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Settings: Add get_flags API for mapgen flags (mg_flags, mgv6_spflags, ...) (#9284)
Unified flags handling in C++ and Lua Settings API -> Reading only, for now. Writing can be implemented later, if needed. API function to read the currently active flags -> was impossible from Lua Co-authored-by: Wuzzy <wuzzy2@mail.ru>
This commit is contained in:
parent
9cb3219f34
commit
cde2a7f6f2
@ -6069,6 +6069,10 @@ It can be created via `Settings(filename)`.
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* `default` is the value returned if `key` is not found.
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* `default` is the value returned if `key` is not found.
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* Returns `nil` if `key` is not found and `default` not specified.
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* Returns `nil` if `key` is not found and `default` not specified.
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* `get_np_group(key)`: returns a NoiseParams table
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* `get_np_group(key)`: returns a NoiseParams table
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* `get_flags(key)`:
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* Returns `{flag = true/false, ...}` according to the set flags.
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* Is currently limited to mapgen flags `mg_flags` and mapgen-specific
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flags like `mgv5_spflags`.
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* `set(key, value)`
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* `set(key, value)`
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* Setting names can't contain whitespace or any of `="{}#`.
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* Setting names can't contain whitespace or any of `="{}#`.
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* Setting values can't contain the sequence `\n"""`.
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* Setting values can't contain the sequence `\n"""`.
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@ -24,6 +24,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "config.h"
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#include "config.h"
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#include "constants.h"
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#include "constants.h"
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#include "porting.h"
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#include "porting.h"
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#include "mapgen/mapgen.h" // Mapgen::setDefaultSettings
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#include "util/string.h"
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#include "util/string.h"
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void set_default_settings(Settings *settings)
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void set_default_settings(Settings *settings)
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@ -426,10 +427,10 @@ void set_default_settings(Settings *settings)
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settings->setDefault("water_level", "1");
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settings->setDefault("water_level", "1");
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settings->setDefault("mapgen_limit", "31000");
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settings->setDefault("mapgen_limit", "31000");
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settings->setDefault("chunksize", "5");
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settings->setDefault("chunksize", "5");
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settings->setDefault("mg_flags", "caves,dungeons,light,decorations,biomes");
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settings->setDefault("fixed_map_seed", "");
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settings->setDefault("fixed_map_seed", "");
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settings->setDefault("max_block_generate_distance", "8");
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settings->setDefault("max_block_generate_distance", "8");
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settings->setDefault("enable_mapgen_debug_info", "false");
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settings->setDefault("enable_mapgen_debug_info", "false");
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Mapgen::setDefaultSettings(settings);
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// Server list announcing
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// Server list announcing
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settings->setDefault("server_announce", "false");
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settings->setDefault("server_announce", "false");
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@ -215,6 +215,17 @@ void Mapgen::getMapgenNames(std::vector<const char *> *mgnames, bool include_hid
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}
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}
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}
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}
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void Mapgen::setDefaultSettings(Settings *settings)
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{
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settings->setDefault("mg_flags", flagdesc_mapgen,
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MG_CAVES | MG_DUNGEONS | MG_LIGHT | MG_DECORATIONS | MG_BIOMES);
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for (int i = 0; i < (int)MAPGEN_INVALID; ++i) {
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MapgenParams *params = createMapgenParams((MapgenType)i);
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params->setDefaultSettings(settings);
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delete params;
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}
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}
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u32 Mapgen::getBlockSeed(v3s16 p, s32 seed)
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u32 Mapgen::getBlockSeed(v3s16 p, s32 seed)
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{
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{
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@ -1068,7 +1079,7 @@ void MapgenParams::writeParams(Settings *settings) const
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settings->setS16("water_level", water_level);
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settings->setS16("water_level", water_level);
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settings->setS16("mapgen_limit", mapgen_limit);
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settings->setS16("mapgen_limit", mapgen_limit);
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settings->setS16("chunksize", chunksize);
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settings->setS16("chunksize", chunksize);
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settings->setFlagStr("mg_flags", flags, flagdesc_mapgen, U32_MAX);
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settings->setFlagStr("mg_flags", flags, flagdesc_mapgen);
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if (bparams)
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if (bparams)
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bparams->writeParams(settings);
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bparams->writeParams(settings);
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@ -124,7 +124,9 @@ struct MapgenParams {
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u64 seed = 0;
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u64 seed = 0;
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s16 water_level = 1;
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s16 water_level = 1;
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s16 mapgen_limit = MAX_MAP_GENERATION_LIMIT;
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s16 mapgen_limit = MAX_MAP_GENERATION_LIMIT;
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u32 flags = MG_CAVES | MG_LIGHT | MG_DECORATIONS | MG_BIOMES;
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// Flags set in readParams
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u32 flags = 0;
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u32 spflags = 0;
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BiomeParams *bparams = nullptr;
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BiomeParams *bparams = nullptr;
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@ -133,6 +135,8 @@ struct MapgenParams {
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virtual void readParams(const Settings *settings);
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virtual void readParams(const Settings *settings);
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virtual void writeParams(Settings *settings) const;
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virtual void writeParams(Settings *settings) const;
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// Default settings for g_settings such as flags
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virtual void setDefaultSettings(Settings *settings) {};
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s32 getSpawnRangeMax();
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s32 getSpawnRangeMax();
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@ -214,6 +218,7 @@ public:
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EmergeManager *emerge);
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EmergeManager *emerge);
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static MapgenParams *createMapgenParams(MapgenType mgtype);
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static MapgenParams *createMapgenParams(MapgenType mgtype);
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static void getMapgenNames(std::vector<const char *> *mgnames, bool include_hidden);
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static void getMapgenNames(std::vector<const char *> *mgnames, bool include_hidden);
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static void setDefaultSettings(Settings *settings);
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private:
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private:
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// isLiquidHorizontallyFlowable() is a helper function for updateLiquid()
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// isLiquidHorizontallyFlowable() is a helper function for updateLiquid()
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@ -187,7 +187,7 @@ void MapgenCarpathianParams::readParams(const Settings *settings)
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void MapgenCarpathianParams::writeParams(Settings *settings) const
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void MapgenCarpathianParams::writeParams(Settings *settings) const
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{
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{
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settings->setFlagStr("mgcarpathian_spflags", spflags, flagdesc_mapgen_carpathian, U32_MAX);
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settings->setFlagStr("mgcarpathian_spflags", spflags, flagdesc_mapgen_carpathian);
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settings->setFloat("mgcarpathian_base_level", base_level);
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settings->setFloat("mgcarpathian_base_level", base_level);
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settings->setFloat("mgcarpathian_river_width", river_width);
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settings->setFloat("mgcarpathian_river_width", river_width);
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@ -227,6 +227,12 @@ void MapgenCarpathianParams::writeParams(Settings *settings) const
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}
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}
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void MapgenCarpathianParams::setDefaultSettings(Settings *settings)
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{
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settings->setDefault("mgcarpathian_spflags", flagdesc_mapgen_carpathian,
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MGCARPATHIAN_CAVERNS);
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}
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////////////////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////////////
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@ -37,7 +37,6 @@ struct MapgenCarpathianParams : public MapgenParams
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float river_depth = 24.0f;
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float river_depth = 24.0f;
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float valley_width = 0.25f;
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float valley_width = 0.25f;
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u32 spflags = MGCARPATHIAN_CAVERNS;
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float cave_width = 0.09f;
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float cave_width = 0.09f;
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s16 large_cave_depth = -33;
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s16 large_cave_depth = -33;
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u16 small_cave_num_min = 0;
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u16 small_cave_num_min = 0;
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@ -74,6 +73,7 @@ struct MapgenCarpathianParams : public MapgenParams
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void readParams(const Settings *settings);
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void readParams(const Settings *settings);
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void writeParams(Settings *settings) const;
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void writeParams(Settings *settings) const;
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void setDefaultSettings(Settings *settings);
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};
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};
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class MapgenCarpathian : public MapgenBasic
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class MapgenCarpathian : public MapgenBasic
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@ -126,7 +126,7 @@ void MapgenFlatParams::readParams(const Settings *settings)
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void MapgenFlatParams::writeParams(Settings *settings) const
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void MapgenFlatParams::writeParams(Settings *settings) const
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{
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{
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settings->setFlagStr("mgflat_spflags", spflags, flagdesc_mapgen_flat, U32_MAX);
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settings->setFlagStr("mgflat_spflags", spflags, flagdesc_mapgen_flat);
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settings->setS16("mgflat_ground_level", ground_level);
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settings->setS16("mgflat_ground_level", ground_level);
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settings->setS16("mgflat_large_cave_depth", large_cave_depth);
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settings->setS16("mgflat_large_cave_depth", large_cave_depth);
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settings->setU16("mgflat_small_cave_num_min", small_cave_num_min);
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settings->setU16("mgflat_small_cave_num_min", small_cave_num_min);
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@ -150,6 +150,12 @@ void MapgenFlatParams::writeParams(Settings *settings) const
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}
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}
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void MapgenFlatParams::setDefaultSettings(Settings *settings)
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{
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settings->setDefault("mgflat_spflags", flagdesc_mapgen_flat, 0);
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}
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/////////////////////////////////////////////////////////////////
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/////////////////////////////////////////////////////////////////
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@ -32,7 +32,6 @@ extern FlagDesc flagdesc_mapgen_flat[];
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struct MapgenFlatParams : public MapgenParams
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struct MapgenFlatParams : public MapgenParams
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{
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{
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u32 spflags = 0;
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s16 ground_level = 8;
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s16 ground_level = 8;
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s16 large_cave_depth = -33;
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s16 large_cave_depth = -33;
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u16 small_cave_num_min = 0;
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u16 small_cave_num_min = 0;
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@ -59,6 +58,7 @@ struct MapgenFlatParams : public MapgenParams
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void readParams(const Settings *settings);
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void readParams(const Settings *settings);
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void writeParams(Settings *settings) const;
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void writeParams(Settings *settings) const;
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void setDefaultSettings(Settings *settings);
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};
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};
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class MapgenFlat : public MapgenBasic
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class MapgenFlat : public MapgenBasic
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@ -139,7 +139,7 @@ void MapgenFractalParams::readParams(const Settings *settings)
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void MapgenFractalParams::writeParams(Settings *settings) const
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void MapgenFractalParams::writeParams(Settings *settings) const
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{
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{
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settings->setFlagStr("mgfractal_spflags", spflags, flagdesc_mapgen_fractal, U32_MAX);
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settings->setFlagStr("mgfractal_spflags", spflags, flagdesc_mapgen_fractal);
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settings->setFloat("mgfractal_cave_width", cave_width);
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settings->setFloat("mgfractal_cave_width", cave_width);
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settings->setS16("mgfractal_large_cave_depth", large_cave_depth);
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settings->setS16("mgfractal_large_cave_depth", large_cave_depth);
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settings->setU16("mgfractal_small_cave_num_min", small_cave_num_min);
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settings->setU16("mgfractal_small_cave_num_min", small_cave_num_min);
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@ -167,6 +167,13 @@ void MapgenFractalParams::writeParams(Settings *settings) const
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}
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}
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void MapgenFractalParams::setDefaultSettings(Settings *settings)
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{
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settings->setDefault("mgfractal_spflags", flagdesc_mapgen_fractal,
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MGFRACTAL_TERRAIN);
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}
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/////////////////////////////////////////////////////////////////
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/////////////////////////////////////////////////////////////////
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@ -35,7 +35,6 @@ extern FlagDesc flagdesc_mapgen_fractal[];
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struct MapgenFractalParams : public MapgenParams
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struct MapgenFractalParams : public MapgenParams
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{
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{
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u32 spflags = MGFRACTAL_TERRAIN;
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float cave_width = 0.09f;
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float cave_width = 0.09f;
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s16 large_cave_depth = -33;
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s16 large_cave_depth = -33;
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u16 small_cave_num_min = 0;
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u16 small_cave_num_min = 0;
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@ -66,6 +65,7 @@ struct MapgenFractalParams : public MapgenParams
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void readParams(const Settings *settings);
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void readParams(const Settings *settings);
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void writeParams(Settings *settings) const;
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void writeParams(Settings *settings) const;
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void setDefaultSettings(Settings *settings);
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};
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};
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@ -129,7 +129,7 @@ void MapgenV5Params::readParams(const Settings *settings)
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void MapgenV5Params::writeParams(Settings *settings) const
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void MapgenV5Params::writeParams(Settings *settings) const
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{
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{
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settings->setFlagStr("mgv5_spflags", spflags, flagdesc_mapgen_v5, U32_MAX);
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settings->setFlagStr("mgv5_spflags", spflags, flagdesc_mapgen_v5);
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settings->setFloat("mgv5_cave_width", cave_width);
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settings->setFloat("mgv5_cave_width", cave_width);
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settings->setS16("mgv5_large_cave_depth", large_cave_depth);
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settings->setS16("mgv5_large_cave_depth", large_cave_depth);
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settings->setU16("mgv5_small_cave_num_min", small_cave_num_min);
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settings->setU16("mgv5_small_cave_num_min", small_cave_num_min);
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@ -154,6 +154,15 @@ void MapgenV5Params::writeParams(Settings *settings) const
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}
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}
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void MapgenV5Params::setDefaultSettings(Settings *settings)
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{
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settings->setDefault("mgv5_spflags", flagdesc_mapgen_v5, MGV5_CAVERNS);
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}
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/////////////////////////////////////////////////////////////////
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int MapgenV5::getSpawnLevelAtPoint(v2s16 p)
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int MapgenV5::getSpawnLevelAtPoint(v2s16 p)
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{
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{
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@ -31,7 +31,6 @@ extern FlagDesc flagdesc_mapgen_v5[];
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struct MapgenV5Params : public MapgenParams
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struct MapgenV5Params : public MapgenParams
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{
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{
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u32 spflags = MGV5_CAVERNS;
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float cave_width = 0.09f;
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float cave_width = 0.09f;
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s16 large_cave_depth = -256;
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s16 large_cave_depth = -256;
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u16 small_cave_num_min = 0;
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u16 small_cave_num_min = 0;
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@ -59,6 +58,7 @@ struct MapgenV5Params : public MapgenParams
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void readParams(const Settings *settings);
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void readParams(const Settings *settings);
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void writeParams(Settings *settings) const;
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void writeParams(Settings *settings) const;
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void setDefaultSettings(Settings *settings);
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};
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};
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class MapgenV5 : public MapgenBasic
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class MapgenV5 : public MapgenBasic
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void MapgenV6Params::writeParams(Settings *settings) const
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void MapgenV6Params::writeParams(Settings *settings) const
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{
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{
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settings->setFlagStr("mgv6_spflags", spflags, flagdesc_mapgen_v6, U32_MAX);
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settings->setFlagStr("mgv6_spflags", spflags, flagdesc_mapgen_v6);
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settings->setFloat("mgv6_freq_desert", freq_desert);
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settings->setFloat("mgv6_freq_desert", freq_desert);
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settings->setFloat("mgv6_freq_beach", freq_beach);
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settings->setFloat("mgv6_freq_beach", freq_beach);
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settings->setS16("mgv6_dungeon_ymin", dungeon_ymin);
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settings->setS16("mgv6_dungeon_ymin", dungeon_ymin);
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@ -210,8 +210,16 @@ void MapgenV6Params::writeParams(Settings *settings) const
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}
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}
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void MapgenV6Params::setDefaultSettings(Settings *settings)
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{
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settings->setDefault("mgv6_spflags", flagdesc_mapgen_v6, MGV6_JUNGLES |
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MGV6_SNOWBIOMES | MGV6_TREES | MGV6_BIOMEBLEND | MGV6_MUDFLOW);
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}
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//////////////////////// Some helper functions for the map generator
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//////////////////////// Some helper functions for the map generator
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// Returns Y one under area minimum if not found
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// Returns Y one under area minimum if not found
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s16 MapgenV6::find_stone_level(v2s16 p2d)
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s16 MapgenV6::find_stone_level(v2s16 p2d)
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{
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{
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@ -55,8 +55,6 @@ enum BiomeV6Type
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struct MapgenV6Params : public MapgenParams {
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struct MapgenV6Params : public MapgenParams {
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u32 spflags = MGV6_JUNGLES | MGV6_SNOWBIOMES | MGV6_TREES |
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MGV6_BIOMEBLEND | MGV6_MUDFLOW;
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float freq_desert = 0.45f;
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float freq_desert = 0.45f;
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float freq_beach = 0.15f;
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float freq_beach = 0.15f;
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s16 dungeon_ymin = -31000;
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s16 dungeon_ymin = -31000;
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@ -79,6 +77,7 @@ struct MapgenV6Params : public MapgenParams {
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void readParams(const Settings *settings);
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void readParams(const Settings *settings);
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void writeParams(Settings *settings) const;
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void writeParams(Settings *settings) const;
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void setDefaultSettings(Settings *settings);
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};
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};
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@ -183,7 +183,7 @@ void MapgenV7Params::readParams(const Settings *settings)
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|
|
||||||
void MapgenV7Params::writeParams(Settings *settings) const
|
void MapgenV7Params::writeParams(Settings *settings) const
|
||||||
{
|
{
|
||||||
settings->setFlagStr("mgv7_spflags", spflags, flagdesc_mapgen_v7, U32_MAX);
|
settings->setFlagStr("mgv7_spflags", spflags, flagdesc_mapgen_v7);
|
||||||
settings->setS16("mgv7_mount_zero_level", mount_zero_level);
|
settings->setS16("mgv7_mount_zero_level", mount_zero_level);
|
||||||
settings->setFloat("mgv7_cave_width", cave_width);
|
settings->setFloat("mgv7_cave_width", cave_width);
|
||||||
settings->setS16("mgv7_large_cave_depth", large_cave_depth);
|
settings->setS16("mgv7_large_cave_depth", large_cave_depth);
|
||||||
@ -214,6 +214,13 @@ void MapgenV7Params::writeParams(Settings *settings) const
|
|||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
void MapgenV7Params::setDefaultSettings(Settings *settings)
|
||||||
|
{
|
||||||
|
settings->setDefault("mgv7_spflags", flagdesc_mapgen_v7,
|
||||||
|
MGV7_MOUNTAINS | MGV7_RIDGES | MGV7_CAVERNS);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
////////////////////////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////////////////////////
|
||||||
|
|
||||||
|
|
||||||
|
@ -35,7 +35,6 @@ extern FlagDesc flagdesc_mapgen_v7[];
|
|||||||
|
|
||||||
|
|
||||||
struct MapgenV7Params : public MapgenParams {
|
struct MapgenV7Params : public MapgenParams {
|
||||||
u32 spflags = MGV7_MOUNTAINS | MGV7_RIDGES | MGV7_CAVERNS;
|
|
||||||
s16 mount_zero_level = 0;
|
s16 mount_zero_level = 0;
|
||||||
|
|
||||||
float cave_width = 0.09f;
|
float cave_width = 0.09f;
|
||||||
@ -70,6 +69,7 @@ struct MapgenV7Params : public MapgenParams {
|
|||||||
|
|
||||||
void readParams(const Settings *settings);
|
void readParams(const Settings *settings);
|
||||||
void writeParams(Settings *settings) const;
|
void writeParams(Settings *settings) const;
|
||||||
|
void setDefaultSettings(Settings *settings);
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
|
@ -162,7 +162,7 @@ void MapgenValleysParams::readParams(const Settings *settings)
|
|||||||
|
|
||||||
void MapgenValleysParams::writeParams(Settings *settings) const
|
void MapgenValleysParams::writeParams(Settings *settings) const
|
||||||
{
|
{
|
||||||
settings->setFlagStr("mgvalleys_spflags", spflags, flagdesc_mapgen_valleys, U32_MAX);
|
settings->setFlagStr("mgvalleys_spflags", spflags, flagdesc_mapgen_valleys);
|
||||||
settings->setU16("mgvalleys_altitude_chill", altitude_chill);
|
settings->setU16("mgvalleys_altitude_chill", altitude_chill);
|
||||||
settings->setS16("mgvalleys_large_cave_depth", large_cave_depth);
|
settings->setS16("mgvalleys_large_cave_depth", large_cave_depth);
|
||||||
settings->setU16("mgvalleys_small_cave_num_min", small_cave_num_min);
|
settings->setU16("mgvalleys_small_cave_num_min", small_cave_num_min);
|
||||||
@ -194,6 +194,17 @@ void MapgenValleysParams::writeParams(Settings *settings) const
|
|||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
void MapgenValleysParams::setDefaultSettings(Settings *settings)
|
||||||
|
{
|
||||||
|
settings->setDefault("mgvalleys_spflags", flagdesc_mapgen_valleys,
|
||||||
|
MGVALLEYS_ALT_CHILL | MGVALLEYS_HUMID_RIVERS |
|
||||||
|
MGVALLEYS_VARY_RIVER_DEPTH | MGVALLEYS_ALT_DRY);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
/////////////////////////////////////////////////////////////////
|
||||||
|
|
||||||
|
|
||||||
void MapgenValleys::makeChunk(BlockMakeData *data)
|
void MapgenValleys::makeChunk(BlockMakeData *data)
|
||||||
{
|
{
|
||||||
// Pre-conditions
|
// Pre-conditions
|
||||||
|
@ -41,8 +41,6 @@ extern FlagDesc flagdesc_mapgen_valleys[];
|
|||||||
|
|
||||||
|
|
||||||
struct MapgenValleysParams : public MapgenParams {
|
struct MapgenValleysParams : public MapgenParams {
|
||||||
u32 spflags = MGVALLEYS_ALT_CHILL | MGVALLEYS_HUMID_RIVERS |
|
|
||||||
MGVALLEYS_VARY_RIVER_DEPTH | MGVALLEYS_ALT_DRY;
|
|
||||||
u16 altitude_chill = 90;
|
u16 altitude_chill = 90;
|
||||||
u16 river_depth = 4;
|
u16 river_depth = 4;
|
||||||
u16 river_size = 5;
|
u16 river_size = 5;
|
||||||
@ -78,6 +76,7 @@ struct MapgenValleysParams : public MapgenParams {
|
|||||||
|
|
||||||
void readParams(const Settings *settings);
|
void readParams(const Settings *settings);
|
||||||
void writeParams(Settings *settings) const;
|
void writeParams(Settings *settings) const;
|
||||||
|
void setDefaultSettings(Settings *settings);
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
|
@ -20,6 +20,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||||||
#include "lua_api/l_settings.h"
|
#include "lua_api/l_settings.h"
|
||||||
#include "lua_api/l_internal.h"
|
#include "lua_api/l_internal.h"
|
||||||
#include "cpp_api/s_security.h"
|
#include "cpp_api/s_security.h"
|
||||||
|
#include "util/string.h" // FlagDesc
|
||||||
#include "settings.h"
|
#include "settings.h"
|
||||||
#include "noise.h"
|
#include "noise.h"
|
||||||
#include "log.h"
|
#include "log.h"
|
||||||
@ -128,6 +129,29 @@ int LuaSettings::l_get_np_group(lua_State *L)
|
|||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
int LuaSettings::l_get_flags(lua_State *L)
|
||||||
|
{
|
||||||
|
NO_MAP_LOCK_REQUIRED;
|
||||||
|
LuaSettings *o = checkobject(L, 1);
|
||||||
|
std::string key = std::string(luaL_checkstring(L, 2));
|
||||||
|
|
||||||
|
u32 flags = 0;
|
||||||
|
auto flagdesc = o->m_settings->getFlagDescFallback(key);
|
||||||
|
if (o->m_settings->getFlagStrNoEx(key, flags, flagdesc)) {
|
||||||
|
lua_newtable(L);
|
||||||
|
int table = lua_gettop(L);
|
||||||
|
for (size_t i = 0; flagdesc[i].name; ++i) {
|
||||||
|
lua_pushboolean(L, flags & flagdesc[i].flag);
|
||||||
|
lua_setfield(L, table, flagdesc[i].name);
|
||||||
|
}
|
||||||
|
lua_pushvalue(L, table);
|
||||||
|
} else {
|
||||||
|
lua_pushnil(L);
|
||||||
|
}
|
||||||
|
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
// set(self, key, value)
|
// set(self, key, value)
|
||||||
int LuaSettings::l_set(lua_State* L)
|
int LuaSettings::l_set(lua_State* L)
|
||||||
{
|
{
|
||||||
@ -305,6 +329,7 @@ const luaL_Reg LuaSettings::methods[] = {
|
|||||||
luamethod(LuaSettings, get),
|
luamethod(LuaSettings, get),
|
||||||
luamethod(LuaSettings, get_bool),
|
luamethod(LuaSettings, get_bool),
|
||||||
luamethod(LuaSettings, get_np_group),
|
luamethod(LuaSettings, get_np_group),
|
||||||
|
luamethod(LuaSettings, get_flags),
|
||||||
luamethod(LuaSettings, set),
|
luamethod(LuaSettings, set),
|
||||||
luamethod(LuaSettings, set_bool),
|
luamethod(LuaSettings, set_bool),
|
||||||
luamethod(LuaSettings, set_np_group),
|
luamethod(LuaSettings, set_np_group),
|
||||||
|
@ -42,6 +42,9 @@ private:
|
|||||||
// get_np_group(self, key) -> noiseparam
|
// get_np_group(self, key) -> noiseparam
|
||||||
static int l_get_np_group(lua_State *L);
|
static int l_get_np_group(lua_State *L);
|
||||||
|
|
||||||
|
// get_flags(self, key) -> key/value table
|
||||||
|
static int l_get_flags(lua_State *L);
|
||||||
|
|
||||||
// set(self, key, value)
|
// set(self, key, value)
|
||||||
static int l_set(lua_State *L);
|
static int l_set(lua_State *L);
|
||||||
|
|
||||||
|
@ -484,12 +484,33 @@ v3f Settings::getV3F(const std::string &name) const
|
|||||||
u32 Settings::getFlagStr(const std::string &name, const FlagDesc *flagdesc,
|
u32 Settings::getFlagStr(const std::string &name, const FlagDesc *flagdesc,
|
||||||
u32 *flagmask) const
|
u32 *flagmask) const
|
||||||
{
|
{
|
||||||
std::string val = get(name);
|
u32 flags = 0;
|
||||||
return std::isdigit(val[0])
|
u32 mask_default = 0;
|
||||||
? stoi(val)
|
|
||||||
: readFlagString(val, flagdesc, flagmask);
|
std::string value;
|
||||||
|
// Read default value (if there is any)
|
||||||
|
if (getDefaultNoEx(name, value)) {
|
||||||
|
flags = std::isdigit(value[0])
|
||||||
|
? stoi(value)
|
||||||
|
: readFlagString(value, flagdesc, &mask_default);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// Apply custom flags "on top"
|
||||||
|
value = get(name);
|
||||||
|
u32 flags_user;
|
||||||
|
u32 mask_user = U32_MAX;
|
||||||
|
flags_user = std::isdigit(value[0])
|
||||||
|
? stoi(value) // Override default
|
||||||
|
: readFlagString(value, flagdesc, &mask_user);
|
||||||
|
|
||||||
|
flags &= ~mask_user;
|
||||||
|
flags |= flags_user;
|
||||||
|
|
||||||
|
if (flagmask)
|
||||||
|
*flagmask = mask_default | mask_user;
|
||||||
|
|
||||||
|
return flags;
|
||||||
|
}
|
||||||
|
|
||||||
// N.B. if getStruct() is used to read a non-POD aggregate type,
|
// N.B. if getStruct() is used to read a non-POD aggregate type,
|
||||||
// the behavior is undefined.
|
// the behavior is undefined.
|
||||||
@ -736,19 +757,16 @@ bool Settings::getV3FNoEx(const std::string &name, v3f &val) const
|
|||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
// N.B. getFlagStrNoEx() does not set val, but merely modifies it. Thus,
|
|
||||||
// val must be initialized before using getFlagStrNoEx(). The intention of
|
|
||||||
// this is to simplify modifying a flags field from a default value.
|
|
||||||
bool Settings::getFlagStrNoEx(const std::string &name, u32 &val,
|
bool Settings::getFlagStrNoEx(const std::string &name, u32 &val,
|
||||||
FlagDesc *flagdesc) const
|
const FlagDesc *flagdesc) const
|
||||||
{
|
{
|
||||||
|
if (!flagdesc) {
|
||||||
|
if (!(flagdesc = getFlagDescFallback(name)))
|
||||||
|
return false; // Not found
|
||||||
|
}
|
||||||
|
|
||||||
try {
|
try {
|
||||||
u32 flags, flagmask;
|
val = getFlagStr(name, flagdesc, nullptr);
|
||||||
|
|
||||||
flags = getFlagStr(name, flagdesc, &flagmask);
|
|
||||||
|
|
||||||
val &= ~flagmask;
|
|
||||||
val |= flags;
|
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
} catch (SettingNotFoundException &e) {
|
} catch (SettingNotFoundException &e) {
|
||||||
@ -873,6 +891,11 @@ bool Settings::setV3F(const std::string &name, v3f value)
|
|||||||
bool Settings::setFlagStr(const std::string &name, u32 flags,
|
bool Settings::setFlagStr(const std::string &name, u32 flags,
|
||||||
const FlagDesc *flagdesc, u32 flagmask)
|
const FlagDesc *flagdesc, u32 flagmask)
|
||||||
{
|
{
|
||||||
|
if (!flagdesc) {
|
||||||
|
if (!(flagdesc = getFlagDescFallback(name)))
|
||||||
|
return false; // Not found
|
||||||
|
}
|
||||||
|
|
||||||
return set(name, writeFlagString(flags, flagdesc, flagmask));
|
return set(name, writeFlagString(flags, flagdesc, flagmask));
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -1018,6 +1041,18 @@ void Settings::clearDefaultsNoLock()
|
|||||||
m_defaults.clear();
|
m_defaults.clear();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void Settings::setDefault(const std::string &name, const FlagDesc *flagdesc,
|
||||||
|
u32 flags)
|
||||||
|
{
|
||||||
|
m_flags[name] = flagdesc;
|
||||||
|
setDefault(name, writeFlagString(flags, flagdesc, U32_MAX));
|
||||||
|
}
|
||||||
|
|
||||||
|
const FlagDesc *Settings::getFlagDescFallback(const std::string &name) const
|
||||||
|
{
|
||||||
|
auto it = m_flags.find(name);
|
||||||
|
return it == m_flags.end() ? nullptr : it->second;
|
||||||
|
}
|
||||||
|
|
||||||
void Settings::registerChangedCallback(const std::string &name,
|
void Settings::registerChangedCallback(const std::string &name,
|
||||||
SettingsChangedCallback cbf, void *userdata)
|
SettingsChangedCallback cbf, void *userdata)
|
||||||
|
@ -174,10 +174,12 @@ public:
|
|||||||
bool getFloatNoEx(const std::string &name, float &val) const;
|
bool getFloatNoEx(const std::string &name, float &val) const;
|
||||||
bool getV2FNoEx(const std::string &name, v2f &val) const;
|
bool getV2FNoEx(const std::string &name, v2f &val) const;
|
||||||
bool getV3FNoEx(const std::string &name, v3f &val) const;
|
bool getV3FNoEx(const std::string &name, v3f &val) const;
|
||||||
// N.B. getFlagStrNoEx() does not set val, but merely modifies it. Thus,
|
|
||||||
// val must be initialized before using getFlagStrNoEx(). The intention of
|
// Like other getters, but handling each flag individualy:
|
||||||
// this is to simplify modifying a flags field from a default value.
|
// 1) Read default flags (or 0)
|
||||||
bool getFlagStrNoEx(const std::string &name, u32 &val, FlagDesc *flagdesc) const;
|
// 2) Override using user-defined flags
|
||||||
|
bool getFlagStrNoEx(const std::string &name, u32 &val,
|
||||||
|
const FlagDesc *flagdesc) const;
|
||||||
|
|
||||||
|
|
||||||
/***********
|
/***********
|
||||||
@ -201,7 +203,7 @@ public:
|
|||||||
bool setV2F(const std::string &name, v2f value);
|
bool setV2F(const std::string &name, v2f value);
|
||||||
bool setV3F(const std::string &name, v3f value);
|
bool setV3F(const std::string &name, v3f value);
|
||||||
bool setFlagStr(const std::string &name, u32 flags,
|
bool setFlagStr(const std::string &name, u32 flags,
|
||||||
const FlagDesc *flagdesc, u32 flagmask);
|
const FlagDesc *flagdesc = nullptr, u32 flagmask = U32_MAX);
|
||||||
bool setNoiseParams(const std::string &name, const NoiseParams &np,
|
bool setNoiseParams(const std::string &name, const NoiseParams &np,
|
||||||
bool set_default=false);
|
bool set_default=false);
|
||||||
// N.B. if setStruct() is used to write a non-POD aggregate type,
|
// N.B. if setStruct() is used to write a non-POD aggregate type,
|
||||||
@ -215,6 +217,13 @@ public:
|
|||||||
void updateValue(const Settings &other, const std::string &name);
|
void updateValue(const Settings &other, const std::string &name);
|
||||||
void update(const Settings &other);
|
void update(const Settings &other);
|
||||||
|
|
||||||
|
/**************
|
||||||
|
* Miscellany *
|
||||||
|
**************/
|
||||||
|
|
||||||
|
void setDefault(const std::string &name, const FlagDesc *flagdesc, u32 flags);
|
||||||
|
const FlagDesc *getFlagDescFallback(const std::string &name) const;
|
||||||
|
|
||||||
void registerChangedCallback(const std::string &name,
|
void registerChangedCallback(const std::string &name,
|
||||||
SettingsChangedCallback cbf, void *userdata = NULL);
|
SettingsChangedCallback cbf, void *userdata = NULL);
|
||||||
void deregisterChangedCallback(const std::string &name,
|
void deregisterChangedCallback(const std::string &name,
|
||||||
@ -229,6 +238,7 @@ private:
|
|||||||
|
|
||||||
SettingEntries m_settings;
|
SettingEntries m_settings;
|
||||||
SettingEntries m_defaults;
|
SettingEntries m_defaults;
|
||||||
|
std::unordered_map<std::string, const FlagDesc *> m_flags;
|
||||||
|
|
||||||
SettingsCallbackMap m_callbacks;
|
SettingsCallbackMap m_callbacks;
|
||||||
|
|
||||||
|
@ -31,6 +31,7 @@ public:
|
|||||||
void runTests(IGameDef *gamedef);
|
void runTests(IGameDef *gamedef);
|
||||||
|
|
||||||
void testAllSettings();
|
void testAllSettings();
|
||||||
|
void testFlagDesc();
|
||||||
|
|
||||||
static const char *config_text_before;
|
static const char *config_text_before;
|
||||||
static const std::string config_text_after;
|
static const std::string config_text_after;
|
||||||
@ -41,6 +42,7 @@ static TestSettings g_test_instance;
|
|||||||
void TestSettings::runTests(IGameDef *gamedef)
|
void TestSettings::runTests(IGameDef *gamedef)
|
||||||
{
|
{
|
||||||
TEST(testAllSettings);
|
TEST(testAllSettings);
|
||||||
|
TEST(testFlagDesc);
|
||||||
}
|
}
|
||||||
|
|
||||||
////////////////////////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////////////////////////
|
||||||
@ -206,3 +208,38 @@ void TestSettings::testAllSettings()
|
|||||||
UASSERT(!"Setting not found!");
|
UASSERT(!"Setting not found!");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void TestSettings::testFlagDesc()
|
||||||
|
{
|
||||||
|
Settings s;
|
||||||
|
FlagDesc flagdesc[] = {
|
||||||
|
{ "biomes", 0x01 },
|
||||||
|
{ "trees", 0x02 },
|
||||||
|
{ "jungles", 0x04 },
|
||||||
|
{ "oranges", 0x08 },
|
||||||
|
{ "tables", 0x10 },
|
||||||
|
{ nullptr, 0 }
|
||||||
|
};
|
||||||
|
|
||||||
|
// Enabled: biomes, jungles, oranges (default)
|
||||||
|
s.setDefault("test_desc", flagdesc, readFlagString(
|
||||||
|
"biomes,notrees,jungles,oranges", flagdesc, nullptr));
|
||||||
|
UASSERT(s.getFlagStr("test_desc", flagdesc, nullptr) == (0x01 | 0x04 | 0x08));
|
||||||
|
|
||||||
|
// Enabled: jungles, oranges, tables
|
||||||
|
s.set("test_desc", "nobiomes,tables");
|
||||||
|
UASSERT(s.getFlagStr("test_desc", flagdesc, nullptr) == (0x04 | 0x08 | 0x10));
|
||||||
|
|
||||||
|
// Enabled: (nothing)
|
||||||
|
s.set("test_desc", "nobiomes,nojungles,nooranges,notables");
|
||||||
|
UASSERT(s.getFlagStr("test_desc", flagdesc, nullptr) == 0x00);
|
||||||
|
|
||||||
|
// Numeric flag tests (override)
|
||||||
|
// Enabled: trees, tables
|
||||||
|
s.setDefault("test_flags", flagdesc, 0x02 | 0x10);
|
||||||
|
UASSERT(s.getFlagStr("test_flags", flagdesc, nullptr) == (0x02 | 0x10));
|
||||||
|
|
||||||
|
// Enabled: tables
|
||||||
|
s.set("test_flags", "16");
|
||||||
|
UASSERT(s.getFlagStr("test_flags", flagdesc, nullptr) == 0x10);
|
||||||
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user