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Bugfix: else repeat_rightclick_timer = 0;
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@ -2316,6 +2316,8 @@ void the_game(
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if(input->getRightState())
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if(input->getRightState())
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repeat_rightclick_timer += dtime;
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repeat_rightclick_timer += dtime;
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else
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repeat_rightclick_timer = 0;
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if(playeritem_usable && input->getLeftState())
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if(playeritem_usable && input->getLeftState())
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{
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{
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