Allow the join/leave message to be overridden by mods.

This commit is contained in:
red-001 2016-10-16 17:35:07 +01:00 committed by sfan5
parent bb225672f9
commit d10cccee31
2 changed files with 19 additions and 7 deletions

@ -42,22 +42,30 @@ end
local player_list = {} local player_list = {}
core.register_on_joinplayer(function(player) function core.send_join_message(player_name)
local player_name = player:get_player_name()
player_list[player_name] = player
if not minetest.is_singleplayer() then if not minetest.is_singleplayer() then
core.chat_send_all("*** " .. player_name .. " joined the game.") core.chat_send_all("*** " .. player_name .. " joined the game.")
end end
end) end
core.register_on_leaveplayer(function(player, timed_out) function core.send_leave_message(player_name, timed_out)
local player_name = player:get_player_name()
player_list[player_name] = nil
local announcement = "*** " .. player_name .. " left the game." local announcement = "*** " .. player_name .. " left the game."
if timed_out then if timed_out then
announcement = announcement .. " (timed out)" announcement = announcement .. " (timed out)"
end end
core.chat_send_all(announcement) core.chat_send_all(announcement)
end
core.register_on_joinplayer(function(player)
local player_name = player:get_player_name()
player_list[player_name] = player
core.send_join_message(player_name)
end)
core.register_on_leaveplayer(function(player, timed_out)
local player_name = player:get_player_name()
player_list[player_name] = nil
core.send_leave_message(player_name, timed_out)
end) end)
function core.get_connected_players() function core.get_connected_players()

@ -3071,6 +3071,10 @@ These functions return the leftover itemstack.
* Replaces definition of a builtin hud element * Replaces definition of a builtin hud element
* `name`: `"breath"` or `"health"` * `name`: `"breath"` or `"health"`
* `hud_definition`: definition to replace builtin definition * `hud_definition`: definition to replace builtin definition
* `minetest.send_join_message(player_name)`
* Can be overridden by mods to change the join message
* `minetest.send_leave_message(player_name, timed_out)`
* Can be overridden by mods to change the leave message
* `minetest.hash_node_position({x=,y=,z=})`: returns an 48-bit integer * `minetest.hash_node_position({x=,y=,z=})`: returns an 48-bit integer
* Gives a unique hash number for a node position (16+16+16=48bit) * Gives a unique hash number for a node position (16+16+16=48bit)
* `minetest.get_position_from_hash(hash)`: returns a position * `minetest.get_position_from_hash(hash)`: returns a position