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DevTest: Move 2 HUD commands to testhud & improve
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72b83acadc
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@ -29,6 +29,7 @@ end
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minetest.register_on_leaveplayer(function(player)
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minetest.register_on_leaveplayer(function(player)
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player_huds[player:get_player_name()] = nil
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player_huds[player:get_player_name()] = nil
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player_waypoints[player:get_player_name()] = nil
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end)
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end)
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local etime = 0
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local etime = 0
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@ -79,3 +80,134 @@ minetest.register_chatcommand("hudfonts", {
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return true
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return true
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end,
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end,
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})
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})
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local player_waypoints = {}
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-- Use this to test waypoint capabilities
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minetest.register_chatcommand("hudwaypoints", {
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params = "[ add | add_change | remove ]",
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description = "Create HUD waypoints at your position for testing (add: Add waypoints and change them after 0.5s (default). add_change: Add waypoints and change immediately. remove: Remove all waypoints)",
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func = function(name, params)
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local player = minetest.get_player_by_name(name)
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if not player then
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return false, "No player."
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end
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if params == "remove" then
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if player_waypoints[name] then
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for i=1, #player_waypoints[name] do
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player:hud_remove(player_waypoints[name][i])
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end
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player_waypoints[name] = {}
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end
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return true, "Waypoints removed."
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end
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if not (params == "add_change" or params == "add" or params == "") then
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-- Incorrect syntax
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return false
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end
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local regular = player:hud_add {
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hud_elem_type = "waypoint",
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name = "regular waypoint",
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text = "m",
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number = 0xFFFFFF,
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world_pos = vector.add(player:get_pos(), {x = 0, y = 1.5, z = 0})
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}
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local reduced_precision = player:hud_add {
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hud_elem_type = "waypoint",
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name = "imprecise waypoint",
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text = "m (0.1 steps, precision = 10)",
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precision = 10,
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number = 0xFFFFFF,
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world_pos = vector.add(player:get_pos(), {x = 0, y = 1, z = 0})
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}
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local hidden_distance = player:hud_add {
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hud_elem_type = "waypoint",
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name = "waypoint with hidden distance",
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text = "this text is hidden as well (precision = 0)",
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precision = 0,
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number = 0xFFFFFF,
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world_pos = vector.add(player:get_pos(), {x = 0, y = 0.5, z = 0})
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}
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local function change(chplayer)
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if not (chplayer and chplayer:is_player()) then
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return
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end
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if regular then
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chplayer:hud_change(regular, "world_pos", vector.add(player:get_pos(), {x = 0, y = 3, z = 0}))
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chplayer:hud_change(regular, "number", 0xFF0000)
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end
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if reduced_precision then
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chplayer:hud_change(reduced_precision, "precision", 2)
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chplayer:hud_change(reduced_precision, "text", "m (0.5 steps, precision = 2)")
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chplayer:hud_change(reduced_precision, "number", 0xFFFF00)
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end
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if hidden_distance then
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chplayer:hud_change(hidden_distance, "number", 0x0000FF)
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end
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minetest.chat_send_player(chplayer:get_player_name(), "Waypoints changed.")
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end
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if params == "add_change" then
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-- change immediate
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change(player)
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else
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minetest.after(0.5, change, player)
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end
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local image_waypoint = player:hud_add {
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hud_elem_type = "image_waypoint",
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text = "testhud_waypoint.png",
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world_pos = player:get_pos(),
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scale = {x = 3, y = 3},
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offset = {x = 0, y = -32}
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}
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if not player_waypoints[name] then
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player_waypoints[name] = {}
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end
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if regular then
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table.insert(player_waypoints[name], regular)
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end
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if reduced_precision then
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table.insert(player_waypoints[name], reduced_precision)
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end
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if hidden_distance then
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table.insert(player_waypoints[name], hidden_distance)
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end
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if image_waypoint then
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table.insert(player_waypoints[name], image_waypoint)
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end
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regular = regular or "error"
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reduced_precision = reduced_precision or "error"
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hidden_distance = hidden_distance or "error"
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image_waypoint = image_waypoint or "error"
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return true, "Waypoints added. IDs: regular: " .. regular .. ", reduced precision: " .. reduced_precision ..
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", hidden distance: " .. hidden_distance .. ", image waypoint: " .. image_waypoint
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end
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})
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minetest.register_on_leaveplayer(function(player)
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end)
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minetest.register_on_joinplayer(function(player)
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player:set_properties({zoom_fov = 15})
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end)
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minetest.register_chatcommand("zoomfov", {
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params = "[<FOV>]",
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description = "Set or display your zoom_fov",
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func = function(name, param)
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local player = minetest.get_player_by_name(name)
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if not player then
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return false, "No player."
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end
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if param == "" then
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local fov = player:get_properties().zoom_fov
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return true, "zoom_fov = "..tostring(fov)
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end
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local fov = tonumber(param)
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if not fov then
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return false, "Missing or incorrect zoom_fov parameter!"
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end
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player:set_properties({zoom_fov = fov})
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fov = player:get_properties().zoom_fov
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return true, "zoom_fov = "..tostring(fov)
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end,
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})
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BIN
games/devtest/mods/testhud/textures/testhud_waypoint.png
Normal file
BIN
games/devtest/mods/testhud/textures/testhud_waypoint.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 111 B |
@ -36,32 +36,6 @@ minetest.register_chatcommand("hp", {
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end,
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end,
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})
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})
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minetest.register_on_joinplayer(function(player)
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player:set_properties({zoom_fov = 15})
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end)
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minetest.register_chatcommand("zoomfov", {
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params = "[<FOV>]",
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description = "Set or display your zoom_fov",
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func = function(name, param)
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local player = minetest.get_player_by_name(name)
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if not player then
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return false, "No player."
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end
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if param == "" then
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local fov = player:get_properties().zoom_fov
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return true, "zoom_fov = "..tostring(fov)
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end
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local fov = tonumber(param)
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if not fov then
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return false, "Missing or incorrect zoom_fov parameter!"
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end
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player:set_properties({zoom_fov = fov})
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fov = player:get_properties().zoom_fov
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return true, "zoom_fov = "..tostring(fov)
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end,
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})
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local s_infplace = minetest.settings:get("devtest_infplace")
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local s_infplace = minetest.settings:get("devtest_infplace")
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if s_infplace == "true" then
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if s_infplace == "true" then
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infplace = true
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infplace = true
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@ -166,64 +140,6 @@ minetest.register_chatcommand("use_tool", {
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})
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})
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-- Use this to test waypoint capabilities
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minetest.register_chatcommand("test_waypoints", {
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params = "[change_immediate]",
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description = "tests waypoint capabilities",
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func = function(name, params)
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local player = minetest.get_player_by_name(name)
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local regular = player:hud_add {
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hud_elem_type = "waypoint",
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name = "regular waypoint",
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text = "m",
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number = 0xFF0000,
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world_pos = vector.add(player:get_pos(), {x = 0, y = 1.5, z = 0})
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}
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local reduced_precision = player:hud_add {
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hud_elem_type = "waypoint",
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name = "better waypoint",
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text = "m (0.5 steps, precision = 2)",
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precision = 10,
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number = 0xFFFF00,
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world_pos = vector.add(player:get_pos(), {x = 0, y = 1, z = 0})
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}
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local function change()
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if regular then
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player:hud_change(regular, "world_pos", vector.add(player:get_pos(), {x = 0, y = 3, z = 0}))
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end
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if reduced_precision then
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player:hud_change(reduced_precision, "precision", 2)
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end
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end
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if params ~= "" then
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-- change immediate
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change()
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else
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minetest.after(0.5, change)
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end
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regular = regular or "error"
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reduced_precision = reduced_precision or "error"
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local hidden_distance = player:hud_add {
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hud_elem_type = "waypoint",
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name = "waypoint with hidden distance",
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text = "this text is hidden as well (precision = 0)",
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precision = 0,
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number = 0x0000FF,
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world_pos = vector.add(player:get_pos(), {x = 0, y = 0.5, z = 0})
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} or "error"
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local image_waypoint = player:hud_add {
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hud_elem_type = "image_waypoint",
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text = "wieldhand.png",
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world_pos = player:get_pos(),
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scale = {x = 10, y = 10},
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offset = {x = 0, y = -32}
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} or "error"
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minetest.chat_send_player(name, "Waypoint IDs: regular: " .. regular .. ", reduced precision: " .. reduced_precision ..
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", hidden distance: " .. hidden_distance .. ", image waypoint: " .. image_waypoint)
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end
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})
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-- Unlimited node placement
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-- Unlimited node placement
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minetest.register_on_placenode(function(pos, newnode, placer, oldnode, itemstack)
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minetest.register_on_placenode(function(pos, newnode, placer, oldnode, itemstack)
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if placer and placer:is_player() then
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if placer and placer:is_player() then
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