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Tool break: Reduce gain of break sounds
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@ -475,7 +475,7 @@ function core.node_dig(pos, node, digger)
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if not core.setting_getbool("creative_mode") then
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wielded:add_wear(dp.wear)
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if wielded:get_count() == 0 and wdef.sound and wdef.sound.breaks then
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core.sound_play(wdef.sound.breaks, {pos = pos, gain = 1.0})
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core.sound_play(wdef.sound.breaks, {pos = pos, gain = 0.5})
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end
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end
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end
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