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Fix MapgenV6::generateCaves possible division by 0 and misc. cosmetic fixes
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@ -932,7 +932,7 @@ void MapgenV6::defineCave(Cave &cave, PseudoRandom ps,
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cave.max_tunnel_diameter = ps.range(2,6);
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cave.dswitchint = ps.range(1,14);
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cave.flooded = true; //large_cave && ps.range(0,4);
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if(large_cave){
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if (large_cave){
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cave.part_max_length_rs = ps.range(2,4);
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cave.tunnel_routepoints = ps.range(5, ps.range(15,30));
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cave.min_tunnel_diameter = 5;
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@ -1120,7 +1120,13 @@ void MapgenV6::generateCaves(int max_stone_y) {
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rp.Z = ar.Z-1;
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vec = rp - orp;
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for(float f=0; f<1.0; f+=1.0/vec.getLength())
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float veclen = vec.getLength();
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// As odd as it sounds, veclen is *exactly*
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// 0.0 sometimes, causing a FPE
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if (veclen == 0.0)
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veclen = 1.0;
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for(float f=0; f<1.0; f+=1.0/veclen)
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{
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v3f fp = orp + vec * f;
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fp.X += 0.1*ps.range(-10,10);
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@ -822,6 +822,7 @@ private:
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std::map<std::string, content_t> m_name_id_mapping_with_aliases;
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// A mapping from groups to a list of content_ts (and their levels)
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// that belong to it. Necessary for a direct lookup in getIds().
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// Note: Not serialized.
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std::map<std::string, GroupItems> m_group_to_items;
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};
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@ -727,7 +727,7 @@ static int l_register_ore(lua_State *L)
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if (ore->clust_scarcity <= 0 || ore->clust_num_ores <= 0) {
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errorstream << "register_ore: clust_scarcity and clust_num_ores"
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"must be greater than 0";
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" must be greater than 0" << std::endl;
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delete ore;
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return 0;
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}
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