Decoration: Handle facedir and wallmounted param2types with schematic rotation

This commit is contained in:
kwolekr 2013-07-08 15:19:22 -04:00
parent c813a3cc53
commit ce955f37ba
4 changed files with 50 additions and 12 deletions

@ -237,6 +237,8 @@ Decoration::~Decoration() {
void Decoration::resolveNodeNames(INodeDefManager *ndef) { void Decoration::resolveNodeNames(INodeDefManager *ndef) {
this->ndef = ndef;
if (c_place_on == CONTENT_IGNORE) if (c_place_on == CONTENT_IGNORE)
c_place_on = ndef->getId(place_on_name); c_place_on = ndef->getId(place_on_name);
} }
@ -553,7 +555,7 @@ std::string DecoSchematic::getName() {
void DecoSchematic::blitToVManip(v3s16 p, ManualMapVoxelManipulator *vm, void DecoSchematic::blitToVManip(v3s16 p, ManualMapVoxelManipulator *vm,
int rot, bool force_placement) { Rotation rot, bool force_placement) {
int xstride = 1; int xstride = 1;
int ystride = size.X; int ystride = size.X;
int zstride = size.X * size.Y; int zstride = size.X * size.Y;
@ -609,6 +611,9 @@ void DecoSchematic::blitToVManip(v3s16 p, ManualMapVoxelManipulator *vm,
vm->m_data[vi] = schematic[i]; vm->m_data[vi] = schematic[i];
vm->m_data[vi].param1 = 0; vm->m_data[vi].param1 = 0;
if (rot)
vm->m_data[vi].rotateAlongYAxis(ndef, rot);
} }
} }
} }

@ -23,6 +23,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "irrlichttypes_extrabloated.h" #include "irrlichttypes_extrabloated.h"
#include "util/container.h" // UniqueQueue #include "util/container.h" // UniqueQueue
#include "gamedef.h" #include "gamedef.h"
#include "nodedef.h"
#include "mapnode.h" #include "mapnode.h"
#include "noise.h" #include "noise.h"
#include "settings.h" #include "settings.h"
@ -63,7 +64,6 @@ class EmergeManager;
class MapBlock; class MapBlock;
class ManualMapVoxelManipulator; class ManualMapVoxelManipulator;
class VoxelManipulator; class VoxelManipulator;
class INodeDefManager;
struct BlockMakeData; struct BlockMakeData;
class VoxelArea; class VoxelArea;
class Map; class Map;
@ -216,6 +216,8 @@ struct CutoffData {
class Decoration { class Decoration {
public: public:
INodeDefManager *ndef;
int mapseed; int mapseed;
std::string place_on_name; std::string place_on_name;
content_t c_place_on; content_t c_place_on;
@ -262,14 +264,6 @@ public:
#define MTSCHEM_FILE_SIGNATURE 0x4d54534d // 'MTSM' #define MTSCHEM_FILE_SIGNATURE 0x4d54534d // 'MTSM'
enum Rotation {
ROTATE_0,
ROTATE_90,
ROTATE_180,
ROTATE_270,
ROTATE_RAND,
};
class DecoSchematic : public Decoration { class DecoSchematic : public Decoration {
public: public:
std::string filename; std::string filename;
@ -291,7 +285,7 @@ public:
virtual std::string getName(); virtual std::string getName();
void blitToVManip(v3s16 p, ManualMapVoxelManipulator *vm, void blitToVManip(v3s16 p, ManualMapVoxelManipulator *vm,
int rot, bool force_placement); Rotation rot, bool force_placement);
bool loadSchematicFile(); bool loadSchematicFile();
void saveSchematicFile(INodeDefManager *ndef); void saveSchematicFile(INodeDefManager *ndef);

@ -28,6 +28,14 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include <string> #include <string>
#include <sstream> #include <sstream>
static const Rotation wallmounted_to_rot[] = {
ROTATE_0, ROTATE_180, ROTATE_90, ROTATE_270
};
static const u8 rot_to_wallmounted[] = {
2, 4, 3, 5
};
/* /*
MapNode MapNode
*/ */
@ -132,6 +140,24 @@ v3s16 MapNode::getWallMountedDir(INodeDefManager *nodemgr) const
} }
} }
void MapNode::rotateAlongYAxis(INodeDefManager *nodemgr, Rotation rot) {
ContentParamType2 cpt2 = nodemgr->get(*this).param_type_2;
if (cpt2 == CPT2_FACEDIR) {
u8 newrot = param2 & 3;
param2 &= ~3;
param2 |= (newrot + rot) & 3;
} else if (cpt2 == CPT2_WALLMOUNTED) {
u8 wmountface = (param2 & 7);
if (wmountface <= 1)
return;
Rotation oldrot = wallmounted_to_rot[wmountface - 2];
param2 &= ~7;
param2 |= rot_to_wallmounted[(oldrot + rot) & 3];
}
}
static std::vector<aabb3f> transformNodeBox(const MapNode &n, static std::vector<aabb3f> transformNodeBox(const MapNode &n,
const NodeBox &nodebox, INodeDefManager *nodemgr) const NodeBox &nodebox, INodeDefManager *nodemgr)
{ {

@ -61,6 +61,17 @@ enum LightBank
LIGHTBANK_NIGHT LIGHTBANK_NIGHT
}; };
/*
Simple rotation enum.
*/
enum Rotation {
ROTATE_0,
ROTATE_90,
ROTATE_180,
ROTATE_270,
ROTATE_RAND,
};
/* /*
Masks for MapNode.param2 of flowing liquids Masks for MapNode.param2 of flowing liquids
*/ */
@ -182,6 +193,8 @@ struct MapNode
u8 getWallMounted(INodeDefManager *nodemgr) const; u8 getWallMounted(INodeDefManager *nodemgr) const;
v3s16 getWallMountedDir(INodeDefManager *nodemgr) const; v3s16 getWallMountedDir(INodeDefManager *nodemgr) const;
void rotateAlongYAxis(INodeDefManager *nodemgr, Rotation rot);
/* /*
Gets list of node boxes (used for rendering (NDT_NODEBOX) Gets list of node boxes (used for rendering (NDT_NODEBOX)
and collision) and collision)