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Change some profiler values to microseconds
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@ -122,7 +122,7 @@ void Sky::render()
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if (!camera || !driver)
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return;
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ScopeProfiler sp(g_profiler, "Sky::render()", SPT_AVG);
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ScopeProfiler sp(g_profiler, "Sky::render()", SPT_AVG, PRECISION_MICRO);
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// Draw perspective skybox
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@ -234,7 +234,7 @@ collisionMoveResult collisionMoveSimple(Environment *env, IGameDef *gamedef,
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Map *map = &env->getMap();
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ServerEnvironment *s_env = dynamic_cast<ServerEnvironment*>(env);
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ScopeProfiler sp(g_profiler, PROFILER_NAME("collisionMoveSimple()"), SPT_AVG);
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ScopeProfiler sp(g_profiler, PROFILER_NAME("collisionMoveSimple()"), SPT_AVG, PRECISION_MICRO);
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collisionMoveResult result;
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@ -273,7 +273,7 @@ collisionMoveResult collisionMoveSimple(Environment *env, IGameDef *gamedef,
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std::vector<NearbyCollisionInfo> cinfo;
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{
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//TimeTaker tt2("collisionMoveSimple collect boxes");
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ScopeProfiler sp2(g_profiler, PROFILER_NAME("collision collect boxes"), SPT_AVG);
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ScopeProfiler sp2(g_profiler, PROFILER_NAME("collision collect boxes"), SPT_AVG, PRECISION_MICRO);
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v3f minpos_f(
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MYMIN(pos_f->X, newpos_f.X),
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@ -639,8 +639,7 @@ void ServerMap::loadBlock(std::string *blob, v3s16 p3d, MapSector *sector, bool
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try {
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std::istringstream is(*blob, std::ios_base::binary);
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u8 version = SER_FMT_VER_INVALID;
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is.read((char*)&version, 1);
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u8 version = readU8(is);
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if(is.fail())
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throw SerializationError("ServerMap::loadBlock(): Failed"
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@ -655,9 +654,8 @@ void ServerMap::loadBlock(std::string *blob, v3s16 p3d, MapSector *sector, bool
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}
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{
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ScopeProfiler sp(g_profiler, "ServerMap: deSer block", SPT_AVG);
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// Read basic data
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block->deSerialize(is, version, true);
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ScopeProfiler sp(g_profiler, "ServerMap: deSer block", SPT_AVG, PRECISION_MICRO);
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block->deSerialize(is, version, true);
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}
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// If it's a new block, insert it to the map
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@ -699,7 +697,7 @@ void ServerMap::loadBlock(std::string *blob, v3s16 p3d, MapSector *sector, bool
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MapBlock* ServerMap::loadBlock(v3s16 blockpos)
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{
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ScopeProfiler sp(g_profiler, "ServerMap: load block", SPT_AVG);
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ScopeProfiler sp(g_profiler, "ServerMap: load block", SPT_AVG, PRECISION_MICRO);
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bool created_new = (getBlockNoCreateNoEx(blockpos) == NULL);
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v2s16 p2d(blockpos.X, blockpos.Z);
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