mirror of
https://github.com/minetest/minetest.git
synced 2024-12-27 16:37:30 +01:00
Windows bug fixes
This commit is contained in:
parent
d2090a32d8
commit
d10627a77f
8
Makefile
8
Makefile
@ -21,8 +21,8 @@ CXXFLAGS = -O2 -ffast-math -Wall -g -pipe
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#CXXFLAGS = -O3 -ffast-math -Wall -g
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#CXXFLAGS = -O2 -ffast-math -Wall -g
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#FASTCXXFLAGS = -O3 -ffast-math -Wall -fomit-frame-pointer -pipe -funroll-loops -mtune=i686
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FASTCXXFLAGS = -O3 -ffast-math -Wall -fomit-frame-pointer -pipe -funroll-loops -mtune=i686 -fwhole-program
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FASTCXXFLAGS = -O3 -ffast-math -Wall -fomit-frame-pointer -pipe -funroll-loops -mtune=i686
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#FASTCXXFLAGS = -O3 -ffast-math -Wall -fomit-frame-pointer -pipe -funroll-loops -mtune=i686 -fwhole-program
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#Default target
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@ -53,9 +53,9 @@ all_linux all_win32: $(DESTPATH)
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fast_linux: $(FASTDESTPATH)
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$(FASTDESTPATH): $(SOURCES)
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@#$(CXX) -o $(FASTDESTPATH) $(SOURCES) $(CPPFLAGS) $(FASTCXXFLAGS) $(LDFLAGS) -DUNITTEST_DISABLE
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$(CXX) -o $(FASTDESTPATH) $(SOURCES) $(CPPFLAGS) $(FASTCXXFLAGS) $(LDFLAGS) -DUNITTEST_DISABLE
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@# Errno doesn't work ("error: ‘__errno_location’ was not declared in this scope")
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cat $(SOURCES) | $(CXX) -o $(FASTDESTPATH) -x c++ - -Isrc/ $(CPPFLAGS) $(FASTCXXFLAGS) $(LDFLAGS) -DUNITTEST_DISABLE -DDISABLE_ERRNO
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@#cat $(SOURCES) | $(CXX) -o $(FASTDESTPATH) -x c++ - -Isrc/ $(CPPFLAGS) $(FASTCXXFLAGS) $(LDFLAGS) -DUNITTEST_DISABLE -DDISABLE_ERRNO
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$(DESTPATH): $(OBJECTS)
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$(CXX) -o $@ $(OBJECTS) $(LDFLAGS)
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@ -41,6 +41,7 @@
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Name="VCCLCompilerTool"
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AdditionalIncludeDirectories=""C:\Program Files\Microsoft Platform SDK for Windows Server 2003 R2\Include";"..\jthread\jthread-1.2.1\src";"..\irrlicht\irrlicht-1.7.1\include""
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PreprocessorDefinitions="WIN32"
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BufferSecurityCheck="true"
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EnableEnhancedInstructionSet="1"
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FloatingPointModel="2"
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DebugInformationFormat="1"
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@ -117,10 +118,11 @@
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OmitFramePointers="true"
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WholeProgramOptimization="true"
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AdditionalIncludeDirectories=""C:\Program Files\Microsoft Platform SDK for Windows Server 2003 R2\Include";"..\jthread\jthread-1.2.1\src";"..\irrlicht\irrlicht-1.7.1\include""
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PreprocessorDefinitions="WIN32;_HAS_ITERATOR_DEBUGGING=0,UNITTEST_DISABLE"
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PreprocessorDefinitions="WIN32;_HAS_ITERATOR_DEBUGGING=0,UNITTEST_DISABLE,_CRT_SECURE_NO_DEPRECATE"
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BufferSecurityCheck="false"
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EnableEnhancedInstructionSet="1"
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FloatingPointModel="2"
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DebugInformationFormat="0"
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/>
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<Tool
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Name="VCManagedResourceCompilerTool"
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@ -135,6 +137,7 @@
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Name="VCLinkerTool"
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AdditionalLibraryDirectories=""C:\Program Files\Microsoft Platform SDK for Windows Server 2003 R2\Lib";"..\jthread\jthread-1.2.1\Release";"..\irrlicht\irrlicht-1.7.1\lib\Win32-visualstudio""
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IgnoreDefaultLibraryNames="libcmtd.lib"
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GenerateDebugInformation="false"
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LinkTimeCodeGeneration="1"
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/>
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<Tool
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@ -56,8 +56,9 @@
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// The distance of how far objects will be sent to client
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//#define ACTIVE_OBJECT_D_BLOCKS 2
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// Wether to catch all std::exceptions
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#define CATCH_UNHANDLED_EXCEPTIONS 0
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// Wether to catch all std::exceptions.
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// Assert will be called on such an event.
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#define CATCH_UNHANDLED_EXCEPTIONS 1
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/*
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Collecting active blocks is stopped after object data
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@ -84,7 +84,7 @@ DebugStack::DebugStack(threadid_t id)
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void DebugStack::print(FILE *file, bool everything)
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{
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fprintf(file, "BEGIN STACK: Debug stack for thread %x:\n",
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fprintf(file, "DEBUG STACK FOR THREAD %x:\n",
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(unsigned int)threadid);
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for(int i=0; i<stack_max_i; i++)
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@ -92,11 +92,10 @@ void DebugStack::print(FILE *file, bool everything)
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if(i == stack_i && everything == false)
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continue;
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if(everything == true && i == stack_i)
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fprintf(file, "END OF STACK.\n"
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"! Continuing beyond stack end:\n");
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fprintf(file, "#%d %s\n", i, stack[i]);
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if(i < stack_i)
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fprintf(file, "#%d %s\n", i, stack[i]);
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else
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fprintf(file, "(Leftover data: #%d %s)\n", i, stack[i]);
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}
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if(stack_i == DEBUG_STACK_SIZE)
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14
src/main.cpp
14
src/main.cpp
@ -474,6 +474,18 @@ public:
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dstream<<DTIME<<"Enabled full viewing range"<<std::endl;
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}
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}
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// Print debug stacks
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if(event.KeyInput.Key == irr::KEY_KEY_P
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&& g_game_focused)
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{
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dstream<<"-----------------------------------------"
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<<std::endl;
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dstream<<DTIME<<"Printing debug stacks:"<<std::endl;
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dstream<<"-----------------------------------------"
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<<std::endl;
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debug_stacks_print();
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}
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}
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}
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@ -2213,7 +2225,7 @@ int main(int argc, char *argv[])
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{
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dstream<<DTIME<<"Connection timed out."<<std::endl;
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}
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#if CATCH_EXCEPTIONS
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#if CATCH_UNHANDLED_EXCEPTIONS
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/*
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This is what has to be done in every thread to get suitable debug info
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*/
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26
src/map.cpp
26
src/map.cpp
@ -1522,7 +1522,7 @@ MapSector * ServerMap::emergeSector(v2s16 p2d)
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*/
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if(m_params.ravines_amount != 0)
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{
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if(rand()%(s32)(10.0 / m_params.ravines_amount) == 0)
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if(rand()%(s32)(20.0 / m_params.ravines_amount) == 0)
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{
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s16 s = 6;
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s16 x = rand()%(MAP_BLOCKSIZE-s*2-1)+s;
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@ -1662,8 +1662,16 @@ MapBlock * ServerMap::emergeBlock(
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for(s16 x0=0; x0<MAP_BLOCKSIZE; x0++)
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{
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//dstream<<"emergeBlock: x0="<<x0<<", z0="<<z0<<std::endl;
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float surface_y_f = sector->getGroundHeight(v2s16(x0,z0));
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assert(surface_y_f > GROUNDHEIGHT_VALID_MINVALUE);
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//assert(surface_y_f > GROUNDHEIGHT_VALID_MINVALUE);
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if(surface_y_f < GROUNDHEIGHT_VALID_MINVALUE)
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{
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dstream<<"WARNING: Surface height not found in sector "
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"for block that is being emerged"<<std::endl;
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surface_y_f = 0.0;
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}
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s16 surface_y = surface_y_f;
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//avg_ground_y += surface_y;
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if(surface_y < lowest_ground_y)
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@ -2452,6 +2460,9 @@ void ServerMap::saveBlock(MapBlock *block)
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void ServerMap::loadBlock(std::string sectordir, std::string blockfile, MapSector *sector)
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{
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DSTACK(__FUNCTION_NAME);
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try{
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// Block file is map/sectors/xxxxxxxx/xxxx
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std::string fullpath = m_savedir+"/sectors/"+sectordir+"/"+blockfile;
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std::ifstream is(fullpath.c_str(), std::ios_base::binary);
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@ -2483,7 +2494,8 @@ void ServerMap::loadBlock(std::string sectordir, std::string blockfile, MapSecto
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block = sector->createBlankBlockNoInsert(p3d.Y);
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created_new = true;
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}
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// deserialize block data
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block->deSerialize(is, version);
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/*
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@ -2509,6 +2521,14 @@ void ServerMap::loadBlock(std::string sectordir, std::string blockfile, MapSecto
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// We just loaded it from the disk, so it's up-to-date.
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block->resetChangedFlag();
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}
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catch(SerializationError &e)
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{
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dstream<<"WARNING: Invalid block data on disk "
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"(SerializationError). Ignoring."
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<<std::endl;
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}
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}
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// Gets from master heightmap
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11
src/map.h
11
src/map.h
@ -106,6 +106,7 @@ public:
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void cacheCreated()
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{
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dstream<<"cacheCreated() begin"<<std::endl;
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JMutexAutoLock waitcachelock(m_waitcache_mutex);
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JMutexAutoLock countlock(m_count_mutex);
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@ -114,10 +115,13 @@ public:
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m_cache_mutex.Lock();
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m_count++;
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dstream<<"cacheCreated() end"<<std::endl;
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}
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void cacheRemoved()
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{
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dstream<<"cacheRemoved() begin"<<std::endl;
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JMutexAutoLock countlock(m_count_mutex);
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assert(m_count > 0);
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@ -127,6 +131,8 @@ public:
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// If this is the last one, release the cache lock
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if(m_count == 0)
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m_cache_mutex.Unlock();
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dstream<<"cacheRemoved() end"<<std::endl;
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}
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/*
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@ -137,8 +143,11 @@ public:
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*/
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JMutexAutoLock * waitCaches()
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{
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dstream<<"waitCaches() begin"<<std::endl;
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JMutexAutoLock waitcachelock(m_waitcache_mutex);
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return new JMutexAutoLock(m_cache_mutex);
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JMutexAutoLock *lock = new JMutexAutoLock(m_cache_mutex);
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dstream<<"waitCaches() end"<<std::endl;
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return lock;
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}
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private:
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@ -356,9 +356,10 @@ public:
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// This is a "Standard MeshBuffer",
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// it's a typedeffed CMeshBuffer<video::S3DVertex>
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scene::IMeshBuffer *buf = new scene::SMeshBuffer();
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scene::SMeshBuffer *buf = new scene::SMeshBuffer();
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// Set material
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((scene::SMeshBuffer*)buf)->Material = p.material;
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buf->Material = p.material;
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//((scene::SMeshBuffer*)buf)->Material = p.material;
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// Use VBO
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//buf->setHardwareMappingHint(scene::EHM_STATIC);
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// Add to mesh
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@ -33,8 +33,16 @@ void MapBlockObject::setBlockChanged()
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*/
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void MovingObject::move(float dtime, v3f acceleration)
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{
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//m_pos += dtime * 3.0;
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DSTACK("%s: typeid=%i, pos=(%f,%f,%f), speed=(%f,%f,%f)"
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", dtime=%f, acc=(%f,%f,%f)",
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__FUNCTION_NAME,
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getTypeId(),
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m_pos.X, m_pos.Y, m_pos.Z,
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m_speed.X, m_speed.Y, m_speed.Z,
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dtime,
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acceleration.X, acceleration.Y, acceleration.Z
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);
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v3s16 oldpos_i = floatToInt(m_pos);
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if(m_block->isValidPosition(oldpos_i) == false)
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@ -50,6 +58,16 @@ void MovingObject::move(float dtime, v3f acceleration)
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m_pos += m_speed * dtime;
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return;
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}
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// Set insane speed to zero
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// Otherwise there will be divides by zero and other silly stuff
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if(m_speed.getLength() > 1000.0*BS)
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m_speed = v3f(0,0,0);
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// Limit speed to a reasonable value
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float speed_limit = 20.0*BS;
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if(m_speed.getLength() > speed_limit)
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m_speed = m_speed * (speed_limit / m_speed.getLength());
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v3f position = m_pos;
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v3f oldpos = position;
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@ -471,40 +489,53 @@ MapBlockObject * MapBlockObjectList::get(s16 id)
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void MapBlockObjectList::step(float dtime, bool server)
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{
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DSTACK(__FUNCTION_NAME);
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JMutexAutoLock lock(m_mutex);
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core::map<s16, bool> ids_to_delete;
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for(core::map<s16, MapBlockObject*>::Iterator
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i = m_objects.getIterator();
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i.atEnd() == false; i++)
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{
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MapBlockObject *obj = i.getNode()->getValue();
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if(server)
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{
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bool to_delete = obj->serverStep(dtime);
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DSTACK("%s: stepping objects", __FUNCTION_NAME);
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if(to_delete)
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ids_to_delete.insert(obj->m_id, true);
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}
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else
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for(core::map<s16, MapBlockObject*>::Iterator
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i = m_objects.getIterator();
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i.atEnd() == false; i++)
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{
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obj->clientStep(dtime);
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MapBlockObject *obj = i.getNode()->getValue();
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DSTACK("%s: stepping object type %i", __FUNCTION_NAME,
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obj->getTypeId());
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if(server)
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{
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bool to_delete = obj->serverStep(dtime);
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if(to_delete)
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ids_to_delete.insert(obj->m_id, true);
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}
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else
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{
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obj->clientStep(dtime);
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}
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}
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}
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// Delete objects in delete queue
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for(core::map<s16, bool>::Iterator
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i = ids_to_delete.getIterator();
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i.atEnd() == false; i++)
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{
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s16 id = i.getNode()->getKey();
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DSTACK("%s: deleting objects", __FUNCTION_NAME);
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MapBlockObject *obj = m_objects[id];
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obj->removeFromScene();
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delete obj;
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m_objects.remove(id);
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// Delete objects in delete queue
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for(core::map<s16, bool>::Iterator
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i = ids_to_delete.getIterator();
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i.atEnd() == false; i++)
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{
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s16 id = i.getNode()->getKey();
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MapBlockObject *obj = m_objects[id];
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obj->removeFromScene();
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delete obj;
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m_objects.remove(id);
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}
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}
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/*
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@ -513,36 +544,42 @@ void MapBlockObjectList::step(float dtime, bool server)
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if(server == false)
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return;
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for(core::map<s16, MapBlockObject*>::Iterator
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i = m_objects.getIterator();
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i.atEnd() == false; i++)
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{
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MapBlockObject *obj = i.getNode()->getValue();
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DSTACK("%s: object wrap loop", __FUNCTION_NAME);
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v3s16 pos_i = floatToInt(obj->m_pos);
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if(m_block->isValidPosition(pos_i))
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for(core::map<s16, MapBlockObject*>::Iterator
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i = m_objects.getIterator();
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i.atEnd() == false; i++)
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{
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// No wrap
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continue;
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MapBlockObject *obj = i.getNode()->getValue();
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v3s16 pos_i = floatToInt(obj->m_pos);
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if(m_block->isValidPosition(pos_i))
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{
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// No wrap
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continue;
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}
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bool impossible = wrapObject(obj);
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if(impossible)
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{
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// No wrap
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continue;
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}
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// Restart find
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i = m_objects.getIterator();
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}
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bool impossible = wrapObject(obj);
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if(impossible)
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{
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// No wrap
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continue;
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}
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// Restart find
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i = m_objects.getIterator();
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}
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}
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bool MapBlockObjectList::wrapObject(MapBlockObject *object)
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{
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DSTACK(__FUNCTION_NAME);
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// No lock here; this is called so that the lock is already locked.
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//JMutexAutoLock lock(m_mutex);
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|
@ -11,6 +11,7 @@
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#include "serialization.h"
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#include "mapnode.h"
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#include "constants.h"
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#include "debug.h"
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enum
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{
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|
@ -670,7 +670,9 @@ void RemoteClient::SendObjectData(
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s32 sum = (s32)os.tellp() + 2 + (s32)bos.tellp();
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// break out if data too big
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if(sum > MAX_OBJECTDATA_SIZE)
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d = d_max+1;
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{
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goto skip_subsequent;
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}
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} //try
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catch(InvalidPositionException &e)
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@ -692,28 +694,7 @@ void RemoteClient::SendObjectData(
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}
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}
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#if 0
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/*
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Write objects
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*/
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// Write block count
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writeU16(buf, blockcount);
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os.write((char*)buf, 2);
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for(core::map<v3s16, MapBlock*>::Iterator
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i = blocks.getIterator();
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i.atEnd() == false; i++)
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{
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v3s16 p = i.getNode()->getKey();
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// Write blockpos
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writeV3S16(buf, p);
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os.write((char*)buf, 6);
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// Write objects
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MapBlock *block = i.getNode()->getValue();
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block->serializeObjects(os, serialization_version);
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}
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#endif
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skip_subsequent:
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// Write block count
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||||
writeU16(buf, blockcount);
|
||||
|
@ -53,6 +53,8 @@ public:
|
||||
*/
|
||||
void addBlock(u16 peer_id, v3s16 pos, u8 flags)
|
||||
{
|
||||
DSTACK(__FUNCTION_NAME);
|
||||
|
||||
JMutexAutoLock lock(m_mutex);
|
||||
|
||||
if(peer_id != 0)
|
||||
|
@ -297,7 +297,13 @@ bool UDPSocket::WaitData(int timeout_ms)
|
||||
dstream<<(int)m_handle<<": Select failed: "<<strerror(errno)<<std::endl;
|
||||
#endif
|
||||
#ifdef _WIN32
|
||||
dstream<<(int)m_handle<<": WSAGetLastError()="<<WSAGetLastError()<<std::endl;
|
||||
int e = WSAGetLastError();
|
||||
dstream<<(int)m_handle<<": WSAGetLastError()="<<e<<std::endl;
|
||||
if(e == 10004 /*=WSAEINTR*/)
|
||||
{
|
||||
dstream<<"WARNING: Ignoring WSAEINTR."<<std::endl;
|
||||
return false;
|
||||
}
|
||||
#endif
|
||||
throw SocketException("Select failed");
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user