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Include system info in the HTTP user agent on Windows
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@ -18,16 +18,13 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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*/
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#include "socket.h" // for select()
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#include "porting.h" // for sleep_ms()
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#include "porting.h" // for sleep_ms(), get_sysinfo()
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#include "httpfetch.h"
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#include <iostream>
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#include <sstream>
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#include <list>
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#include <map>
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#include <errno.h>
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#ifndef _WIN32
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#include <sys/utsname.h>
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#endif
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#include "jthread/jevent.h"
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#include "config.h"
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#include "exceptions.h"
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@ -50,15 +47,7 @@ HTTPFetchRequest::HTTPFetchRequest()
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timeout = g_settings->getS32("curl_timeout");
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connect_timeout = timeout * 5;
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useragent = std::string("Minetest/") + minetest_version_hash + " ";
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#ifdef _WIN32
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useragent += "(Windows)";
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#else
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struct utsname osinfo;
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uname(&osinfo);
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useragent += std::string("(") + osinfo.sysname + "/"
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+ osinfo.release + " " + osinfo.machine + ")";
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#endif
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useragent = std::string("Minetest/") + minetest_version_hash + " (" + porting::get_sysinfo() + ")";
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}
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@ -23,15 +23,18 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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See comments in porting.h
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*/
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#if defined(linux)
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#include <unistd.h>
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#elif defined(__APPLE__)
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#include <unistd.h>
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#if defined(__APPLE__)
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#include <mach-o/dyld.h>
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#include "CoreFoundation/CoreFoundation.h"
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#elif defined(__FreeBSD__)
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#include <unistd.h>
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#include <sys/types.h>
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#include <sys/sysctl.h>
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#elif defined(_WIN32)
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#include <algorithm>
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#endif
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#if !defined(_WIN32)
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#include <unistd.h>
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#include <sys/utsname.h>
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#endif
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#include "porting.h"
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@ -42,10 +45,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "util/string.h"
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#include <list>
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#ifdef __APPLE__
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#include "CoreFoundation/CoreFoundation.h"
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#endif
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namespace porting
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{
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@ -284,6 +283,42 @@ bool detectMSVCBuildDir(char *c_path)
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return (removeStringEnd(path, ends) != "");
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}
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std::string get_sysinfo()
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{
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#ifdef _WIN32
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OSVERSIONINFO osvi;
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std::ostringstream oss;
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std::string tmp;
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ZeroMemory(&osvi, sizeof(OSVERSIONINFO));
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osvi.dwOSVersionInfoSize = sizeof(OSVERSIONINFO);
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GetVersionEx(&osvi);
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tmp = osvi.szCSDVersion;
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std::replace(tmp.begin(), tmp.end(), ' ', '_');
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oss << "Windows/" << osvi.dwMajorVersion << "."
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<< osvi.dwMinorVersion;
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if(osvi.szCSDVersion[0])
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oss << "-" << tmp;
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oss << " ";
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#ifdef _WIN64
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oss << "x86_64";
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#else
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BOOL is64 = FALSE;
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if(IsWow64Process(GetCurrentProcess(), &is64) && is64)
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oss << "x86_64"; // 32-bit app on 64-bit OS
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else
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oss << "x86";
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#endif
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return oss.str();
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#else
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struct utsname osinfo;
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uname(&osinfo);
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return std::string(osinfo.sysname) + "/"
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+ osinfo.release + " " + osinfo.machine;
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#endif
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}
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void initializePaths()
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{
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#if RUN_IN_PLACE
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@ -148,6 +148,12 @@ bool threadBindToProcessor(threadid_t tid, int pnumber);
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*/
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bool threadSetPriority(threadid_t tid, int prio);
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/*
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Return system information
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e.g. "Linux/3.12.7 x86_64"
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*/
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std::string get_sysinfo();
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/*
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Resolution is 10-20ms.
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Remember to check for overflows.
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