updated to-do list

This commit is contained in:
Perttu Ahola 2011-06-27 06:52:20 +03:00
parent d09f9c0d1d
commit cf9a1f0109

@ -219,6 +219,12 @@ TODO: Artificial (night) light could be more yellow colored than sunlight.
SUGG: Somehow make the night less colorful
TODO: Occlusion culling
- At the same time, move some of the renderMap() block choosing code
to the same place as where the new culling happens.
- Shoot some rays per frame and when ready, make a new list of
blocks for usage of renderMap and give it a new pointer to it.
Configuration:
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@ -301,6 +307,8 @@ TODO: Mineral and ground material properties
TODO: Flowing water to actually contain flow direction information
- There is a space for this - it just has to be implemented.
TODO: Consider smoothening cave floors after generating them
Misc. stuff:
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TODO: Make sure server handles removing grass when a block is placed (etc)