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Windows: Set window icon (#5486)
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ea549bbae3
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@ -114,7 +114,7 @@ bool ClientLauncher::run(GameParams &game_params, const Settings &cmd_args)
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porting::setXorgClassHint(video_driver->getExposedVideoData(), PROJECT_NAME_C);
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porting::setXorgWindowIcon(device);
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porting::setWindowIcon(device);
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/*
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This changes the minimum allowed number of vertices in a VBO.
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@ -611,9 +611,9 @@ void setXorgClassHint(const video::SExposedVideoData &video_data,
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#endif
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}
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bool setXorgWindowIcon(IrrlichtDevice *device)
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bool setWindowIcon(IrrlichtDevice *device)
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{
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#ifdef XORG_USED
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#if defined(XORG_USED)
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# if RUN_IN_PLACE
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return setXorgWindowIconFromPath(device,
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path_share + "/misc/" PROJECT_NAME "-xorg-icon-128.png");
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@ -627,6 +627,36 @@ bool setXorgWindowIcon(IrrlichtDevice *device)
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setXorgWindowIconFromPath(device,
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path_share + "/misc/" PROJECT_NAME "-xorg-icon-128.png");
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# endif
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#elif defined(_WIN32)
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const video::SExposedVideoData exposedData = device->getVideoDriver()->getExposedVideoData();
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HWND hWnd; // Window handle
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switch (device->getVideoDriver()->getDriverType()) {
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case video::EDT_DIRECT3D8:
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hWnd = reinterpret_cast<HWND>(exposedData.D3D8.HWnd);
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break;
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case video::EDT_DIRECT3D9:
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hWnd = reinterpret_cast<HWND>(exposedData.D3D9.HWnd);
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break;
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case video::EDT_OPENGL:
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hWnd = reinterpret_cast<HWND>(exposedData.OpenGLWin32.HWnd);
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break;
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default:
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return false;
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}
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// Load the ICON from resource file
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const HICON hicon = LoadIcon(
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GetModuleHandle(NULL),
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MAKEINTRESOURCE(130) // The ID of the ICON defined in winresource.rc
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);
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if (hicon) {
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SendMessage(hWnd, WM_SETICON, ICON_BIG, reinterpret_cast<LPARAM>(hicon));
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SendMessage(hWnd, WM_SETICON, ICON_SMALL, reinterpret_cast<LPARAM>(hicon));
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return true;
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}
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return false;
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#else
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return false;
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#endif
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@ -367,7 +367,7 @@ inline const char *getPlatformName()
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void setXorgClassHint(const video::SExposedVideoData &video_data,
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const std::string &name);
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bool setXorgWindowIcon(IrrlichtDevice *device);
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bool setWindowIcon(IrrlichtDevice *device);
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bool setXorgWindowIconFromPath(IrrlichtDevice *device,
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const std::string &icon_file);
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