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Clean up InvRef documentation in default/init.lua a bit
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@ -212,9 +212,9 @@
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-- - inventory_get_list(name) -> {item1, item2, ...}
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-- - inventory_get_list(name) -> {item1, item2, ...}
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-- - get_look_dir(): get camera direction as a unit vector
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-- - get_look_dir(): get camera direction as a unit vector
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-- - get_look_pitch(): pitch in radians
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-- - get_look_pitch(): pitch in radians
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--
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-- - get_look_yaw(): yaw in radians (wraps around pretty randomly as of now)
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-- - get_look_yaw(): yaw in radians (wraps around pretty randomly as of now)
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-- InvRef
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--
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-- InvRef methods:
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-- - get_size(listname): get size of a list
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-- - get_size(listname): get size of a list
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-- - set_size(listname, size): set size of a list
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-- - set_size(listname, size): set size of a list
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-- - get_stack(listname, i): get a copy of stack index i in list
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-- - get_stack(listname, i): get a copy of stack index i in list
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@ -224,7 +224,7 @@
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-- - autoinsert_stack(listname, stack): insert stack somewhere in list
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-- - autoinsert_stack(listname, stack): insert stack somewhere in list
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-- - autoinsert_stackstring(listname, stackstring)
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-- - autoinsert_stackstring(listname, stackstring)
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--
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--
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-- ItemStack
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-- ItemStack methods:
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-- - peek_item(): return item from stack without removing it
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-- - peek_item(): return item from stack without removing it
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-- - take_item(): remove item from stack and return it
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-- - take_item(): remove item from stack and return it
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-- - put_item(item): put item in stack; return false if not possible
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-- - put_item(item): put item in stack; return false if not possible
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