Full viewing range key message clarified

To make it sound less confusing to players
This commit is contained in:
Fixer 2017-08-09 13:50:16 +03:00 committed by SmallJoker
parent b3ffe675c3
commit c789c532bb

@ -2974,8 +2974,8 @@ void Game::decreaseViewRange()
void Game::toggleFullViewRange() void Game::toggleFullViewRange()
{ {
static const wchar_t *msg[] = { static const wchar_t *msg[] = {
L"Disabled full viewing range", L"Normal view range",
L"Enabled full viewing range" L"Infinite view range"
}; };
draw_control->range_all = !draw_control->range_all; draw_control->range_all = !draw_control->range_all;