mirror of
https://github.com/minetest/minetest.git
synced 2024-12-02 04:23:45 +01:00
Add setting for near plane distance. (#6395)
* Allow setting the near plane * - Add near_plane limit of 0.5 to prevent x-ray. - Add more details to near_plane setting.
This commit is contained in:
parent
0034abb560
commit
c56c3d8d6f
@ -476,6 +476,12 @@ pause_fps_max (FPS in pause menu) int 20
|
||||
# View distance in nodes.
|
||||
viewing_range (Viewing range) int 100 20 4000
|
||||
|
||||
# Camera near plane distance in nodes, between 0 and 0.5
|
||||
# Most users will not need to change this.
|
||||
# Increasing can reduce artifacting on weaker GPUs.
|
||||
# 0.1 = Default, 0.25 = Good value for weaker tablets.
|
||||
near_plane (Near plane) float 0.1 0 0.5
|
||||
|
||||
# Width component of the initial window size.
|
||||
screenW (Screen width) int 800
|
||||
|
||||
|
@ -487,7 +487,9 @@ void Camera::update(LocalPlayer* player, f32 frametime, f32 busytime,
|
||||
void Camera::updateViewingRange()
|
||||
{
|
||||
f32 viewing_range = g_settings->getFloat("viewing_range");
|
||||
f32 near_plane = g_settings->getFloat("near_plane");
|
||||
m_draw_control.wanted_range = viewing_range;
|
||||
m_cameranode->setNearValue(rangelim(near_plane, 0.0f, 0.5f) * BS);
|
||||
if (m_draw_control.range_all) {
|
||||
m_cameranode->setFarValue(100000.0);
|
||||
return;
|
||||
|
@ -125,6 +125,7 @@ void set_default_settings(Settings *settings)
|
||||
settings->setDefault("fps_max", "60");
|
||||
settings->setDefault("pause_fps_max", "20");
|
||||
settings->setDefault("viewing_range", "100");
|
||||
settings->setDefault("near_plane", "0.1");
|
||||
settings->setDefault("screenW", "800");
|
||||
settings->setDefault("screenH", "600");
|
||||
settings->setDefault("autosave_screensize", "true");
|
||||
|
Loading…
Reference in New Issue
Block a user