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Fix punching of oerkkis
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b0481b9db1
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@ -684,11 +684,25 @@ std::string Oerkki1SAO::getStaticData()
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return os.str();
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}
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u16 Oerkki1SAO::punch(const std::string &toolname, v3f dir)
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u16 Oerkki1SAO::punch(const std::string &toolname, v3f dir,
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const std::string &playername)
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{
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m_speed_f += dir*12*BS;
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u16 amount = 20;
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u16 amount = 5;
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/* See tool names in inventory.h */
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if(toolname == "WSword")
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amount = 10;
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if(toolname == "STSword")
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amount = 12;
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if(toolname == "SteelSword")
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amount = 16;
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if(toolname == "STAxe")
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amount = 7;
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if(toolname == "SteelAxe")
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amount = 9;
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if(toolname == "SteelPick")
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amount = 7;
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doDamage(amount);
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return 65536/100;
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}
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@ -96,7 +96,8 @@ public:
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std::string getClientInitializationData();
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std::string getStaticData();
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InventoryItem* createPickedUpItem(){return NULL;}
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u16 punch(const std::string &toolname, v3f dir);
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u16 punch(const std::string &toolname, v3f dir,
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const std::string &playername);
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bool isPeaceful(){return false;}
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private:
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void doDamage(u16 d);
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