Fix incorrect formspec-tooltip doc, add detail in 'floodable' & 'on_flood' docs (#5660)

* Fix incorrect formspec tooltip documentation

* Improve `floodable` and `on_flood` documentation.

The original documentation did not specify that liquids should not themselves be floodable. This is probably something that should be mentioned.
This commit is contained in:
Bluebird 2017-04-27 04:49:07 -05:00 committed by Loïc Blot
parent 1670bc7366
commit d130e1fdc0

@ -1580,7 +1580,7 @@ examples.
* Sets default background color of tooltips * Sets default background color of tooltips
* Sets default font color of tooltips * Sets default font color of tooltips
#### `tooltip[<gui_element_name>;<tooltip_text>;<bgcolor>,<fontcolor>]` #### `tooltip[<gui_element_name>;<tooltip_text>;<bgcolor>;<fontcolor>]`
* Adds tooltip for an element * Adds tooltip for an element
* `<bgcolor>` tooltip background color as `ColorString` (optional) * `<bgcolor>` tooltip background color as `ColorString` (optional)
* `<fontcolor>` tooltip font color as `ColorString` (optional) * `<fontcolor>` tooltip font color as `ColorString` (optional)
@ -3942,7 +3942,9 @@ Definition tables
diggable = true, -- If false, can never be dug diggable = true, -- If false, can never be dug
climbable = false, -- If true, can be climbed on (ladder) climbable = false, -- If true, can be climbed on (ladder)
buildable_to = false, -- If true, placed nodes can replace this node buildable_to = false, -- If true, placed nodes can replace this node
floodable = false, -- If true, liquids flow into and replace this node floodable = false, --[[
^ If true, liquids flow into and replace this node.
^ Warning: making a liquid node 'floodable' does not work and may cause problems. ]]
liquidtype = "none", -- "none"/"source"/"flowing" liquidtype = "none", -- "none"/"source"/"flowing"
liquid_alternative_flowing = "", -- Flowing version of source liquid liquid_alternative_flowing = "", -- Flowing version of source liquid
liquid_alternative_source = "", -- Source version of flowing liquid liquid_alternative_source = "", -- Source version of flowing liquid
@ -4009,7 +4011,8 @@ Definition tables
^ node placement (i.e. schematics and VoxelManip) or air nodes. If ^ node placement (i.e. schematics and VoxelManip) or air nodes. If
^ return true the node is not flooded, but on_flood callback will ^ return true the node is not flooded, but on_flood callback will
^ most likely be called over and over again every liquid update ^ most likely be called over and over again every liquid update
^ interval. Default: nil ]] ^ interval. Default: nil.
^ Warning: making a liquid node 'floodable' does not work and may cause problems. ]]
after_place_node = func(pos, placer, itemstack, pointed_thing) --[[ after_place_node = func(pos, placer, itemstack, pointed_thing) --[[
^ Called after constructing node when node was placed using ^ Called after constructing node when node was placed using