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Optimise functions from CNodeDefManager and VoxelManipulator
CNodeDefManager::get() VoxelManipulator::addArea()
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ea404979e1
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@ -65,8 +65,9 @@ void MeshMakeData::fill(MapBlock *block)
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// Allocate this block + neighbors
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m_vmanip.clear();
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m_vmanip.addArea(VoxelArea(blockpos_nodes-v3s16(1,1,1)*MAP_BLOCKSIZE,
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blockpos_nodes+v3s16(1,1,1)*MAP_BLOCKSIZE*2-v3s16(1,1,1)));
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VoxelArea voxel_area(blockpos_nodes - v3s16(1,1,1) * MAP_BLOCKSIZE,
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blockpos_nodes + v3s16(1,1,1) * MAP_BLOCKSIZE*2-v3s16(1,1,1));
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m_vmanip.addArea(voxel_area);
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{
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//TimeTaker timer("copy central block data");
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@ -389,8 +389,8 @@ public:
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virtual ~CNodeDefManager();
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void clear();
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virtual IWritableNodeDefManager *clone();
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virtual const ContentFeatures& get(content_t c) const;
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virtual const ContentFeatures& get(const MapNode &n) const;
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inline virtual const ContentFeatures& get(content_t c) const;
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inline virtual const ContentFeatures& get(const MapNode &n) const;
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virtual bool getId(const std::string &name, content_t &result) const;
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virtual content_t getId(const std::string &name) const;
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virtual void getIds(const std::string &name, std::set<content_t> &result) const;
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@ -530,16 +530,14 @@ IWritableNodeDefManager *CNodeDefManager::clone()
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}
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const ContentFeatures& CNodeDefManager::get(content_t c) const
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inline const ContentFeatures& CNodeDefManager::get(content_t c) const
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{
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if (c < m_content_features.size())
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return m_content_features[c];
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else
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return m_content_features[CONTENT_UNKNOWN];
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return c < m_content_features.size()
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? m_content_features[c] : m_content_features[CONTENT_UNKNOWN];
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}
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const ContentFeatures& CNodeDefManager::get(const MapNode &n) const
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inline const ContentFeatures& CNodeDefManager::get(const MapNode &n) const
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{
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return get(n.getContent());
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}
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@ -142,7 +142,7 @@ void VoxelManipulator::print(std::ostream &o, INodeDefManager *ndef,
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}
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}
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void VoxelManipulator::addArea(VoxelArea area)
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void VoxelManipulator::addArea(const VoxelArea &area)
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{
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// Cancel if requested area has zero volume
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if(area.getExtent() == v3s16(0,0,0))
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@ -310,7 +310,8 @@ void VoxelManipulator::unspreadLight(enum LightBank bank, v3s16 p, u8 oldlight,
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v3s16(-1,0,0), // left
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};
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addArea(VoxelArea(p - v3s16(1,1,1), p + v3s16(1,1,1)));
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VoxelArea voxel_area(p - v3s16(1,1,1), p + v3s16(1,1,1));
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addArea(voxel_area);
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// Loop through 6 neighbors
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for(u16 i=0; i<6; i++)
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@ -515,7 +516,8 @@ void VoxelManipulator::spreadLight(enum LightBank bank, v3s16 p,
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v3s16(-1,0,0), // left
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};
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addArea(VoxelArea(p - v3s16(1,1,1), p + v3s16(1,1,1)));
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VoxelArea voxel_area(p - v3s16(1,1,1), p + v3s16(1,1,1));
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addArea(voxel_area);
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u32 i = m_area.index(p);
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@ -619,7 +621,8 @@ void VoxelManipulator::spreadLight(enum LightBank bank,
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{
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v3s16 pos = *j;
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addArea(VoxelArea(pos - v3s16(1,1,1), pos + v3s16(1,1,1)));
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VoxelArea voxel_area(pos - v3s16(1,1,1), pos + v3s16(1,1,1));
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addArea(voxel_area);
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u32 i = m_area.index(pos);
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20
src/voxel.h
20
src/voxel.h
@ -80,7 +80,7 @@ public:
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Modifying methods
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*/
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void addArea(VoxelArea &a)
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void addArea(const VoxelArea &a)
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{
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if(getExtent() == v3s16(0,0,0))
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{
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@ -94,7 +94,7 @@ public:
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if(a.MaxEdge.Y > MaxEdge.Y) MaxEdge.Y = a.MaxEdge.Y;
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if(a.MaxEdge.Z > MaxEdge.Z) MaxEdge.Z = a.MaxEdge.Z;
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}
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void addPoint(v3s16 p)
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void addPoint(const v3s16 &p)
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{
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if(getExtent() == v3s16(0,0,0))
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{
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@ -111,7 +111,7 @@ public:
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}
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// Pad with d nodes
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void pad(v3s16 d)
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void pad(const v3s16 &d)
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{
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MinEdge -= d;
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MaxEdge += d;
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@ -366,7 +366,8 @@ public:
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*/
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MapNode getNode(v3s16 p)
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{
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addArea(p);
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VoxelArea voxel_area(p);
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addArea(voxel_area);
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if(m_flags[m_area.index(p)] & VOXELFLAG_NO_DATA)
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{
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@ -383,7 +384,8 @@ public:
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}
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MapNode getNodeNoEx(v3s16 p)
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{
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addArea(p);
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VoxelArea voxel_area(p);
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addArea(voxel_area);
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if(m_flags[m_area.index(p)] & VOXELFLAG_NO_DATA)
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{
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@ -417,7 +419,8 @@ public:
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}
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MapNode & getNodeRef(v3s16 p)
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{
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addArea(p);
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VoxelArea voxel_area(p);
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addArea(voxel_area);
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if(getFlagsRefUnsafe(p) & VOXELFLAG_NO_DATA)
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{
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/*dstream<<"EXCEPT: VoxelManipulator::getNode(): "
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@ -432,7 +435,8 @@ public:
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}
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void setNode(v3s16 p, const MapNode &n)
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{
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addArea(p);
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VoxelArea voxel_area(p);
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addArea(voxel_area);
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m_data[m_area.index(p)] = n;
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m_flags[m_area.index(p)] &= ~VOXELFLAG_NO_DATA;
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@ -499,7 +503,7 @@ public:
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void print(std::ostream &o, INodeDefManager *nodemgr,
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VoxelPrintMode mode=VOXELPRINT_MATERIAL);
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void addArea(VoxelArea area);
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void addArea(const VoxelArea &area);
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/*
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Copy data and set flags to 0
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