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Store MapEditEvent
blocks in a vector (#13071)
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5c248c2d7d
commit
d13b12b791
@ -725,9 +725,7 @@ void *EmergeThread::run()
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if (!modified_blocks.empty()) {
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MapEditEvent event;
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event.type = MEET_OTHER;
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for (const auto &pair : modified_blocks) {
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event.modified_blocks.insert(pair.first);
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}
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event.setModifiedBlocks(modified_blocks);
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MutexAutoLock envlock(m_server->m_env_mutex);
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m_map->dispatchEvent(event);
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}
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15
src/map.cpp
15
src/map.cpp
@ -262,10 +262,7 @@ bool Map::addNodeWithEvent(v3s16 p, MapNode n, bool remove_metadata)
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std::map<v3s16, MapBlock*> modified_blocks;
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addNodeAndUpdate(p, n, modified_blocks, remove_metadata);
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// Copy modified_blocks to event
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for (auto &modified_block : modified_blocks) {
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event.modified_blocks.insert(modified_block.first);
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}
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event.setModifiedBlocks(modified_blocks);
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}
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catch(InvalidPositionException &e){
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succeeded = false;
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@ -287,10 +284,7 @@ bool Map::removeNodeWithEvent(v3s16 p)
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std::map<v3s16, MapBlock*> modified_blocks;
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removeNodeAndUpdate(p, modified_blocks);
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// Copy modified_blocks to event
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for (auto &modified_block : modified_blocks) {
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event.modified_blocks.insert(modified_block.first);
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}
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event.setModifiedBlocks(modified_blocks);
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}
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catch(InvalidPositionException &e){
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succeeded = false;
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@ -1873,10 +1867,7 @@ MapBlock* ServerMap::loadBlock(v3s16 blockpos)
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//Modified lighting, send event
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MapEditEvent event;
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event.type = MEET_OTHER;
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std::map<v3s16, MapBlock *>::iterator it;
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for (it = modified_blocks.begin();
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it != modified_blocks.end(); ++it)
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event.modified_blocks.insert(it->first);
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event.setModifiedBlocks(modified_blocks);
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dispatchEvent(event);
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}
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}
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13
src/map.h
13
src/map.h
@ -74,7 +74,7 @@ struct MapEditEvent
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MapEditEventType type = MEET_OTHER;
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v3s16 p;
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MapNode n = CONTENT_AIR;
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std::set<v3s16> modified_blocks;
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std::vector<v3s16> modified_blocks; // Represents a set
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bool is_private_change = false;
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MapEditEvent() = default;
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@ -82,8 +82,17 @@ struct MapEditEvent
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// Sets the event's position and marks the block as modified.
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void setPositionModified(v3s16 pos)
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{
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assert(modified_blocks.empty()); // only meant for initialization (once)
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p = pos;
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modified_blocks.insert(getNodeBlockPos(pos));
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modified_blocks.push_back(getNodeBlockPos(pos));
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}
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void setModifiedBlocks(const std::map<v3s16, MapBlock *> blocks)
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{
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assert(modified_blocks.empty()); // only meant for initialization (once)
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modified_blocks.reserve(blocks.size());
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for (const auto &block : blocks)
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modified_blocks.push_back(block.first);
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}
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VoxelArea getArea() const
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@ -273,8 +273,7 @@ void Schematic::placeOnMap(ServerMap *map, v3s16 p, u32 flags,
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//// Create & dispatch map modification events to observers
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MapEditEvent event;
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event.type = MEET_OTHER;
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for (it = modified_blocks.begin(); it != modified_blocks.end(); ++it)
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event.modified_blocks.insert(it->first);
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event.setModifiedBlocks(modified_blocks);
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map->dispatchEvent(event);
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}
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@ -137,8 +137,7 @@ treegen::error spawn_ltree(ServerMap *map, v3s16 p0,
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// Send a MEET_OTHER event
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MapEditEvent event;
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event.type = MEET_OTHER;
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for (auto &modified_block : modified_blocks)
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event.modified_blocks.insert(modified_block.first);
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event.setModifiedBlocks(modified_blocks);
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map->dispatchEvent(event);
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return SUCCESS;
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}
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@ -1131,8 +1131,7 @@ int ModApiEnvMod::l_fix_light(lua_State *L)
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if (!modified_blocks.empty()) {
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MapEditEvent event;
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event.type = MEET_OTHER;
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for (auto &modified_block : modified_blocks)
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event.modified_blocks.insert(modified_block.first);
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event.setModifiedBlocks(modified_blocks);
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map.dispatchEvent(event);
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}
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@ -1238,7 +1237,7 @@ int ModApiEnvMod::l_delete_area(lua_State *L)
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v3s16 bp(x, y, z);
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if (map.deleteBlock(bp)) {
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env->setStaticForActiveObjectsInBlock(bp, false);
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event.modified_blocks.insert(bp);
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event.modified_blocks.push_back(bp);
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} else {
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success = false;
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}
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@ -128,8 +128,7 @@ int LuaVoxelManip::l_write_to_map(lua_State *L)
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MapEditEvent event;
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event.type = MEET_OTHER;
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for (const auto &it : modified_blocks)
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event.modified_blocks.insert(it.first);
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event.setModifiedBlocks(modified_blocks);
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map->dispatchEvent(event);
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return 0;
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@ -699,9 +699,7 @@ void Server::AsyncRunStep(bool initial_step)
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if (!modified_blocks.empty()) {
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MapEditEvent event;
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event.type = MEET_OTHER;
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for (const auto &pair : modified_blocks) {
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event.modified_blocks.insert(pair.first);
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}
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event.setModifiedBlocks(modified_blocks);
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m_env->getMap().dispatchEvent(event);
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}
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}
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