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https://github.com/minetest/minetest.git
synced 2024-11-23 08:03:45 +01:00
Send long announce as POST, show OS in useragent
Add lag reporting to masterserver (average dtime) StyledWriter -> FastWriter in masterserver announce
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3e728e722a
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@ -37,8 +37,6 @@ Json::Value fetchJsonValue(const std::string url,
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HTTPFetchRequest fetchrequest;
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HTTPFetchResult fetchresult;
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fetchrequest.url = url;
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fetchrequest.useragent = std::string("Minetest ")+minetest_version_hash;
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fetchrequest.timeout = g_settings->getS32("curl_timeout");
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fetchrequest.caller = HTTPFETCH_SYNC;
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struct curl_slist* runptr = chunk;
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@ -518,8 +518,6 @@ bool GUIEngine::downloadFile(std::string url,std::string target) {
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HTTPFetchRequest fetchrequest;
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HTTPFetchResult fetchresult;
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fetchrequest.url = url;
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fetchrequest.useragent = std::string("Minetest ")+minetest_version_hash;
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fetchrequest.timeout = g_settings->getS32("curl_timeout");
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fetchrequest.caller = HTTPFETCH_SYNC;
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httpfetch_sync(fetchrequest,fetchresult);
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@ -25,6 +25,9 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include <list>
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#include <map>
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#include <errno.h>
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#ifndef _MSC_VER
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#include <sys/utsname.h>
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#endif
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#include "jthread/jevent.h"
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#include "config.h"
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#include "exceptions.h"
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@ -32,10 +35,32 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "log.h"
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#include "util/container.h"
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#include "util/thread.h"
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#include "version.h"
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#include "main.h"
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#include "settings.h"
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JMutex g_httpfetch_mutex;
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std::map<unsigned long, std::list<HTTPFetchResult> > g_httpfetch_results;
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HTTPFetchRequest::HTTPFetchRequest()
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{
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url = "";
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caller = HTTPFETCH_DISCARD;
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request_id = 0;
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timeout = g_settings->getS32("curl_timeout");
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connect_timeout = timeout * 5;
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useragent = std::string("Minetest ") + minetest_version_hash;
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#ifdef _MSC_VER
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useragent += "Windows";
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#else
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struct utsname osinfo;
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uname(&osinfo);
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useragent += std::string(" (") + osinfo.sysname + "; " + osinfo.release + "; " + osinfo.machine + ")";
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#endif
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}
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static void httpfetch_deliver_result(const HTTPFetchResult &fetchresult)
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{
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unsigned long caller = fetchresult.caller;
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@ -58,14 +58,7 @@ struct HTTPFetchRequest
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//useragent to use
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std::string useragent;
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HTTPFetchRequest()
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{
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url = "";
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caller = HTTPFETCH_DISCARD;
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request_id = 0;
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timeout = 0;
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connect_timeout = 0;
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}
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HTTPFetchRequest();
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};
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struct HTTPFetchResult
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@ -675,6 +675,7 @@ Server::Server(
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m_savemap_timer = 0.0;
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m_step_dtime = 0.0;
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m_lag = g_settings->getFloat("dedicated_server_step");
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if(path_world == "")
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throw ServerError("Supplied empty world path");
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@ -1260,13 +1261,14 @@ void Server::AsyncRunStep()
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}
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m_lag += (m_lag > dtime ? -1 : 1) * dtime/100;
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#if USE_CURL
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// send masterserver announce
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{
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float &counter = m_masterserver_timer;
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if(!isSingleplayer() && (!counter || counter >= 300.0) && g_settings->getBool("server_announce") == true)
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{
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ServerList::sendAnnounce(!counter ? "start" : "update", m_clients_names, m_uptime.get(), m_env->getGameTime(), m_gamespec.id, m_mods);
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ServerList::sendAnnounce(!counter ? "start" : "update", m_clients_names, m_uptime.get(), m_env->getGameTime(), m_lag, m_gamespec.id, m_mods);
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counter = 0.01;
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}
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counter += dtime;
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@ -701,6 +701,8 @@ private:
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float m_step_dtime;
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JMutex m_step_dtime_mutex;
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float m_lag;
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// The server mainly operates in this thread
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ServerThread *m_thread;
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@ -188,7 +188,7 @@ std::string serializeJson(std::vector<ServerListSpec> serverlist)
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#if USE_CURL
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void sendAnnounce(std::string action, const std::vector<std::string> & clients_names, double uptime, u32 game_time, std::string gameid, std::vector<ModSpec> mods) {
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void sendAnnounce(std::string action, const std::vector<std::string> & clients_names, double uptime, u32 game_time, float lag, std::string gameid, std::vector<ModSpec> mods) {
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Json::Value server;
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if (action.size())
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server["action"] = action;
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@ -226,16 +226,19 @@ void sendAnnounce(std::string action, const std::vector<std::string> & clients_n
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server["mods"].append(m->name);
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}
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actionstream << "announcing to " << g_settings->get("serverlist_url") << std::endl;
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} else {
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if (lag)
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server["step"] = lag;
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}
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Json::StyledWriter writer;
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Json::FastWriter writer;
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HTTPFetchRequest fetchrequest;
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fetchrequest.url = g_settings->get("serverlist_url")
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+ std::string("/announce?json=")
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+ urlencode(writer.write(server));
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fetchrequest.useragent = std::string("Minetest ")+minetest_version_hash;
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fetchrequest.caller = HTTPFETCH_DISCARD;
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fetchrequest.timeout = g_settings->getS32("curl_timeout");
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fetchrequest.url = g_settings->get("serverlist_url") + std::string("/announce");
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std::string query = std::string("json=") + urlencode(writer.write(server));
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if (query.size() < 1000)
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fetchrequest.url += "?" + query;
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else
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fetchrequest.post_fields = query;
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httpfetch_async(fetchrequest);
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}
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#endif
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@ -41,7 +41,7 @@ namespace ServerList
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std::string serializeJson(std::vector<ServerListSpec>);
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#if USE_CURL
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void sendAnnounce(std::string action = "", const std::vector<std::string> & clients_names = std::vector<std::string>(),
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double uptime = 0, u32 game_time = 0,std::string gameid = "",
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double uptime = 0, u32 game_time = 0, float lag = 0, std::string gameid = "",
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std::vector<ModSpec> mods = std::vector<ModSpec>());
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#endif
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} //ServerList namespace
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@ -13,7 +13,7 @@
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{{? !master.no_description}}<th>Description</th>{{?}}
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{{? !master.no_flags}}<th>Flags</th>{{?}}
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{{? !master.no_uptime}}<th>Uptime, Age</th>{{?}}
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{{? !master.no_ping}}<th>Ping</th>{{?}}
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{{? !master.no_ping}}<th>Ping, Lag</th>{{?}}
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</tr>
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{{~it.list :server:index}}
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{{ if (master.limit && index + 1 > master.limit) break;}}
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@ -64,7 +64,7 @@
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</td>{{?}}
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{{? !master.no_ping}}
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<td class="ping">
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{{=Math.floor(server.ping * 1000)}}
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{{=Math.floor(server.ping * 1000)}}{{? server.lag}}, {{= Math.floor(server.lag * 1000)}}{{?}}
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</td>{{?}}
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</tr>
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{{~}}
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