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Improve active object handling log output
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@ -1343,21 +1343,26 @@ u16 ServerEnvironment::addActiveObjectRaw(ServerActiveObject *object,
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bool set_changed)
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{
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assert(object);
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if(object->getId() == 0)
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{
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if(object->getId() == 0){
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u16 new_id = getFreeServerActiveObjectId(m_active_objects);
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verbosestream<<"ServerEnvironment::addActiveObjectRaw(): "
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<<"created new id "<<new_id<<std::endl;
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if(new_id == 0)
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{
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infostream<<"ServerEnvironment::addActiveObjectRaw(): "
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errorstream<<"ServerEnvironment::addActiveObjectRaw(): "
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<<"no free ids available"<<std::endl;
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delete object;
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return 0;
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}
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object->setId(new_id);
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}
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else{
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verbosestream<<"ServerEnvironment::addActiveObjectRaw(): "
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<<"supplied with id "<<object->getId()<<std::endl;
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}
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if(isFreeServerActiveObjectId(object->getId(), m_active_objects) == false)
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{
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infostream<<"ServerEnvironment::addActiveObjectRaw(): "
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errorstream<<"ServerEnvironment::addActiveObjectRaw(): "
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<<"id is not free ("<<object->getId()<<")"<<std::endl;
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delete object;
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return 0;
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@ -1367,6 +1372,11 @@ u16 ServerEnvironment::addActiveObjectRaw(ServerActiveObject *object,
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m_active_objects.insert(object->getId(), object);
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verbosestream<<"ServerEnvironment::addActiveObjectRaw(): "
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<<"Added id="<<object->getId()<<"; there are now "
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<<m_active_objects.size()<<" active objects in the list."
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<<std::endl;
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// Add static object to active static list of the block
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v3f objectpos = object->getBasePosition();
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std::string staticdata = object->getStaticData();
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@ -1376,6 +1386,12 @@ u16 ServerEnvironment::addActiveObjectRaw(ServerActiveObject *object,
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MapBlock *block = m_map->getBlockNoCreateNoEx(blockpos);
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if(block)
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{
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verbosestream<<"ServerEnvironment::addActiveObjectRaw(): "
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<<"found block for storing id="<<object->getId()
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<<" statically"
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<<" (set_changed="<<(set_changed?"true":"false")<<")"
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<<std::endl;
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block->m_static_objects.m_active.insert(object->getId(), s_obj);
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object->m_static_exists = true;
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object->m_static_block = blockpos;
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@ -1384,8 +1400,8 @@ u16 ServerEnvironment::addActiveObjectRaw(ServerActiveObject *object,
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block->setChangedFlag();
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}
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else{
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infostream<<"ServerEnv: Could not find a block for "
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<<"storing newly added static active object"<<std::endl;
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errorstream<<"ServerEnv: Could not find a block for "
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<<"storing newly added active object statically"<<std::endl;
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}
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return object->getId();
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@ -1460,6 +1476,10 @@ void ServerEnvironment::activateObjects(MapBlock *block)
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// Ignore if no stored objects (to not set changed flag)
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if(block->m_static_objects.m_stored.size() == 0)
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return;
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verbosestream<<"ServerEnvironment::activateObjects(): "
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<<"activating objects of block "<<PP(block->getPos())
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<<" ("<<block->m_static_objects.m_stored.size()
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<<" objects)"<<std::endl;
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// A list for objects that couldn't be converted to static for some
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// reason. They will be stored back.
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core::list<StaticObject> new_stored;
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@ -1536,6 +1556,10 @@ void ServerEnvironment::deactivateFarObjects(bool force_delete)
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if(m_active_blocks.contains(blockpos_o))
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continue;
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verbosestream<<"ServerEnvironment::deactivateFarObjects(): "
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<<"deactivating object id="<<id<<" on inactive block "
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<<PP(blockpos_o)<<std::endl;
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/*
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Update the static data
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*/
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@ -1579,7 +1603,7 @@ void ServerEnvironment::deactivateFarObjects(bool force_delete)
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obj->m_static_block = block->getPos();
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}
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else{
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infostream<<"ServerEnv: Could not find or generate "
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errorstream<<"ServerEnv: Could not find or generate "
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<<"a block for storing static object"<<std::endl;
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obj->m_static_exists = false;
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continue;
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@ -1593,12 +1617,17 @@ void ServerEnvironment::deactivateFarObjects(bool force_delete)
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// If known by some client, don't delete.
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if(obj->m_known_by_count > 0 && force_delete == false)
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{
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verbosestream<<"ServerEnvironment::deactivateFarObjects(): "
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<<"object id="<<id<<" is known by clients"
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<<"; not deleting yet"<<std::endl;
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obj->m_pending_deactivation = true;
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continue;
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}
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/*infostream<<"Server: Stored static data. Deleting object."
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<<std::endl;*/
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verbosestream<<"ServerEnvironment::deactivateFarObjects(): "
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<<"object id="<<id<<" is not known by clients"
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<<"; deleting"<<std::endl;
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// Delete active object
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delete obj;
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// Id to be removed from m_active_objects
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