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Defines for server command context flags
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@ -3267,8 +3267,8 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
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privs);
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privs);
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line += processServerCommand(ctx);
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line += processServerCommand(ctx);
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send_to_sender = ctx->flags & 1;
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send_to_sender = ctx->flags & SEND_TO_SENDER;
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send_to_others = ctx->flags & 2;
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send_to_others = ctx->flags & SEND_TO_OTHERS;
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delete ctx;
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delete ctx;
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}
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}
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@ -130,7 +130,7 @@ void cmd_shutdown(std::wostringstream &os,
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ctx->server->requestShutdown();
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ctx->server->requestShutdown();
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os<<L"*** Server shutting down (operator request)";
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os<<L"*** Server shutting down (operator request)";
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ctx->flags |= 2;
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ctx->flags |= SEND_TO_OTHERS;
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}
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}
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void cmd_setting(std::wostringstream &os,
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void cmd_setting(std::wostringstream &os,
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@ -232,7 +232,7 @@ std::wstring processServerCommand(ServerCommandContext *ctx)
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{
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{
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std::wostringstream os(std::ios_base::binary);
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std::wostringstream os(std::ios_base::binary);
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ctx->flags = 1; // Default, unless we change it.
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ctx->flags = SEND_TO_SENDER; // Default, unless we change it.
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u64 privs = ctx->privs;
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u64 privs = ctx->privs;
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@ -25,9 +25,11 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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#include "player.h"
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#include "player.h"
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#include "server.h"
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#include "server.h"
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#define SEND_TO_SENDER (1<<0)
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#define SEND_TO_OTHERS (1<<1)
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struct ServerCommandContext
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struct ServerCommandContext
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{
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{
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std::vector<std::wstring> parms;
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std::vector<std::wstring> parms;
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std::wstring paramstring;
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std::wstring paramstring;
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Server* server;
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Server* server;
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