lua: apply patch for "Compiler can optimize away overflow check in table.unpack"

This commit is contained in:
sfan5 2024-06-24 17:34:52 +02:00
parent 5e95b245d0
commit d0a7dbe8d0

@ -340,13 +340,14 @@ static int luaB_assert (lua_State *L) {
static int luaB_unpack (lua_State *L) {
int i, e, n;
int i, e;
unsigned int n;
luaL_checktype(L, 1, LUA_TTABLE);
i = luaL_optint(L, 2, 1);
e = luaL_opt(L, luaL_checkint, 3, luaL_getn(L, 1));
if (i > e) return 0; /* empty range */
n = e - i + 1; /* number of elements */
if (n <= 0 || !lua_checkstack(L, n)) /* n <= 0 means arith. overflow */
n = (unsigned int)e - (unsigned int)i; /* number of elements minus 1 */
if (n > (INT_MAX - 10) || !lua_checkstack(L, ++n))
return luaL_error(L, "too many results to unpack");
lua_rawgeti(L, 1, i); /* push arg[i] (avoiding overflow problems) */
while (i++ < e) /* push arg[i + 1...e] */