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Use gettext to "None" of texture pack list
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@ -17,7 +17,7 @@
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--------------------------------------------------------------------------------
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local function filter_texture_pack_list(list)
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local retval = {"None"}
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local retval = {fgettext("None")}
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for _, item in ipairs(list) do
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if item ~= "base" then
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table.insert(retval, item)
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@ -106,7 +106,7 @@ local function main_button_handler(tabview, fields, name, tabdata)
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local current_index = core.get_textlist_index("TPs")
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if current_index ~= nil and #list >= current_index then
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local new_path = core.get_texturepath()..DIR_DELIM..list[current_index]
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if list[current_index] == "None" then new_path = "" end
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if list[current_index] == fgettext("None") then new_path = "" end
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core.setting_set("texture_path", new_path)
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end
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