Switch MapBlock compression to zstd (#10788)

* Add zstd support.
* Rearrange serialization order
* Compress entire mapblock

Co-authored-by: sfan5 <sfan5@live.de>
This commit is contained in:
lhofhansl 2021-08-31 17:32:31 -07:00 committed by GitHub
parent beac4a2c98
commit d1624a5521
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
24 changed files with 494 additions and 152 deletions

@ -227,7 +227,7 @@ jobs:
env:
VCPKG_VERSION: 0bf3923f9fab4001c00f0f429682a0853b5749e0
# 2020.11
vcpkg_packages: irrlicht zlib curl[winssl] openal-soft libvorbis libogg sqlite3 freetype luajit
vcpkg_packages: irrlicht zlib zstd curl[winssl] openal-soft libvorbis libogg sqlite3 freetype luajit
strategy:
fail-fast: false
matrix:

@ -34,7 +34,7 @@ jobs:
- uses: actions/checkout@v2
- name: Install deps
run: |
pkgs=(cmake freetype gettext gmp hiredis jpeg jsoncpp leveldb libogg libpng libvorbis luajit)
pkgs=(cmake freetype gettext gmp hiredis jpeg jsoncpp leveldb libogg libpng libvorbis luajit zstd)
brew update
brew install ${pkgs[@]}
brew unlink $(brew ls --formula)

@ -17,7 +17,7 @@ variables:
stage: build
before_script:
- apt-get update
- apt-get -y install build-essential git cmake libpng-dev libjpeg-dev libxxf86vm-dev libgl1-mesa-dev libsqlite3-dev libleveldb-dev libogg-dev libvorbis-dev libopenal-dev libcurl4-gnutls-dev libfreetype6-dev zlib1g-dev libgmp-dev libjsoncpp-dev
- apt-get -y install build-essential git cmake libpng-dev libjpeg-dev libxxf86vm-dev libgl1-mesa-dev libsqlite3-dev libleveldb-dev libogg-dev libvorbis-dev libopenal-dev libcurl4-gnutls-dev libfreetype6-dev zlib1g-dev libgmp-dev libjsoncpp-dev libzstd-dev
script:
- git clone https://github.com/minetest/irrlicht -b $IRRLICHT_TAG lib/irrlichtmt
- mkdir cmakebuild
@ -187,7 +187,7 @@ build:fedora-28:
extends: .build_template
image: fedora:28
before_script:
- dnf -y install make git gcc gcc-c++ kernel-devel cmake libjpeg-devel libpng-devel libcurl-devel openal-soft-devel libvorbis-devel libXxf86vm-devel libogg-devel freetype-devel mesa-libGL-devel zlib-devel jsoncpp-devel gmp-devel sqlite-devel luajit-devel leveldb-devel ncurses-devel spatialindex-devel
- dnf -y install make git gcc gcc-c++ kernel-devel cmake libjpeg-devel libpng-devel libcurl-devel openal-soft-devel libvorbis-devel libXxf86vm-devel libogg-devel freetype-devel mesa-libGL-devel zlib-devel jsoncpp-devel gmp-devel sqlite-devel luajit-devel leveldb-devel ncurses-devel spatialindex-devel libzstd-devel
##
## MinGW for Windows

@ -20,7 +20,7 @@ COPY textures /usr/src/minetest/textures
WORKDIR /usr/src/minetest
RUN apk add --no-cache git build-base cmake sqlite-dev curl-dev zlib-dev \
RUN apk add --no-cache git build-base cmake sqlite-dev curl-dev zlib-dev zstd-dev \
gmp-dev jsoncpp-dev postgresql-dev ninja luajit-dev ca-certificates && \
git clone --depth=1 -b ${MINETEST_GAME_VERSION} https://github.com/minetest/minetest_game.git ./games/minetest_game && \
rm -fr ./games/minetest_game/.git

@ -57,6 +57,11 @@ LOCAL_MODULE := Vorbis
LOCAL_SRC_FILES := deps/Android/Vorbis/${NDK_TOOLCHAIN_VERSION}/$(APP_ABI)/libvorbis.a
include $(PREBUILT_STATIC_LIBRARY)
include $(CLEAR_VARS)
LOCAL_MODULE := Zstd
LOCAL_SRC_FILES := deps/Android/Zstd/${NDK_TOOLCHAIN_VERSION}/$(APP_ABI)/libzstd.a
include $(PREBUILT_STATIC_LIBRARY)
include $(CLEAR_VARS)
LOCAL_MODULE := Minetest
@ -101,7 +106,8 @@ LOCAL_C_INCLUDES := \
deps/Android/LuaJIT/src \
deps/Android/OpenAL-Soft/include \
deps/Android/sqlite \
deps/Android/Vorbis/include
deps/Android/Vorbis/include \
deps/Android/Zstd/include
LOCAL_SRC_FILES := \
$(wildcard ../../src/client/*.cpp) \
@ -201,7 +207,7 @@ LOCAL_SRC_FILES += \
# SQLite3
LOCAL_SRC_FILES += deps/Android/sqlite/sqlite3.c
LOCAL_STATIC_LIBRARIES += Curl Freetype Irrlicht OpenAL mbedTLS mbedx509 mbedcrypto Vorbis LuaJIT GetText android_native_app_glue $(PROFILER_LIBS) #LevelDB
LOCAL_STATIC_LIBRARIES += Curl Freetype Irrlicht OpenAL mbedTLS mbedx509 mbedcrypto Vorbis LuaJIT GetText Zstd android_native_app_glue $(PROFILER_LIBS) #LevelDB
LOCAL_LDLIBS := -lEGL -lGLESv1_CM -lGLESv2 -landroid -lOpenSLES

@ -1100,11 +1100,10 @@ full_block_send_enable_min_time_from_building (Delay in sending blocks after bui
# client number.
max_packets_per_iteration (Max. packets per iteration) int 1024
# ZLib compression level to use when sending mapblocks to the client.
# -1 - Zlib's default compression level
# 0 - no compresson, fastest
# Compression level to use when sending mapblocks to the client.
# -1 - use default compression level
# 0 - least compresson, fastest
# 9 - best compression, slowest
# (levels 1-3 use Zlib's "fast" method, 4-9 use the normal method)
map_compression_level_net (Map Compression Level for Network Transfer) int -1 -1 9
[*Game]
@ -1303,12 +1302,11 @@ max_objects_per_block (Maximum objects per block) int 64
# See https://www.sqlite.org/pragma.html#pragma_synchronous
sqlite_synchronous (Synchronous SQLite) enum 2 0,1,2
# ZLib compression level to use when saving mapblocks to disk.
# -1 - Zlib's default compression level
# 0 - no compresson, fastest
# Compression level to use when saving mapblocks to disk.
# -1 - use default compression level
# 0 - least compresson, fastest
# 9 - best compression, slowest
# (levels 1-3 use Zlib's "fast" method, 4-9 use the normal method)
map_compression_level_disk (Map Compression Level for Disk Storage) int 3 -1 9
map_compression_level_disk (Map Compression Level for Disk Storage) int -1 -1 9
# Length of a server tick and the interval at which objects are generally updated over
# network.

@ -0,0 +1,9 @@
mark_as_advanced(ZSTD_LIBRARY ZSTD_INCLUDE_DIR)
find_path(ZSTD_INCLUDE_DIR NAMES zstd.h)
find_library(ZSTD_LIBRARY NAMES zstd)
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(Zstd DEFAULT_MSG ZSTD_LIBRARY ZSTD_INCLUDE_DIR)

@ -1,5 +1,5 @@
=============================
Minetest World Format 22...27
Minetest World Format 22...29
=============================
This applies to a world format carrying the block serialization version
@ -8,6 +8,7 @@ This applies to a world format carrying the block serialization version
- 0.4.0 (23)
- 24 was never released as stable and existed for ~2 days
- 27 was added in 0.4.15-dev
- 29 was added in 5.5.0-dev
The block serialization version does not fully specify every aspect of this
format; if compliance with this format is to be checked, it needs to be
@ -281,6 +282,8 @@ MapBlock serialization format
NOTE: Byte order is MSB first (big-endian).
NOTE: Zlib data is in such a format that Python's zlib at least can
directly decompress.
NOTE: Since version 29 zstd is used instead of zlib. In addition the entire
block is first serialized and then compressed (except the version byte).
u8 version
- map format version number, see serialisation.h for the latest number
@ -324,6 +327,20 @@ u16 lighting_complete
then Minetest will correct lighting in the day light bank when
the block at (1, 0, 0) is also loaded.
if map format version >= 29:
u32 timestamp
- Timestamp when last saved, as seconds from starting the game.
- 0xffffffff = invalid/unknown timestamp, nothing should be done with the time
difference when loaded
u16 num_name_id_mappings
foreach num_name_id_mappings
u16 id
u16 name_len
u8[name_len] name
if map format version < 29:
-- Nothing right here, timpstamp and node id mappings are serialized later
u8 content_width
- Number of bytes in the content (param0) fields of nodes
if map format version <= 23:
@ -335,7 +352,7 @@ u8 params_width
- Number of bytes used for parameters per node
- Always 2
zlib-compressed node data:
node data (zlib-compressed if version < 29):
if content_width == 1:
- content:
u8[4096]: param0 fields
@ -348,9 +365,9 @@ if content_width == 2:
u8[4096]: param2 fields
- The location of a node in each of those arrays is (z*16*16 + y*16 + x).
zlib-compressed node metadata list
node metadata list (zlib-compressed if version < 29):
- content:
if map format version <= 22:
if map format version <= 22:
u16 version (=1)
u16 count of metadata
foreach count:
@ -358,7 +375,7 @@ if map format version <= 22:
u16 type_id
u16 content_size
u8[content_size] content of metadata. Format depends on type_id, see below.
if map format version >= 23:
if map format version >= 23:
u8 version -- Note: type was u16 for map format version <= 22
-- = 1 for map format version < 28
-- = 2 since map format version 28
@ -403,17 +420,15 @@ foreach static_object_count:
u16 data_size
u8[data_size] data
u32 timestamp
- Timestamp when last saved, as seconds from starting the game.
- 0xffffffff = invalid/unknown timestamp, nothing should be done with the time
difference when loaded
if map format version < 29:
u32 timestamp
- Same meaning as the timestamp further up
u8 name-id-mapping version
- Always 0
u8 name-id-mapping version
- Always 0
u16 num_name_id_mappings
foreach num_name_id_mappings
u16 num_name_id_mappings
foreach num_name_id_mappings
u16 id
u16 name_len
u8[name_len] name

@ -3,7 +3,7 @@ Priority: extra
Standards-Version: 3.6.2
Package: minetest-staging
Version: 5.4.0-DATEPLACEHOLDER
Depends: libc6, libcurl3-gnutls, libfreetype6, libgl1, JPEG_PLACEHOLDER, JSONCPP_PLACEHOLDER, LEVELDB_PLACEHOLDER, libopenal1, libpng16-16, libsqlite3-0, libstdc++6, libvorbisfile3, libx11-6, libxxf86vm1, zlib1g
Depends: libc6, libcurl3-gnutls, libfreetype6, libgl1, JPEG_PLACEHOLDER, JSONCPP_PLACEHOLDER, LEVELDB_PLACEHOLDER, libopenal1, libpng16-16, libsqlite3-0, libstdc++6, libvorbisfile3, libx11-6, libxxf86vm1, libzstd1, zlib1g
Maintainer: Loic Blot <loic.blot@unix-experience.fr>
Homepage: https://www.minetest.net/
Vcs-Git: https://github.com/minetest/minetest.git

@ -271,9 +271,13 @@ if(WIN32)
find_path(ZLIB_INCLUDE_DIR "zlib.h" DOC "Zlib include directory")
find_library(ZLIB_LIBRARIES "zlib" DOC "Path to zlib library")
find_path(ZSTD_INCLUDE_DIR "zstd.h" DOC "Zstd include directory")
find_library(ZSTD_LIBRARY "zstd" DOC "Path to zstd library")
# Dll's are automatically copied to the output directory by vcpkg when VCPKG_APPLOCAL_DEPS=ON
if(NOT VCPKG_APPLOCAL_DEPS)
find_file(ZLIB_DLL NAMES "zlib.dll" "zlib1.dll" DOC "Path to zlib.dll for installation (optional)")
find_file(ZSTD_DLL NAMES "zstd.dll" DOC "Path to zstd.dll for installation (optional)")
if(ENABLE_SOUND)
set(OPENAL_DLL "" CACHE FILEPATH "Path to OpenAL32.dll for installation (optional)")
set(OGG_DLL "" CACHE FILEPATH "Path to libogg.dll for installation (optional)")
@ -296,6 +300,7 @@ else()
endif()
find_package(ZLIB REQUIRED)
find_package(Zstd REQUIRED)
set(PLATFORM_LIBS -lpthread ${CMAKE_DL_LIBS})
if(APPLE)
set(PLATFORM_LIBS "-framework CoreFoundation" ${PLATFORM_LIBS})
@ -486,6 +491,7 @@ include_directories(
${PROJECT_BINARY_DIR}
${PROJECT_SOURCE_DIR}
${ZLIB_INCLUDE_DIR}
${ZSTD_INCLUDE_DIR}
${SOUND_INCLUDE_DIRS}
${SQLITE3_INCLUDE_DIR}
${LUA_INCLUDE_DIR}
@ -521,6 +527,7 @@ if(BUILD_CLIENT)
${PROJECT_NAME}
${ZLIB_LIBRARIES}
IrrlichtMt::IrrlichtMt
${ZSTD_LIBRARY}
${X11_LIBRARIES}
${SOUND_LIBRARIES}
${SQLITE3_LIBRARY}
@ -605,6 +612,7 @@ if(BUILD_SERVER)
target_link_libraries(
${PROJECT_NAME}server
${ZLIB_LIBRARIES}
${ZSTD_LIBRARY}
${SQLITE3_LIBRARY}
${JSON_LIBRARY}
${LUA_LIBRARY}
@ -821,6 +829,9 @@ if(WIN32)
if(ZLIB_DLL)
install(FILES ${ZLIB_DLL} DESTINATION ${BINDIR})
endif()
if(ZSTD_DLL)
install(FILES ${ZSTD_DLL} DESTINATION ${BINDIR})
endif()
if(BUILD_CLIENT AND FREETYPE_DLL)
install(FILES ${FREETYPE_DLL} DESTINATION ${BINDIR})
endif()

@ -398,7 +398,7 @@ void set_default_settings()
settings->setDefault("chat_message_limit_per_10sec", "8.0");
settings->setDefault("chat_message_limit_trigger_kick", "50");
settings->setDefault("sqlite_synchronous", "2");
settings->setDefault("map_compression_level_disk", "3");
settings->setDefault("map_compression_level_disk", "-1");
settings->setDefault("map_compression_level_net", "-1");
settings->setDefault("full_block_send_enable_min_time_from_building", "2.0");
settings->setDefault("dedicated_server_step", "0.09");
@ -484,7 +484,7 @@ void set_default_settings()
settings->setDefault("max_objects_per_block", "20");
settings->setDefault("sqlite_synchronous", "1");
settings->setDefault("map_compression_level_disk", "-1");
settings->setDefault("map_compression_level_net", "3");
settings->setDefault("map_compression_level_net", "-1");
settings->setDefault("server_map_save_interval", "15");
settings->setDefault("client_mapblock_limit", "1000");
settings->setDefault("active_block_range", "2");

@ -38,6 +38,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "player.h"
#include "porting.h"
#include "network/socket.h"
#include "mapblock.h"
#if USE_CURSES
#include "terminal_chat_console.h"
#endif
@ -111,6 +112,7 @@ static bool determine_subgame(GameParams *game_params);
static bool run_dedicated_server(const GameParams &game_params, const Settings &cmd_args);
static bool migrate_map_database(const GameParams &game_params, const Settings &cmd_args);
static bool recompress_map_database(const GameParams &game_params, const Settings &cmd_args, const Address &addr);
/**********************************************************************/
@ -302,6 +304,8 @@ static void set_allowed_options(OptionList *allowed_options)
_("Migrate from current auth backend to another (Only works when using minetestserver or with --server)"))));
allowed_options->insert(std::make_pair("terminal", ValueSpec(VALUETYPE_FLAG,
_("Feature an interactive terminal (Only works when using minetestserver or with --server)"))));
allowed_options->insert(std::make_pair("recompress", ValueSpec(VALUETYPE_FLAG,
_("Recompress the blocks of the given map database."))));
#ifndef SERVER
allowed_options->insert(std::make_pair("speedtests", ValueSpec(VALUETYPE_FLAG,
_("Run speed tests"))));
@ -875,7 +879,7 @@ static bool run_dedicated_server(const GameParams &game_params, const Settings &
return false;
}
// Database migration
// Database migration/compression
if (cmd_args.exists("migrate"))
return migrate_map_database(game_params, cmd_args);
@ -885,6 +889,9 @@ static bool run_dedicated_server(const GameParams &game_params, const Settings &
if (cmd_args.exists("migrate-auth"))
return ServerEnvironment::migrateAuthDatabase(game_params, cmd_args);
if (cmd_args.getFlag("recompress"))
return recompress_map_database(game_params, cmd_args, bind_addr);
if (cmd_args.exists("terminal")) {
#if USE_CURSES
bool name_ok = true;
@ -1034,3 +1041,67 @@ static bool migrate_map_database(const GameParams &game_params, const Settings &
return true;
}
static bool recompress_map_database(const GameParams &game_params, const Settings &cmd_args, const Address &addr)
{
Settings world_mt;
const std::string world_mt_path = game_params.world_path + DIR_DELIM + "world.mt";
if (!world_mt.readConfigFile(world_mt_path.c_str())) {
errorstream << "Cannot read world.mt at " << world_mt_path << std::endl;
return false;
}
const std::string &backend = world_mt.get("backend");
Server server(game_params.world_path, game_params.game_spec, false, addr, false);
MapDatabase *db = ServerMap::createDatabase(backend, game_params.world_path, world_mt);
u32 count = 0;
u64 last_update_time = 0;
bool &kill = *porting::signal_handler_killstatus();
const u8 serialize_as_ver = SER_FMT_VER_HIGHEST_WRITE;
// This is ok because the server doesn't actually run
std::vector<v3s16> blocks;
db->listAllLoadableBlocks(blocks);
db->beginSave();
std::istringstream iss(std::ios_base::binary);
std::ostringstream oss(std::ios_base::binary);
for (auto it = blocks.begin(); it != blocks.end(); ++it) {
if (kill) return false;
std::string data;
db->loadBlock(*it, &data);
if (data.empty()) {
errorstream << "Failed to load block " << PP(*it) << std::endl;
return false;
}
iss.str(data);
iss.clear();
MapBlock mb(nullptr, v3s16(0,0,0), &server);
u8 ver = readU8(iss);
mb.deSerialize(iss, ver, true);
oss.str("");
oss.clear();
writeU8(oss, serialize_as_ver);
mb.serialize(oss, serialize_as_ver, true, -1);
db->saveBlock(*it, oss.str());
count++;
if (count % 0xFF == 0 && porting::getTimeS() - last_update_time >= 1) {
std::cerr << " Recompressed " << count << " blocks, "
<< (100.0f * count / blocks.size()) << "% completed.\r";
db->endSave();
db->beginSave();
last_update_time = porting::getTimeS();
}
}
std::cerr << std::endl;
db->endSave();
actionstream << "Done, " << count << " blocks were recompressed." << std::endl;
return true;
}

@ -355,7 +355,7 @@ static void correctBlockNodeIds(const NameIdMapping *nimap, MapNode *nodes,
}
}
void MapBlock::serialize(std::ostream &os, u8 version, bool disk, int compression_level)
void MapBlock::serialize(std::ostream &os_compressed, u8 version, bool disk, int compression_level)
{
if(!ser_ver_supported(version))
throw VersionMismatchException("ERROR: MapBlock format not supported");
@ -365,6 +365,9 @@ void MapBlock::serialize(std::ostream &os, u8 version, bool disk, int compressio
FATAL_ERROR_IF(version < SER_FMT_VER_LOWEST_WRITE, "Serialisation version error");
std::ostringstream os_raw(std::ios_base::binary);
std::ostream &os = version >= 29 ? os_raw : os_compressed;
// First byte
u8 flags = 0;
if(is_underground)
@ -382,37 +385,52 @@ void MapBlock::serialize(std::ostream &os, u8 version, bool disk, int compressio
Bulk node data
*/
NameIdMapping nimap;
SharedBuffer<u8> buf;
const u8 content_width = 2;
const u8 params_width = 2;
if(disk)
{
MapNode *tmp_nodes = new MapNode[nodecount];
for(u32 i=0; i<nodecount; i++)
tmp_nodes[i] = data[i];
memcpy(tmp_nodes, data, nodecount * sizeof(MapNode));
getBlockNodeIdMapping(&nimap, tmp_nodes, m_gamedef->ndef());
u8 content_width = 2;
u8 params_width = 2;
writeU8(os, content_width);
writeU8(os, params_width);
MapNode::serializeBulk(os, version, tmp_nodes, nodecount,
content_width, params_width, compression_level);
buf = MapNode::serializeBulk(version, tmp_nodes, nodecount,
content_width, params_width);
delete[] tmp_nodes;
// write timestamp and node/id mapping first
if (version >= 29) {
writeU32(os, getTimestamp());
nimap.serialize(os);
}
}
else
{
u8 content_width = 2;
u8 params_width = 2;
buf = MapNode::serializeBulk(version, data, nodecount,
content_width, params_width);
}
writeU8(os, content_width);
writeU8(os, params_width);
MapNode::serializeBulk(os, version, data, nodecount,
content_width, params_width, compression_level);
if (version >= 29) {
os.write(reinterpret_cast<char*>(*buf), buf.getSize());
} else {
// prior to 29 node data was compressed individually
compress(buf, os, version, compression_level);
}
/*
Node metadata
*/
std::ostringstream oss(std::ios_base::binary);
m_node_metadata.serialize(oss, version, disk);
compressZlib(oss.str(), os, compression_level);
if (version >= 29) {
m_node_metadata.serialize(os, version, disk);
} else {
// use os_raw from above to avoid allocating another stream object
m_node_metadata.serialize(os_raw, version, disk);
// prior to 29 node data was compressed individually
compress(os_raw.str(), os, version, compression_level);
}
/*
Data that goes to disk, but not the network
@ -427,17 +445,24 @@ void MapBlock::serialize(std::ostream &os, u8 version, bool disk, int compressio
// Static objects
m_static_objects.serialize(os);
if(version < 29){
// Timestamp
writeU32(os, getTimestamp());
// Write block-specific node definition id mapping
nimap.serialize(os);
}
if(version >= 25){
// Node timers
m_node_timers.serialize(os, version);
}
}
if (version >= 29) {
// now compress the whole thing
compress(os_raw.str(), os_compressed, version, compression_level);
}
}
void MapBlock::serializeNetworkSpecific(std::ostream &os)
@ -449,7 +474,7 @@ void MapBlock::serializeNetworkSpecific(std::ostream &os)
writeU8(os, 2); // version
}
void MapBlock::deSerialize(std::istream &is, u8 version, bool disk)
void MapBlock::deSerialize(std::istream &in_compressed, u8 version, bool disk)
{
if(!ser_ver_supported(version))
throw VersionMismatchException("ERROR: MapBlock format not supported");
@ -460,10 +485,16 @@ void MapBlock::deSerialize(std::istream &is, u8 version, bool disk)
if(version <= 21)
{
deSerialize_pre22(is, version, disk);
deSerialize_pre22(in_compressed, version, disk);
return;
}
// Decompress the whole block (version >= 29)
std::stringstream in_raw(std::ios_base::binary | std::ios_base::in | std::ios_base::out);
if (version >= 29)
decompress(in_compressed, in_raw, version);
std::istream &is = version >= 29 ? in_raw : in_compressed;
u8 flags = readU8(is);
is_underground = (flags & 0x01) != 0;
m_day_night_differs = (flags & 0x02) != 0;
@ -473,9 +504,20 @@ void MapBlock::deSerialize(std::istream &is, u8 version, bool disk)
m_lighting_complete = readU16(is);
m_generated = (flags & 0x08) == 0;
/*
Bulk node data
*/
NameIdMapping nimap;
if (disk && version >= 29) {
// Timestamp
TRACESTREAM(<<"MapBlock::deSerialize "<<PP(getPos())
<<": Timestamp"<<std::endl);
setTimestampNoChangedFlag(readU32(is));
m_disk_timestamp = m_timestamp;
// Node/id mapping
TRACESTREAM(<<"MapBlock::deSerialize "<<PP(getPos())
<<": NameIdMapping"<<std::endl);
nimap.deSerialize(is);
}
TRACESTREAM(<<"MapBlock::deSerialize "<<PP(getPos())
<<": Bulk node data"<<std::endl);
u8 content_width = readU8(is);
@ -484,23 +526,37 @@ void MapBlock::deSerialize(std::istream &is, u8 version, bool disk)
throw SerializationError("MapBlock::deSerialize(): invalid content_width");
if(params_width != 2)
throw SerializationError("MapBlock::deSerialize(): invalid params_width");
/*
Bulk node data
*/
if (version >= 29) {
MapNode::deSerializeBulk(is, version, data, nodecount,
content_width, params_width);
} else {
// use in_raw from above to avoid allocating another stream object
decompress(is, in_raw, version);
MapNode::deSerializeBulk(in_raw, version, data, nodecount,
content_width, params_width);
}
/*
NodeMetadata
*/
TRACESTREAM(<<"MapBlock::deSerialize "<<PP(getPos())
<<": Node metadata"<<std::endl);
// Ignore errors
if (version >= 29) {
m_node_metadata.deSerialize(is, m_gamedef->idef());
} else {
try {
std::ostringstream oss(std::ios_base::binary);
decompressZlib(is, oss);
std::istringstream iss(oss.str(), std::ios_base::binary);
// reuse in_raw
in_raw.str("");
in_raw.clear();
decompress(is, in_raw, version);
if (version >= 23)
m_node_metadata.deSerialize(iss, m_gamedef->idef());
m_node_metadata.deSerialize(in_raw, m_gamedef->idef());
else
content_nodemeta_deserialize_legacy(iss,
content_nodemeta_deserialize_legacy(in_raw,
&m_node_metadata, &m_node_timers,
m_gamedef->idef());
} catch(SerializationError &e) {
@ -508,6 +564,7 @@ void MapBlock::deSerialize(std::istream &is, u8 version, bool disk)
<<" while deserializing node metadata at ("
<<PP(getPos())<<": "<<e.what()<<std::endl;
}
}
/*
Data that is only on disk
@ -530,17 +587,20 @@ void MapBlock::deSerialize(std::istream &is, u8 version, bool disk)
<<": Static objects"<<std::endl);
m_static_objects.deSerialize(is);
if(version < 29) {
// Timestamp
TRACESTREAM(<<"MapBlock::deSerialize "<<PP(getPos())
<<": Timestamp"<<std::endl);
setTimestampNoChangedFlag(readU32(is));
m_disk_timestamp = m_timestamp;
// Dynamically re-set ids based on node names
// Node/id mapping
TRACESTREAM(<<"MapBlock::deSerialize "<<PP(getPos())
<<": NameIdMapping"<<std::endl);
NameIdMapping nimap;
nimap.deSerialize(is);
}
// Dynamically re-set ids based on node names
correctBlockNodeIds(&nimap, data, m_gamedef);
if(version >= 25){

@ -473,7 +473,7 @@ public:
// These don't write or read version by itself
// Set disk to true for on-disk format, false for over-the-network format
// Precondition: version >= SER_FMT_VER_LOWEST_WRITE
void serialize(std::ostream &os, u8 version, bool disk, int compression_level);
void serialize(std::ostream &result, u8 version, bool disk, int compression_level);
// If disk == true: In addition to doing other things, will add
// unknown blocks from id-name mapping to wndef
void deSerialize(std::istream &is, u8 version, bool disk);

@ -339,7 +339,9 @@ bool Schematic::deserializeFromMts(std::istream *is)
delete []schemdata;
schemdata = new MapNode[nodecount];
MapNode::deSerializeBulk(ss, SER_FMT_VER_HIGHEST_READ, schemdata,
std::stringstream d_ss(std::ios_base::binary | std::ios_base::in | std::ios_base::out);
decompress(ss, d_ss, MTSCHEM_MAPNODE_SER_FMT_VER);
MapNode::deSerializeBulk(d_ss, MTSCHEM_MAPNODE_SER_FMT_VER, schemdata,
nodecount, 2, 2);
// Fix probability values for nodes that were ignore; removed in v2
@ -384,8 +386,9 @@ bool Schematic::serializeToMts(std::ostream *os) const
}
// compressed bulk node data
MapNode::serializeBulk(ss, SER_FMT_VER_HIGHEST_WRITE,
schemdata, size.X * size.Y * size.Z, 2, 2, -1);
SharedBuffer<u8> buf = MapNode::serializeBulk(MTSCHEM_MAPNODE_SER_FMT_VER,
schemdata, size.X * size.Y * size.Z, 2, 2);
compress(buf, ss, MTSCHEM_MAPNODE_SER_FMT_VER);
return true;
}

@ -70,6 +70,7 @@ class Server;
#define MTSCHEM_FILE_SIGNATURE 0x4d54534d // 'MTSM'
#define MTSCHEM_FILE_VER_HIGHEST_READ 4
#define MTSCHEM_FILE_VER_HIGHEST_WRITE 4
#define MTSCHEM_MAPNODE_SER_FMT_VER 28 // Fixed serialization version for schematics since these still need to use Zlib
#define MTSCHEM_PROB_MASK 0x7F

@ -730,9 +730,10 @@ void MapNode::deSerialize(u8 *source, u8 version)
}
}
}
void MapNode::serializeBulk(std::ostream &os, int version,
SharedBuffer<u8> MapNode::serializeBulk(int version,
const MapNode *nodes, u32 nodecount,
u8 content_width, u8 params_width, int compression_level)
u8 content_width, u8 params_width)
{
if (!ser_ver_supported(version))
throw VersionMismatchException("ERROR: MapNode format not supported");
@ -746,8 +747,7 @@ void MapNode::serializeBulk(std::ostream &os, int version,
throw SerializationError("MapNode::serializeBulk: serialization to "
"version < 24 not possible");
size_t databuf_size = nodecount * (content_width + params_width);
u8 *databuf = new u8[databuf_size];
SharedBuffer<u8> databuf(nodecount * (content_width + params_width));
u32 start1 = content_width * nodecount;
u32 start2 = (content_width + 1) * nodecount;
@ -758,14 +758,7 @@ void MapNode::serializeBulk(std::ostream &os, int version,
writeU8(&databuf[start1 + i], nodes[i].param1);
writeU8(&databuf[start2 + i], nodes[i].param2);
}
/*
Compress data to output stream
*/
compressZlib(databuf, databuf_size, os, compression_level);
delete [] databuf;
return databuf;
}
// Deserialize bulk node data
@ -781,15 +774,10 @@ void MapNode::deSerializeBulk(std::istream &is, int version,
|| params_width != 2)
FATAL_ERROR("Deserialize bulk node data error");
// Uncompress or read data
u32 len = nodecount * (content_width + params_width);
std::ostringstream os(std::ios_base::binary);
decompressZlib(is, os);
std::string s = os.str();
if(s.size() != len)
throw SerializationError("deSerializeBulkNodes: "
"decompress resulted in invalid size");
const u8 *databuf = reinterpret_cast<const u8*>(s.c_str());
// read data
const u32 len = nodecount * (content_width + params_width);
Buffer<u8> databuf(len);
is.read(reinterpret_cast<char*>(*databuf), len);
// Deserialize content
if(content_width == 1)

@ -21,6 +21,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "irrlichttypes_bloated.h"
#include "light.h"
#include "util/pointer.h"
#include <string>
#include <vector>
@ -293,9 +294,9 @@ struct MapNode
// content_width = the number of bytes of content per node
// params_width = the number of bytes of params per node
// compressed = true to zlib-compress output
static void serializeBulk(std::ostream &os, int version,
static SharedBuffer<u8> serializeBulk(int version,
const MapNode *nodes, u32 nodecount,
u8 content_width, u8 params_width, int compression_level);
u8 content_width, u8 params_width);
static void deSerializeBulk(std::istream &is, int version,
MapNode *nodes, u32 nodecount,
u8 content_width, u8 params_width);

@ -21,7 +21,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "util/serialize.h"
#include "zlib.h"
#include <zlib.h>
#include <zstd.h>
/* report a zlib or i/o error */
void zerr(int ret)
@ -197,27 +198,133 @@ void decompressZlib(std::istream &is, std::ostream &os, size_t limit)
inflateEnd(&z);
}
void compress(const SharedBuffer<u8> &data, std::ostream &os, u8 version)
struct ZSTD_Deleter {
void operator() (ZSTD_CStream* cstream) {
ZSTD_freeCStream(cstream);
}
void operator() (ZSTD_DStream* dstream) {
ZSTD_freeDStream(dstream);
}
};
void compressZstd(const u8 *data, size_t data_size, std::ostream &os, int level)
{
if(version >= 11)
// reusing the context is recommended for performance
// it will destroyed when the thread ends
thread_local std::unique_ptr<ZSTD_CStream, ZSTD_Deleter> stream(ZSTD_createCStream());
ZSTD_initCStream(stream.get(), level);
const size_t bufsize = 16384;
char output_buffer[bufsize];
ZSTD_inBuffer input = { data, data_size, 0 };
ZSTD_outBuffer output = { output_buffer, bufsize, 0 };
while (input.pos < input.size) {
size_t ret = ZSTD_compressStream(stream.get(), &output, &input);
if (ZSTD_isError(ret)) {
dstream << ZSTD_getErrorName(ret) << std::endl;
throw SerializationError("compressZstd: failed");
}
if (output.pos) {
os.write(output_buffer, output.pos);
output.pos = 0;
}
}
size_t ret;
do {
ret = ZSTD_endStream(stream.get(), &output);
if (ZSTD_isError(ret)) {
dstream << ZSTD_getErrorName(ret) << std::endl;
throw SerializationError("compressZstd: failed");
}
if (output.pos) {
os.write(output_buffer, output.pos);
output.pos = 0;
}
} while (ret != 0);
}
void compressZstd(const std::string &data, std::ostream &os, int level)
{
compressZstd((u8*)data.c_str(), data.size(), os, level);
}
void decompressZstd(std::istream &is, std::ostream &os)
{
// reusing the context is recommended for performance
// it will destroyed when the thread ends
thread_local std::unique_ptr<ZSTD_DStream, ZSTD_Deleter> stream(ZSTD_createDStream());
ZSTD_initDStream(stream.get());
const size_t bufsize = 16384;
char output_buffer[bufsize];
char input_buffer[bufsize];
ZSTD_outBuffer output = { output_buffer, bufsize, 0 };
ZSTD_inBuffer input = { input_buffer, 0, 0 };
size_t ret;
do
{
compressZlib(*data ,data.getSize(), os);
if (input.size == input.pos) {
is.read(input_buffer, bufsize);
input.size = is.gcount();
input.pos = 0;
}
ret = ZSTD_decompressStream(stream.get(), &output, &input);
if (ZSTD_isError(ret)) {
dstream << ZSTD_getErrorName(ret) << std::endl;
throw SerializationError("decompressZstd: failed");
}
if (output.pos) {
os.write(output_buffer, output.pos);
output.pos = 0;
}
} while (ret != 0);
// Unget all the data that ZSTD_decompressStream didn't take
is.clear(); // Just in case EOF is set
for (u32 i = 0; i < input.size - input.pos; i++) {
is.unget();
if (is.fail() || is.bad())
throw SerializationError("decompressZstd: unget failed");
}
}
void compress(u8 *data, u32 size, std::ostream &os, u8 version, int level)
{
if(version >= 29)
{
// map the zlib levels [0,9] to [1,10]. -1 becomes 0 which indicates the default (currently 3)
compressZstd(data, size, os, level + 1);
return;
}
if(data.getSize() == 0)
if(version >= 11)
{
compressZlib(data, size, os, level);
return;
}
if(size == 0)
return;
// Write length (u32)
u8 tmp[4];
writeU32(tmp, data.getSize());
writeU32(tmp, size);
os.write((char*)tmp, 4);
// We will be writing 8-bit pairs of more_count and byte
u8 more_count = 0;
u8 current_byte = data[0];
for(u32 i=1; i<data.getSize(); i++)
for(u32 i=1; i<size; i++)
{
if(
data[i] != current_byte
@ -240,8 +347,24 @@ void compress(const SharedBuffer<u8> &data, std::ostream &os, u8 version)
os.write((char*)&current_byte, 1);
}
void compress(const SharedBuffer<u8> &data, std::ostream &os, u8 version, int level)
{
compress(*data, data.getSize(), os, version, level);
}
void compress(const std::string &data, std::ostream &os, u8 version, int level)
{
compress((u8*)data.c_str(), data.size(), os, version, level);
}
void decompress(std::istream &is, std::ostream &os, u8 version)
{
if(version >= 29)
{
decompressZstd(is, os);
return;
}
if(version >= 11)
{
decompressZlib(is, os);

@ -63,13 +63,14 @@ with this program; if not, write to the Free Software Foundation, Inc.,
26: Never written; read the same as 25
27: Added light spreading flags to blocks
28: Added "private" flag to NodeMetadata
29: Switched compression to zstd, a bit of reorganization
*/
// This represents an uninitialized or invalid format
#define SER_FMT_VER_INVALID 255
// Highest supported serialization version
#define SER_FMT_VER_HIGHEST_READ 28
#define SER_FMT_VER_HIGHEST_READ 29
// Saved on disk version
#define SER_FMT_VER_HIGHEST_WRITE 28
#define SER_FMT_VER_HIGHEST_WRITE 29
// Lowest supported serialization version
#define SER_FMT_VER_LOWEST_READ 0
// Lowest serialization version for writing
@ -89,7 +90,12 @@ void compressZlib(const u8 *data, size_t data_size, std::ostream &os, int level
void compressZlib(const std::string &data, std::ostream &os, int level = -1);
void decompressZlib(std::istream &is, std::ostream &os, size_t limit = 0);
void compressZstd(const u8 *data, size_t data_size, std::ostream &os, int level = 0);
void compressZstd(const std::string &data, std::ostream &os, int level = 0);
void decompressZstd(std::istream &is, std::ostream &os);
// These choose between zlib and a self-made one according to version
void compress(const SharedBuffer<u8> &data, std::ostream &os, u8 version);
//void compress(const std::string &data, std::ostream &os, u8 version);
void compress(const SharedBuffer<u8> &data, std::ostream &os, u8 version, int level = -1);
void compress(const std::string &data, std::ostream &os, u8 version, int level = -1);
void compress(u8 *data, u32 size, std::ostream &os, u8 version, int level = -1);
void decompress(std::istream &is, std::ostream &os, u8 version);

@ -37,6 +37,7 @@ public:
void testRLECompression();
void testZlibCompression();
void testZlibLargeData();
void testZstdLargeData();
void testZlibLimit();
void _testZlibLimit(u32 size, u32 limit);
};
@ -48,6 +49,7 @@ void TestCompression::runTests(IGameDef *gamedef)
TEST(testRLECompression);
TEST(testZlibCompression);
TEST(testZlibLargeData);
TEST(testZstdLargeData);
TEST(testZlibLimit);
}
@ -111,7 +113,7 @@ void TestCompression::testZlibCompression()
fromdata[3]=1;
std::ostringstream os(std::ios_base::binary);
compress(fromdata, os, SER_FMT_VER_HIGHEST_READ);
compressZlib(*fromdata, fromdata.getSize(), os);
std::string str_out = os.str();
@ -124,7 +126,7 @@ void TestCompression::testZlibCompression()
std::istringstream is(str_out, std::ios_base::binary);
std::ostringstream os2(std::ios_base::binary);
decompress(is, os2, SER_FMT_VER_HIGHEST_READ);
decompressZlib(is, os2);
std::string str_out2 = os2.str();
infostream << "decompress: ";
@ -174,6 +176,42 @@ void TestCompression::testZlibLargeData()
}
}
void TestCompression::testZstdLargeData()
{
infostream << "Test: Testing zstd wrappers with a large amount "
"of pseudorandom data" << std::endl;
u32 size = 500000;
infostream << "Test: Input size of large compressZstd is "
<< size << std::endl;
std::string data_in;
data_in.resize(size);
PseudoRandom pseudorandom(9420);
for (u32 i = 0; i < size; i++)
data_in[i] = pseudorandom.range(0, 255);
std::ostringstream os_compressed(std::ios::binary);
compressZstd(data_in, os_compressed, 0);
infostream << "Test: Output size of large compressZstd is "
<< os_compressed.str().size()<<std::endl;
std::istringstream is_compressed(os_compressed.str(), std::ios::binary);
std::ostringstream os_decompressed(std::ios::binary);
decompressZstd(is_compressed, os_decompressed);
infostream << "Test: Output size of large decompressZstd is "
<< os_decompressed.str().size() << std::endl;
std::string str_decompressed = os_decompressed.str();
UASSERTEQ(size_t, str_decompressed.size(), data_in.size());
for (u32 i = 0; i < size && i < str_decompressed.size(); i++) {
UTEST(str_decompressed[i] == data_in[i],
"index out[%i]=%i differs from in[%i]=%i",
i, str_decompressed[i], i, data_in[i]);
}
}
void TestCompression::testZlibLimit()
{
// edge cases

@ -40,6 +40,7 @@ sqlite3_version=3.35.5
luajit_version=2.1.0-beta3
leveldb_version=1.23
zlib_version=1.2.11
zstd_version=1.4.9
mkdir -p $libdir
@ -66,6 +67,7 @@ download () {
cd $libdir
download "https://github.com/minetest/irrlicht/releases/download/$irrlicht_version/win32.zip" irrlicht-$irrlicht_version.zip
download "http://minetest.kitsunemimi.pw/zlib-$zlib_version-win32.zip"
download "http://minetest.kitsunemimi.pw/zstd-$zstd_version-win32.zip"
download "http://minetest.kitsunemimi.pw/libogg-$ogg_version-win32.zip"
download "http://minetest.kitsunemimi.pw/libvorbis-$vorbis_version-win32.zip"
download "http://minetest.kitsunemimi.pw/curl-$curl_version-win32.zip"
@ -120,6 +122,10 @@ cmake -S $sourcedir -B . \
-DZLIB_LIBRARIES=$libdir/zlib/lib/libz.dll.a \
-DZLIB_DLL=$libdir/zlib/bin/zlib1.dll \
\
-DZSTD_INCLUDE_DIR=$libdir/zstd/include \
-DZSTD_LIBRARY=$libdir/zstd/lib/libzstd.dll.a \
-DZSTD_DLL=$libdir/zstd/bin/libzstd.dll \
\
-DLUA_INCLUDE_DIR=$libdir/luajit/include \
-DLUA_LIBRARY=$libdir/luajit/libluajit.a \
\

@ -40,6 +40,7 @@ sqlite3_version=3.35.5
luajit_version=2.1.0-beta3
leveldb_version=1.23
zlib_version=1.2.11
zstd_version=1.4.9
mkdir -p $libdir
@ -66,6 +67,7 @@ download () {
cd $libdir
download "https://github.com/minetest/irrlicht/releases/download/$irrlicht_version/win64.zip" irrlicht-$irrlicht_version.zip
download "http://minetest.kitsunemimi.pw/zlib-$zlib_version-win64.zip"
download "http://minetest.kitsunemimi.pw/zstd-$zstd_version-win64.zip"
download "http://minetest.kitsunemimi.pw/libogg-$ogg_version-win64.zip"
download "http://minetest.kitsunemimi.pw/libvorbis-$vorbis_version-win64.zip"
download "http://minetest.kitsunemimi.pw/curl-$curl_version-win64.zip"
@ -120,6 +122,10 @@ cmake -S $sourcedir -B . \
-DZLIB_LIBRARIES=$libdir/zlib/lib/libz.dll.a \
-DZLIB_DLL=$libdir/zlib/bin/zlib1.dll \
\
-DZSTD_INCLUDE_DIR=$libdir/zstd/include \
-DZSTD_LIBRARY=$libdir/zstd/lib/libzstd.dll.a \
-DZSTD_DLL=$libdir/zstd/bin/libzstd.dll \
\
-DLUA_INCLUDE_DIR=$libdir/luajit/include \
-DLUA_LIBRARY=$libdir/luajit/libluajit.a \
\

@ -5,7 +5,7 @@ install_linux_deps() {
local pkgs=(cmake libpng-dev \
libjpeg-dev libxxf86vm-dev libgl1-mesa-dev libsqlite3-dev \
libhiredis-dev libogg-dev libgmp-dev libvorbis-dev libopenal-dev \
gettext libpq-dev libleveldb-dev libcurl4-openssl-dev)
gettext libpq-dev libleveldb-dev libcurl4-openssl-dev libzstd-dev)
if [[ "$1" == "--old-irr" ]]; then
shift