << std::endl;
|
||||
return;
|
||||
}
|
||||
|
||||
FT_GlyphSlot glyph = face->glyph;
|
||||
FT_Bitmap bits = glyph->bitmap;
|
||||
const FT_Bitmap &bits = glyph->bitmap;
|
||||
|
||||
// Setup the glyph information here:
|
||||
advance = glyph->advance;
|
||||
advance = core::vector2di(glyph->advance.x, glyph->advance.y);
|
||||
offset = core::vector2di(glyph->bitmap_left, glyph->bitmap_top);
|
||||
|
||||
// Try to get the last page with available slots.
|
||||
@ -187,7 +170,6 @@ void SGUITTGlyph::preload(u32 char_index, FT_Face face, video::IVideoDriver* dri
|
||||
{
|
||||
page = parent->createGlyphPage(bits.pixel_mode);
|
||||
if (!page)
|
||||
// TODO: add error message?
|
||||
return;
|
||||
}
|
||||
|
||||
@ -205,10 +187,7 @@ void SGUITTGlyph::preload(u32 char_index, FT_Face face, video::IVideoDriver* dri
|
||||
--page->available_slots;
|
||||
|
||||
// We grab the glyph bitmap here so the data won't be removed when the next glyph is loaded.
|
||||
surface = createGlyphImage(bits, driver);
|
||||
|
||||
// Set our glyph as loaded.
|
||||
isLoaded = true;
|
||||
surface = createGlyphImage(bits, parent->getDriver());
|
||||
}
|
||||
|
||||
void SGUITTGlyph::unload()
|
||||
@ -218,7 +197,8 @@ void SGUITTGlyph::unload()
|
||||
surface->drop();
|
||||
surface = 0;
|
||||
}
|
||||
isLoaded = false;
|
||||
// reset isLoaded to false
|
||||
source_rect = core::recti();
|
||||
}
|
||||
|
||||
//////////////////////
|
||||
@ -251,14 +231,13 @@ CGUITTFont* CGUITTFont::createTTFont(IGUIEnvironment *env, const io::path& filen
|
||||
//! Constructor.
|
||||
CGUITTFont::CGUITTFont(IGUIEnvironment *env)
|
||||
: use_monochrome(false), use_transparency(true), use_hinting(true), use_auto_hinting(true),
|
||||
batch_load_size(1), Device(0), Environment(env), Driver(0), GlobalKerningWidth(0), GlobalKerningHeight(0),
|
||||
batch_load_size(1), Driver(0), GlobalKerningWidth(0), GlobalKerningHeight(0),
|
||||
shadow_offset(0), shadow_alpha(0), fallback(0)
|
||||
{
|
||||
|
||||
if (Environment)
|
||||
{
|
||||
if (env) {
|
||||
// don't grab environment, to avoid circular references
|
||||
Driver = Environment->getVideoDriver();
|
||||
Driver = env->getVideoDriver();
|
||||
}
|
||||
|
||||
if (Driver)
|
||||
@ -270,13 +249,10 @@ shadow_offset(0), shadow_alpha(0), fallback(0)
|
||||
bool CGUITTFont::load(const io::path& filename, const u32 size, const bool antialias, const bool transparency)
|
||||
{
|
||||
// Some sanity checks.
|
||||
if (Environment == 0 || Driver == 0) return false;
|
||||
if (!Driver) return false;
|
||||
if (size == 0) return false;
|
||||
if (filename.size() == 0) return false;
|
||||
if (filename.empty()) return false;
|
||||
|
||||
io::IFileSystem* filesystem = Environment->getFileSystem();
|
||||
irr::ILogger* logger = (Device != 0 ? Device->getLogger() : 0);
|
||||
// FIXME: this is always null ^
|
||||
this->size = size;
|
||||
this->filename = filename;
|
||||
|
||||
@ -285,62 +261,33 @@ bool CGUITTFont::load(const io::path& filename, const u32 size, const bool antia
|
||||
this->use_transparency = transparency;
|
||||
update_load_flags();
|
||||
|
||||
// Log.
|
||||
if (logger)
|
||||
logger->log("CGUITTFont", (core::stringc(L"Creating new font: ") + filename + " " + core::stringc(size) + "pt " + (antialias ? "+antialias " : "-antialias ") + (transparency ? "+transparency" : "-transparency")).c_str(), irr::ELL_INFORMATION);
|
||||
infostream << "CGUITTFont: Creating new font: " << filename.c_str() << " "
|
||||
<< size << "pt " << (antialias ? "+antialias " : "-antialias ")
|
||||
<< (transparency ? "+transparency" : "-transparency") << std::endl;
|
||||
|
||||
// Grab the face.
|
||||
SGUITTFace* face = 0;
|
||||
SGUITTFace* face = nullptr;
|
||||
auto node = c_faces.find(filename);
|
||||
if (node == c_faces.end())
|
||||
{
|
||||
if (node == c_faces.end()) {
|
||||
face = new SGUITTFace();
|
||||
|
||||
if (!fs::ReadFile(filename.c_str(), face->face_buffer, true)) {
|
||||
delete face;
|
||||
return false;
|
||||
}
|
||||
|
||||
// Create the face.
|
||||
if (FT_New_Memory_Face(c_library,
|
||||
reinterpret_cast<const FT_Byte*>(face->face_buffer.data()),
|
||||
face->face_buffer.size(), 0, &face->face))
|
||||
{
|
||||
errorstream << "CGUITTFont: FT_New_Memory_Face failed." << std::endl;
|
||||
delete face;
|
||||
return false;
|
||||
}
|
||||
|
||||
c_faces.emplace(filename, face);
|
||||
|
||||
if (filesystem)
|
||||
{
|
||||
// Read in the file data.
|
||||
io::IReadFile* file = filesystem->createAndOpenFile(filename);
|
||||
if (file == 0)
|
||||
{
|
||||
if (logger) logger->log("CGUITTFont", "Failed to open the file.", irr::ELL_INFORMATION);
|
||||
|
||||
c_faces.erase(filename);
|
||||
delete face;
|
||||
face = 0;
|
||||
return false;
|
||||
}
|
||||
face->face_buffer = new FT_Byte[file->getSize()];
|
||||
file->read(face->face_buffer, file->getSize());
|
||||
face->face_buffer_size = file->getSize();
|
||||
file->drop();
|
||||
|
||||
// Create the face.
|
||||
if (FT_New_Memory_Face(c_library, face->face_buffer, face->face_buffer_size, 0, &face->face))
|
||||
{
|
||||
if (logger) logger->log("CGUITTFont", "FT_New_Memory_Face failed.", irr::ELL_INFORMATION);
|
||||
|
||||
c_faces.erase(filename);
|
||||
delete face;
|
||||
face = 0;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (FT_New_Face(c_library, reinterpret_cast<const char*>(filename.c_str()), 0, &face->face))
|
||||
{
|
||||
if (logger) logger->log("CGUITTFont", "FT_New_Face failed.", irr::ELL_INFORMATION);
|
||||
|
||||
c_faces.erase(filename);
|
||||
delete face;
|
||||
face = 0;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
} else {
|
||||
// Using another instance of this face.
|
||||
face = node->second;
|
||||
face->grab();
|
||||
@ -353,20 +300,12 @@ bool CGUITTFont::load(const io::path& filename, const u32 size, const bool antia
|
||||
FT_Set_Pixel_Sizes(tt_face, size, 0);
|
||||
font_metrics = tt_face->size->metrics;
|
||||
|
||||
verbosestream << tt_face->num_glyphs << " glyphs, ascender=" << font_metrics.ascender
|
||||
<< " height=" << font_metrics.height << std::endl;
|
||||
|
||||
// Allocate our glyphs.
|
||||
Glyphs.clear();
|
||||
Glyphs.reallocate(tt_face->num_glyphs);
|
||||
Glyphs.set_used(tt_face->num_glyphs);
|
||||
for (FT_Long i = 0; i < tt_face->num_glyphs; ++i)
|
||||
{
|
||||
Glyphs[i].isLoaded = false;
|
||||
Glyphs[i].glyph_page = 0;
|
||||
Glyphs[i].source_rect = core::recti();
|
||||
Glyphs[i].offset = core::vector2di();
|
||||
Glyphs[i].advance = FT_Vector();
|
||||
Glyphs[i].surface = 0;
|
||||
Glyphs[i].parent = this;
|
||||
}
|
||||
|
||||
// Cache the first 127 ascii characters.
|
||||
u32 old_size = batch_load_size;
|
||||
@ -444,7 +383,7 @@ CGUITTGlyphPage* CGUITTFont::getLastGlyphPage() const
|
||||
return page;
|
||||
}
|
||||
|
||||
CGUITTGlyphPage* CGUITTFont::createGlyphPage(const u8& pixel_mode)
|
||||
CGUITTGlyphPage* CGUITTFont::createGlyphPage(const u8 pixel_mode)
|
||||
{
|
||||
CGUITTGlyphPage* page = 0;
|
||||
|
||||
@ -481,7 +420,8 @@ CGUITTGlyphPage* CGUITTFont::createGlyphPage(const u8& pixel_mode)
|
||||
page_texture_size = max_texture_size;
|
||||
|
||||
if (!page->createPageTexture(pixel_mode, page_texture_size)) {
|
||||
// TODO: add error message?
|
||||
errorstream << "CGUITTGlyphPage: failed to create texture ("
|
||||
<< page_texture_size.Width << "x" << page_texture_size.Height << ")" << std::endl;
|
||||
delete page;
|
||||
return 0;
|
||||
}
|
||||
@ -622,13 +562,12 @@ void CGUITTFont::draw(const EnrichedString &text, const core::rect<s32>& positio
|
||||
else if (fallback != 0)
|
||||
{
|
||||
// Let the fallback font draw it, this isn't super efficient but hopefully that doesn't matter
|
||||
wchar_t l1[] = { (wchar_t) currentChar, 0 }, l2 = (wchar_t) previousChar;
|
||||
wchar_t l1[] = { (wchar_t) currentChar, 0 };
|
||||
|
||||
if (visible)
|
||||
{
|
||||
// Apply kerning.
|
||||
offset.X += fallback->getKerningWidth(l1, &l2);
|
||||
offset.Y += fallback->getKerningHeight();
|
||||
offset += fallback->getKerning(*l1, (wchar_t) previousChar);
|
||||
|
||||
const u32 current_color = iter - utext.begin();
|
||||
fallback->draw(core::stringw(l1),
|
||||
@ -688,11 +627,6 @@ void CGUITTFont::draw(const EnrichedString &text, const core::rect<s32>& positio
|
||||
}
|
||||
}
|
||||
|
||||
core::dimension2d<u32> CGUITTFont::getCharDimension(const wchar_t ch) const
|
||||
{
|
||||
return core::dimension2d<u32>(getWidthFromCharacter(ch), getHeightFromCharacter(ch));
|
||||
}
|
||||
|
||||
core::dimension2d<u32> CGUITTFont::getDimension(const wchar_t* text) const
|
||||
{
|
||||
return getDimension(convertWCharToU32String(text));
|
||||
@ -759,21 +693,12 @@ core::dimension2d<u32> CGUITTFont::getDimension(const std::u32string& text) cons
|
||||
return text_dimension;
|
||||
}
|
||||
|
||||
inline u32 CGUITTFont::getWidthFromCharacter(wchar_t c) const
|
||||
{
|
||||
return getWidthFromCharacter((char32_t)c);
|
||||
}
|
||||
|
||||
inline u32 CGUITTFont::getWidthFromCharacter(char32_t c) const
|
||||
{
|
||||
// Set the size of the face.
|
||||
// This is because we cache faces and the face may have been set to a different size.
|
||||
//FT_Set_Pixel_Sizes(tt_face, 0, size);
|
||||
|
||||
u32 n = getGlyphIndexByChar(c);
|
||||
if (n > 0)
|
||||
{
|
||||
int w = Glyphs[n-1].advance.x / 64;
|
||||
int w = Glyphs[n-1].advance.X / 64;
|
||||
return w;
|
||||
}
|
||||
if (fallback != 0)
|
||||
@ -787,17 +712,8 @@ inline u32 CGUITTFont::getWidthFromCharacter(char32_t c) const
|
||||
else return (font_metrics.ascender / 64) / 2;
|
||||
}
|
||||
|
||||
inline u32 CGUITTFont::getHeightFromCharacter(wchar_t c) const
|
||||
{
|
||||
return getHeightFromCharacter((char32_t)c);
|
||||
}
|
||||
|
||||
inline u32 CGUITTFont::getHeightFromCharacter(char32_t c) const
|
||||
{
|
||||
// Set the size of the face.
|
||||
// This is because we cache faces and the face may have been set to a different size.
|
||||
//FT_Set_Pixel_Sizes(tt_face, 0, size);
|
||||
|
||||
u32 n = getGlyphIndexByChar(c);
|
||||
if (n > 0)
|
||||
{
|
||||
@ -816,11 +732,6 @@ inline u32 CGUITTFont::getHeightFromCharacter(char32_t c) const
|
||||
else return (font_metrics.ascender / 64) / 2;
|
||||
}
|
||||
|
||||
u32 CGUITTFont::getGlyphIndexByChar(wchar_t c) const
|
||||
{
|
||||
return getGlyphIndexByChar((char32_t)c);
|
||||
}
|
||||
|
||||
u32 CGUITTFont::getGlyphIndexByChar(char32_t c) const
|
||||
{
|
||||
// Get the glyph.
|
||||
@ -831,7 +742,7 @@ u32 CGUITTFont::getGlyphIndexByChar(char32_t c) const
|
||||
return 0;
|
||||
|
||||
// If our glyph is already loaded, don't bother doing any batch loading code.
|
||||
if (glyph != 0 && Glyphs[glyph - 1].isLoaded)
|
||||
if (glyph != 0 && Glyphs[glyph - 1].isLoaded())
|
||||
return glyph;
|
||||
|
||||
// Determine our batch loading positions.
|
||||
@ -850,9 +761,10 @@ u32 CGUITTFont::getGlyphIndexByChar(char32_t c) const
|
||||
if (char_index)
|
||||
{
|
||||
SGUITTGlyph& glyph = Glyphs[char_index - 1];
|
||||
if (!glyph.isLoaded)
|
||||
if (!glyph.isLoaded())
|
||||
{
|
||||
glyph.preload(char_index, tt_face, Driver, size, load_flags);
|
||||
auto *this2 = const_cast<CGUITTFont*>(this); // oh well
|
||||
glyph.preload(char_index, tt_face, this2, size, load_flags);
|
||||
Glyph_Pages[glyph.glyph_page]->pushGlyphToBePaged(&glyph);
|
||||
}
|
||||
}
|
||||
@ -871,11 +783,10 @@ s32 CGUITTFont::getCharacterFromPos(const wchar_t* text, s32 pixel_x) const
|
||||
s32 CGUITTFont::getCharacterFromPos(const std::u32string& text, s32 pixel_x) const
|
||||
{
|
||||
s32 x = 0;
|
||||
//s32 idx = 0;
|
||||
|
||||
u32 character = 0;
|
||||
char32_t previousChar = 0;
|
||||
std::u32string::const_iterator iter = text.begin();
|
||||
auto iter = text.begin();
|
||||
while (iter != text.end())
|
||||
{
|
||||
char32_t c = *iter;
|
||||
@ -906,28 +817,6 @@ void CGUITTFont::setKerningHeight(s32 kerning)
|
||||
GlobalKerningHeight = kerning;
|
||||
}
|
||||
|
||||
s32 CGUITTFont::getKerningWidth(const wchar_t* thisLetter, const wchar_t* previousLetter) const
|
||||
{
|
||||
if (tt_face == 0)
|
||||
return GlobalKerningWidth;
|
||||
if (thisLetter == 0 || previousLetter == 0)
|
||||
return 0;
|
||||
|
||||
return getKerningWidth((char32_t)*thisLetter, (char32_t)*previousLetter);
|
||||
}
|
||||
|
||||
s32 CGUITTFont::getKerningWidth(const char32_t thisLetter, const char32_t previousLetter) const
|
||||
{
|
||||
// Return only the kerning width.
|
||||
return getKerning(thisLetter, previousLetter).X;
|
||||
}
|
||||
|
||||
s32 CGUITTFont::getKerningHeight() const
|
||||
{
|
||||
// FreeType 2 currently doesn't return any height kerning information.
|
||||
return GlobalKerningHeight;
|
||||
}
|
||||
|
||||
core::vector2di CGUITTFont::getKerning(const wchar_t thisLetter, const wchar_t previousLetter) const
|
||||
{
|
||||
return getKerning((char32_t)thisLetter, (char32_t)previousLetter);
|
||||
@ -949,11 +838,8 @@ core::vector2di CGUITTFont::getKerning(const char32_t thisLetter, const char32_t
|
||||
// If we don't have this glyph, ask fallback font
|
||||
if (n == 0)
|
||||
{
|
||||
if (fallback != 0) {
|
||||
wchar_t l1 = (wchar_t) thisLetter, l2 = (wchar_t) previousLetter;
|
||||
ret.X = fallback->getKerningWidth(&l1, &l2);
|
||||
ret.Y = fallback->getKerningHeight();
|
||||
}
|
||||
if (fallback)
|
||||
ret = fallback->getKerning((wchar_t) thisLetter, (wchar_t) previousLetter);
|
||||
return ret;
|
||||
}
|
||||
|
||||
@ -1029,196 +915,6 @@ video::ITexture* CGUITTFont::getPageTextureByIndex(const u32& page_index) const
|
||||
return 0;
|
||||
}
|
||||
|
||||
void CGUITTFont::createSharedPlane()
|
||||
{
|
||||
/*
|
||||
2___3
|
||||
| /|
|
||||
| / | <-- plane mesh is like this, point 2 is (0,0), point 0 is (0, -1)
|
||||
|/ | <-- the texture coords of point 2 is (0,0, point 0 is (0, 1)
|
||||
0---1
|
||||
*/
|
||||
|
||||
using namespace core;
|
||||
using namespace video;
|
||||
using namespace scene;
|
||||
S3DVertex vertices[4];
|
||||
u16 indices[6] = {0,2,3,3,1,0};
|
||||
vertices[0] = S3DVertex(vector3df(0,-1,0), vector3df(0,0,-1), SColor(255,255,255,255), vector2df(0,1));
|
||||
vertices[1] = S3DVertex(vector3df(1,-1,0), vector3df(0,0,-1), SColor(255,255,255,255), vector2df(1,1));
|
||||
vertices[2] = S3DVertex(vector3df(0, 0,0), vector3df(0,0,-1), SColor(255,255,255,255), vector2df(0,0));
|
||||
vertices[3] = S3DVertex(vector3df(1, 0,0), vector3df(0,0,-1), SColor(255,255,255,255), vector2df(1,0));
|
||||
|
||||
SMeshBuffer* buf = new SMeshBuffer();
|
||||
buf->append(vertices, 4, indices, 6);
|
||||
|
||||
shared_plane_.addMeshBuffer( buf );
|
||||
shared_plane_.setHardwareMappingHint(EHM_STATIC);
|
||||
|
||||
shared_plane_ptr_ = &shared_plane_;
|
||||
buf->drop(); //the addMeshBuffer method will grab it, so we can drop this ptr.
|
||||
}
|
||||
|
||||
core::dimension2d<u32> CGUITTFont::getDimensionUntilEndOfLine(const wchar_t* p) const
|
||||
{
|
||||
core::stringw s;
|
||||
for (const wchar_t* temp = p; temp && *temp != '\0' && *temp != L'\r' && *temp != L'\n'; ++temp )
|
||||
s.append(*temp);
|
||||
|
||||
return getDimension(s.c_str());
|
||||
}
|
||||
|
||||
core::array<scene::ISceneNode*> CGUITTFont::addTextSceneNode(const wchar_t* text, scene::ISceneManager* smgr, scene::ISceneNode* parent, const video::SColor& color, bool center)
|
||||
{
|
||||
using namespace core;
|
||||
using namespace video;
|
||||
using namespace scene;
|
||||
|
||||
array<scene::ISceneNode*> container;
|
||||
|
||||
if (!Driver || !smgr) return container;
|
||||
if (!parent)
|
||||
parent = smgr->addEmptySceneNode(smgr->getRootSceneNode(), -1);
|
||||
// if you don't specify parent, then we add an empty node attached to the root node
|
||||
// this is generally undesirable.
|
||||
|
||||
if (!shared_plane_ptr_) //this points to a static mesh that contains the plane
|
||||
createSharedPlane(); //if it's not initialized, we create one.
|
||||
|
||||
dimension2d<s32> text_size(getDimension(text)); //convert from unsigned to signed.
|
||||
vector3df start_point(0, 0, 0), offset;
|
||||
|
||||
/** NOTICE:
|
||||
Because we are considering adding texts into 3D world, all Y axis vectors are inverted.
|
||||
**/
|
||||
|
||||
// There's currently no "vertical center" concept when you apply text scene node to the 3D world.
|
||||
if (center)
|
||||
{
|
||||
offset.X = start_point.X = -text_size.Width / 2.f;
|
||||
offset.Y = start_point.Y = +text_size.Height/ 2.f;
|
||||
offset.X += (text_size.Width - getDimensionUntilEndOfLine(text).Width) >> 1;
|
||||
}
|
||||
|
||||
// the default font material
|
||||
SMaterial mat;
|
||||
mat.ZWriteEnable = video::EZW_OFF;
|
||||
mat.MaterialType = use_transparency ? video::EMT_TRANSPARENT_ALPHA_CHANNEL : video::EMT_SOLID;
|
||||
mat.MaterialTypeParam = 0.01f;
|
||||
|
||||
wchar_t current_char = 0, previous_char = 0;
|
||||
u32 n = 0;
|
||||
|
||||
array<u32> glyph_indices;
|
||||
|
||||
while (*text)
|
||||
{
|
||||
current_char = *text;
|
||||
bool line_break=false;
|
||||
if (current_char == L'\r') // Mac or Windows breaks
|
||||
{
|
||||
line_break = true;
|
||||
if (*(text + 1) == L'\n') // Windows line breaks.
|
||||
current_char = *(++text);
|
||||
}
|
||||
else if (current_char == L'\n') // Unix breaks
|
||||
{
|
||||
line_break = true;
|
||||
}
|
||||
|
||||
if (line_break)
|
||||
{
|
||||
previous_char = 0;
|
||||
offset.Y -= tt_face->size->metrics.ascender / 64;
|
||||
offset.X = start_point.X;
|
||||
if (center)
|
||||
offset.X += (text_size.Width - getDimensionUntilEndOfLine(text+1).Width) >> 1;
|
||||
++text;
|
||||
}
|
||||
else
|
||||
{
|
||||
n = getGlyphIndexByChar(current_char);
|
||||
if (n > 0)
|
||||
{
|
||||
glyph_indices.push_back( n );
|
||||
|
||||
// Store glyph size and offset informations.
|
||||
SGUITTGlyph const& glyph = Glyphs[n-1];
|
||||
u32 texw = glyph.source_rect.getWidth();
|
||||
u32 texh = glyph.source_rect.getHeight();
|
||||
s32 offx = glyph.offset.X;
|
||||
s32 offy = (font_metrics.ascender / 64) - glyph.offset.Y;
|
||||
|
||||
// Apply kerning.
|
||||
vector2di k = getKerning(current_char, previous_char);
|
||||
offset.X += k.X;
|
||||
offset.Y += k.Y;
|
||||
|
||||
vector3df current_pos(offset.X + offx, offset.Y - offy, 0);
|
||||
dimension2d<u32> letter_size = dimension2d<u32>(texw, texh);
|
||||
|
||||
// Now we copy planes corresponding to the letter size.
|
||||
IMeshManipulator* mani = smgr->getMeshManipulator();
|
||||
IMesh* meshcopy = mani->createMeshCopy(shared_plane_ptr_);
|
||||
mani->scale(meshcopy, vector3df((f32)letter_size.Width, (f32)letter_size.Height, 1));
|
||||
|
||||
ISceneNode* current_node = smgr->addMeshSceneNode(meshcopy, parent, -1, current_pos);
|
||||
meshcopy->drop();
|
||||
|
||||
current_node->getMaterial(0) = mat;
|
||||
current_node->setAutomaticCulling(EAC_OFF);
|
||||
current_node->setIsDebugObject(true); //so the picking won't have any effect on individual letter
|
||||
//current_node->setDebugDataVisible(EDS_BBOX); //de-comment this when debugging
|
||||
|
||||
container.push_back(current_node);
|
||||
}
|
||||
offset.X += getWidthFromCharacter(current_char);
|
||||
// Note that fallback font handling is missing here (Minetest never uses this)
|
||||
|
||||
previous_char = current_char;
|
||||
++text;
|
||||
}
|
||||
}
|
||||
|
||||
update_glyph_pages();
|
||||
//only after we update the textures can we use the glyph page textures.
|
||||
|
||||
for (u32 i = 0; i < glyph_indices.size(); ++i)
|
||||
{
|
||||
u32 n = glyph_indices[i];
|
||||
SGUITTGlyph const& glyph = Glyphs[n-1];
|
||||
ITexture* current_tex = Glyph_Pages[glyph.glyph_page]->texture;
|
||||
f32 page_texture_size = (f32)current_tex->getSize().Width;
|
||||
//Now we calculate the UV position according to the texture size and the source rect.
|
||||
//
|
||||
// 2___3
|
||||
// | /|
|
||||
// | / | <-- plane mesh is like this, point 2 is (0,0), point 0 is (0, -1)
|
||||
// |/ | <-- the texture coords of point 2 is (0,0, point 0 is (0, 1)
|
||||
// 0---1
|
||||
//
|
||||
f32 u1 = glyph.source_rect.UpperLeftCorner.X / page_texture_size;
|
||||
f32 u2 = u1 + (glyph.source_rect.getWidth() / page_texture_size);
|
||||
f32 v1 = glyph.source_rect.UpperLeftCorner.Y / page_texture_size;
|
||||
f32 v2 = v1 + (glyph.source_rect.getHeight() / page_texture_size);
|
||||
|
||||
//we can be quite sure that this is IMeshSceneNode, because we just added them in the above loop.
|
||||
IMeshSceneNode* node = static_cast<IMeshSceneNode*>(container[i]);
|
||||
|
||||
S3DVertex* pv = static_cast<S3DVertex*>(node->getMesh()->getMeshBuffer(0)->getVertices());
|
||||
//pv[0].TCoords.Y = pv[1].TCoords.Y = (letter_size.Height - 1) / static_cast<f32>(letter_size.Height);
|
||||
//pv[1].TCoords.X = pv[3].TCoords.X = (letter_size.Width - 1) / static_cast<f32>(letter_size.Width);
|
||||
pv[0].TCoords = vector2df(u1, v2);
|
||||
pv[1].TCoords = vector2df(u2, v2);
|
||||
pv[2].TCoords = vector2df(u1, v1);
|
||||
pv[3].TCoords = vector2df(u2, v1);
|
||||
|
||||
container[i]->getMaterial(0).setTexture(0, current_tex);
|
||||
}
|
||||
|
||||
return container;
|
||||
}
|
||||
|
||||
std::u32string CGUITTFont::convertWCharToU32String(const wchar_t* const charArray) const
|
||||
{
|
||||
static_assert(sizeof(wchar_t) == 2 || sizeof(wchar_t) == 4, "unexpected wchar size");
|
||||
|
@ -32,17 +32,17 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <ft2build.h>
|
||||
#include <map>
|
||||
#include <ft2build.h>
|
||||
#include FT_FREETYPE_H
|
||||
|
||||
#include "IGUIEnvironment.h"
|
||||
#include "IGUIFont.h"
|
||||
#include "ISceneManager.h"
|
||||
#include "IVideoDriver.h"
|
||||
#include "IrrlichtDevice.h"
|
||||
#include "SMesh.h"
|
||||
#include "util/enriched_string.h"
|
||||
#include "util/basic_macros.h"
|
||||
#include FT_FREETYPE_H
|
||||
|
||||
namespace irr
|
||||
{
|
||||
@ -56,26 +56,22 @@ namespace gui
|
||||
{
|
||||
//! Constructor.
|
||||
SGUITTGlyph() :
|
||||
isLoaded(false),
|
||||
glyph_page(0),
|
||||
source_rect(),
|
||||
offset(),
|
||||
advance(),
|
||||
surface(0),
|
||||
parent(0)
|
||||
surface(0)
|
||||
{}
|
||||
|
||||
DISABLE_CLASS_COPY(SGUITTGlyph);
|
||||
|
||||
//! This class would be trivially copyable except for the reference count on `surface`.
|
||||
SGUITTGlyph(SGUITTGlyph &&other) noexcept :
|
||||
isLoaded(other.isLoaded),
|
||||
glyph_page(other.glyph_page),
|
||||
source_rect(other.source_rect),
|
||||
offset(other.offset),
|
||||
advance(other.advance),
|
||||
surface(other.surface),
|
||||
parent(other.parent)
|
||||
surface(other.surface)
|
||||
{
|
||||
other.surface = 0;
|
||||
}
|
||||
@ -83,12 +79,17 @@ namespace gui
|
||||
//! Destructor.
|
||||
~SGUITTGlyph() { unload(); }
|
||||
|
||||
//! If true, the glyph has been loaded.
|
||||
inline bool isLoaded() const {
|
||||
return source_rect != core::recti();
|
||||
}
|
||||
|
||||
//! Preload the glyph.
|
||||
//! The preload process occurs when the program tries to cache the glyph from FT_Library.
|
||||
//! However, it simply defines the SGUITTGlyph's properties and will only create the page
|
||||
//! textures if necessary. The actual creation of the textures should only occur right
|
||||
//! before the batch draw call.
|
||||
void preload(u32 char_index, FT_Face face, video::IVideoDriver* driver, u32 font_size, const FT_Int32 loadFlags);
|
||||
void preload(u32 char_index, FT_Face face, CGUITTFont *parent, u32 font_size, const FT_Int32 loadFlags);
|
||||
|
||||
//! Unloads the glyph.
|
||||
void unload();
|
||||
@ -96,9 +97,6 @@ namespace gui
|
||||
//! Creates the IImage object from the FT_Bitmap.
|
||||
video::IImage* createGlyphImage(const FT_Bitmap& bits, video::IVideoDriver* driver) const;
|
||||
|
||||
//! If true, the glyph has been loaded.
|
||||
bool isLoaded;
|
||||
|
||||
//! The page the glyph is on.
|
||||
u32 glyph_page;
|
||||
|
||||
@ -109,14 +107,11 @@ namespace gui
|
||||
core::vector2di offset;
|
||||
|
||||
//! Glyph advance information.
|
||||
FT_Vector advance;
|
||||
core::vector2di advance;
|
||||
|
||||
//! This is just the temporary image holder. After this glyph is paged,
|
||||
//! it will be dropped.
|
||||
mutable video::IImage* surface;
|
||||
|
||||
//! The pointer pointing to the parent (CGUITTFont)
|
||||
CGUITTFont* parent;
|
||||
};
|
||||
|
||||
//! Holds a sheet of glyphs.
|
||||
@ -130,7 +125,8 @@ namespace gui
|
||||
{
|
||||
if (driver)
|
||||
driver->removeTexture(texture);
|
||||
else texture->drop();
|
||||
else
|
||||
texture->drop();
|
||||
}
|
||||
}
|
||||
|
||||
@ -184,19 +180,11 @@ namespace gui
|
||||
for (u32 i = 0; i < glyph_to_be_paged.size(); ++i)
|
||||
{
|
||||
const SGUITTGlyph* glyph = glyph_to_be_paged[i];
|
||||
if (glyph && glyph->isLoaded)
|
||||
if (glyph && glyph->surface)
|
||||
{
|
||||
if (glyph->surface)
|
||||
{
|
||||
glyph->surface->copyTo(pageholder, glyph->source_rect.UpperLeftCorner);
|
||||
glyph->surface->drop();
|
||||
glyph->surface = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
; // TODO: add error message?
|
||||
//currently, if we failed to create the image, just ignore this operation.
|
||||
}
|
||||
glyph->surface->copyTo(pageholder, glyph->source_rect.UpperLeftCorner);
|
||||
glyph->surface->drop();
|
||||
glyph->surface = 0;
|
||||
}
|
||||
}
|
||||
|
||||
@ -238,77 +226,70 @@ namespace gui
|
||||
virtual ~CGUITTFont();
|
||||
|
||||
//! Sets the amount of glyphs to batch load.
|
||||
virtual void setBatchLoadSize(u32 batch_size) { batch_load_size = batch_size; }
|
||||
void setBatchLoadSize(u32 batch_size) { batch_load_size = batch_size; }
|
||||
|
||||
//! Sets the maximum texture size for a page of glyphs.
|
||||
virtual void setMaxPageTextureSize(const core::dimension2du& texture_size) { max_page_texture_size = texture_size; }
|
||||
void setMaxPageTextureSize(const core::dimension2du& texture_size) { max_page_texture_size = texture_size; }
|
||||
|
||||
//! Get the font size.
|
||||
virtual u32 getFontSize() const { return size; }
|
||||
u32 getFontSize() const { return size; }
|
||||
|
||||
//! Check the font's transparency.
|
||||
virtual bool isTransparent() const { return use_transparency; }
|
||||
bool isTransparent() const { return use_transparency; }
|
||||
|
||||
//! Check if the font auto-hinting is enabled.
|
||||
//! Auto-hinting is FreeType's built-in font hinting engine.
|
||||
virtual bool useAutoHinting() const { return use_auto_hinting; }
|
||||
bool useAutoHinting() const { return use_auto_hinting; }
|
||||
|
||||
//! Check if the font hinting is enabled.
|
||||
virtual bool useHinting() const { return use_hinting; }
|
||||
bool useHinting() const { return use_hinting; }
|
||||
|
||||
//! Check if the font is being loaded as a monochrome font.
|
||||
//! The font can either be a 256 color grayscale font, or a 2 color monochrome font.
|
||||
virtual bool useMonochrome() const { return use_monochrome; }
|
||||
bool useMonochrome() const { return use_monochrome; }
|
||||
|
||||
//! Tells the font to allow transparency when rendering.
|
||||
//! Default: true.
|
||||
//! \param flag If true, the font draws using transparency.
|
||||
virtual void setTransparency(const bool flag);
|
||||
void setTransparency(const bool flag);
|
||||
|
||||
//! Tells the font to use monochrome rendering.
|
||||
//! Default: false.
|
||||
//! \param flag If true, the font draws using a monochrome image. If false, the font uses a grayscale image.
|
||||
virtual void setMonochrome(const bool flag);
|
||||
void setMonochrome(const bool flag);
|
||||
|
||||
//! Enables or disables font hinting.
|
||||
//! Default: Hinting and auto-hinting true.
|
||||
//! \param enable If false, font hinting is turned off. If true, font hinting is turned on.
|
||||
//! \param enable_auto_hinting If true, FreeType uses its own auto-hinting algorithm. If false, it tries to use the algorithm specified by the font.
|
||||
virtual void setFontHinting(const bool enable, const bool enable_auto_hinting = true);
|
||||
void setFontHinting(const bool enable, const bool enable_auto_hinting = true);
|
||||
|
||||
//! Draws some text and clips it to the specified rectangle if wanted.
|
||||
virtual void draw(const core::stringw& text, const core::rect<s32>& position,
|
||||
video::SColor color, bool hcenter=false, bool vcenter=false,
|
||||
const core::rect<s32>* clip=0);
|
||||
const core::rect<s32>* clip=0) override;
|
||||
|
||||
void draw(const EnrichedString& text, const core::rect<s32>& position,
|
||||
bool hcenter=false, bool vcenter=false,
|
||||
const core::rect<s32>* clip=0);
|
||||
|
||||
//! Returns the dimension of a character produced by this font.
|
||||
virtual core::dimension2d<u32> getCharDimension(const wchar_t ch) const;
|
||||
|
||||
//! Returns the dimension of a text string.
|
||||
virtual core::dimension2d<u32> getDimension(const wchar_t* text) const;
|
||||
virtual core::dimension2du getDimension(const wchar_t* text) const override;
|
||||
|
||||
//! Calculates the index of the character in the text which is on a specific position.
|
||||
virtual s32 getCharacterFromPos(const wchar_t* text, s32 pixel_x) const;
|
||||
virtual s32 getCharacterFromPos(const wchar_t* text, s32 pixel_x) const override;
|
||||
|
||||
//! Sets global kerning width for the font.
|
||||
virtual void setKerningWidth(s32 kerning);
|
||||
virtual void setKerningWidth(s32 kerning) override;
|
||||
|
||||
//! Sets global kerning height for the font.
|
||||
virtual void setKerningHeight(s32 kerning);
|
||||
|
||||
//! Gets kerning values (distance between letters) for the font. If no parameters are provided,
|
||||
virtual s32 getKerningWidth(const wchar_t* thisLetter=0, const wchar_t* previousLetter=0) const;
|
||||
virtual s32 getKerningWidth(const char32_t thisLetter=0, const char32_t previousLetter=0) const;
|
||||
virtual void setKerningHeight(s32 kerning) override;
|
||||
|
||||
//! Returns the distance between letters
|
||||
virtual s32 getKerningHeight() const;
|
||||
virtual core::vector2di getKerning(const wchar_t thisLetter, const wchar_t previousLetter) const override;
|
||||
|
||||
//! Define which characters should not be drawn by the font.
|
||||
virtual void setInvisibleCharacters(const wchar_t *s);
|
||||
virtual void setInvisibleCharacters(const wchar_t *s) override;
|
||||
|
||||
//! Get the last glyph page if there's still available slots.
|
||||
//! If not, it will return zero.
|
||||
@ -317,7 +298,7 @@ namespace gui
|
||||
//! Create a new glyph page texture.
|
||||
//! \param pixel_mode the pixel mode defined by FT_Pixel_Mode
|
||||
//should be better typed. fix later.
|
||||
CGUITTGlyphPage* createGlyphPage(const u8& pixel_mode);
|
||||
CGUITTGlyphPage* createGlyphPage(const u8 pixel_mode);
|
||||
|
||||
//! Get the last glyph page's index.
|
||||
u32 getLastGlyphPageIndex() const { return Glyph_Pages.size() - 1; }
|
||||
@ -328,16 +309,13 @@ namespace gui
|
||||
//! Create corresponding character's software image copy from the font,
|
||||
//! so you can use this data just like any ordinary video::IImage.
|
||||
//! \param ch The character you need
|
||||
virtual video::IImage* createTextureFromChar(const char32_t& ch);
|
||||
video::IImage* createTextureFromChar(const char32_t& ch);
|
||||
|
||||
//! This function is for debugging mostly. If the page doesn't exist it returns zero.
|
||||
//! \param page_index Simply return the texture handle of a given page index.
|
||||
virtual video::ITexture* getPageTextureByIndex(const u32& page_index) const;
|
||||
video::ITexture* getPageTextureByIndex(const u32& page_index) const;
|
||||
|
||||
//! Add a list of scene nodes generated by putting font textures on the 3D planes.
|
||||
virtual core::array<scene::ISceneNode*> addTextSceneNode
|
||||
(const wchar_t* text, scene::ISceneManager* smgr, scene::ISceneNode* parent = 0,
|
||||
const video::SColor& color = video::SColor(255, 0, 0, 0), bool center = false );
|
||||
inline video::IVideoDriver *getDriver() const { return Driver; }
|
||||
|
||||
inline s32 getAscender() const { return font_metrics.ascender; }
|
||||
|
||||
@ -355,8 +333,6 @@ namespace gui
|
||||
static FT_Library c_library;
|
||||
static std::map<io::path, SGUITTFace*> c_faces;
|
||||
static bool c_libraryLoaded;
|
||||
static scene::IMesh* shared_plane_ptr_;
|
||||
static scene::SMesh shared_plane_;
|
||||
|
||||
// Helper functions for the same-named public member functions above
|
||||
// (Since std::u32string is nicer to work with than wchar_t *)
|
||||
@ -379,20 +355,11 @@ namespace gui
|
||||
if (useMonochrome()) load_flags |= FT_LOAD_MONOCHROME | FT_LOAD_TARGET_MONO;
|
||||
else load_flags |= FT_LOAD_TARGET_NORMAL;
|
||||
}
|
||||
u32 getWidthFromCharacter(wchar_t c) const;
|
||||
u32 getWidthFromCharacter(char32_t c) const;
|
||||
u32 getHeightFromCharacter(wchar_t c) const;
|
||||
u32 getHeightFromCharacter(char32_t c) const;
|
||||
u32 getGlyphIndexByChar(wchar_t c) const;
|
||||
u32 getGlyphIndexByChar(char32_t c) const;
|
||||
core::vector2di getKerning(const wchar_t thisLetter, const wchar_t previousLetter) const;
|
||||
core::vector2di getKerning(const char32_t thisLetter, const char32_t previousLetter) const;
|
||||
core::dimension2d<u32> getDimensionUntilEndOfLine(const wchar_t* p) const;
|
||||
|
||||
void createSharedPlane();
|
||||
|
||||
irr::IrrlichtDevice* Device;
|
||||
gui::IGUIEnvironment* Environment;
|
||||
video::IVideoDriver* Driver;
|
||||
io::path filename;
|
||||
FT_Face tt_face;
|
||||
|
@ -74,7 +74,7 @@ void StaticText::draw()
|
||||
updateText();
|
||||
|
||||
core::rect<s32> r = frameRect;
|
||||
s32 height_line = font->getDimension(L"A").Height + font->getKerningHeight();
|
||||
s32 height_line = font->getDimension(L"A").Height + font->getKerning(L'A').Y;
|
||||
s32 height_total = height_line * BrokenText.size();
|
||||
if (VAlign == EGUIA_CENTER && WordWrap)
|
||||
{
|
||||
@ -546,7 +546,7 @@ s32 StaticText::getTextHeight() const
|
||||
return 0;
|
||||
|
||||
if (WordWrap) {
|
||||
s32 height = font->getDimension(L"A").Height + font->getKerningHeight();
|
||||
s32 height = font->getDimension(L"A").Height + font->getKerning(L'A').Y;
|
||||
return height * BrokenText.size();
|
||||
}
|
||||
// There may be intentional new lines without WordWrap
|
||||
|
Loading…
Reference in New Issue
Block a user