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some fixes to make compiling on some bsd easier
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dad2455a03
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@ -23,7 +23,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include <jmutex.h>
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#include <jmutex.h>
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#include <jthread.h>
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#include <jthread.h>
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#include <iostream>
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#include <iostream>
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#include <malloc.h>
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#ifdef _WIN32
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#ifdef _WIN32
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#include <windows.h>
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#include <windows.h>
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@ -86,13 +86,20 @@ void initializePaths();
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return GetTickCount();
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return GetTickCount();
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}
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}
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#else // Posix
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#else // Posix
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#include <sys/timeb.h>
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#include <sys/time.h>
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inline u32 getTimeMs()
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{
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struct timeval tv;
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gettimeofday(&tv, NULL);
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return tv.tv_sec * 1000 + tv.tv_usec / 1000;
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}
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/*#include <sys/timeb.h>
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inline u32 getTimeMs()
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inline u32 getTimeMs()
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{
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{
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struct timeb tb;
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struct timeb tb;
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ftime(&tb);
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ftime(&tb);
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return tb.time * 1000 + tb.millitm;
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return tb.time * 1000 + tb.millitm;
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}
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}*/
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#endif
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#endif
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} // namespace porting
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} // namespace porting
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@ -35,6 +35,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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typedef SOCKET socket_t;
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typedef SOCKET socket_t;
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typedef int socklen_t;
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typedef int socklen_t;
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#else
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#else
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#include <sys/types.h>
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#include <sys/socket.h>
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#include <sys/socket.h>
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#include <netinet/in.h>
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#include <netinet/in.h>
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#include <fcntl.h>
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#include <fcntl.h>
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