mirror of
https://github.com/minetest/minetest.git
synced 2024-11-23 08:03:45 +01:00
Enable dynamic_add_media to take the file data instead of a path
This commit is contained in:
parent
c90ebad46b
commit
d4b107e2e8
@ -36,6 +36,7 @@ core.features = {
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item_specific_pointabilities = true,
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blocking_pointability_type = true,
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dynamic_add_media_startup = true,
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dynamic_add_media_filepath = true,
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}
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function core.has_feature(arg)
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@ -5306,6 +5306,8 @@ Utilities
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blocking_pointability_type = true,
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-- dynamic_add_media can be called at startup when leaving callback as `nil` (5.9.0)
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dynamic_add_media_startup = true,
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-- dynamic_add_media supports `filename` and `filedata` parameters (5.9.0)
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dynamic_add_media_filepath = true,
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}
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```
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@ -6602,12 +6604,14 @@ Server
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* `minetest.dynamic_add_media(options, callback)`
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* `options`: table containing the following parameters
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* `filename`: name the media file will be usable as
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(optional, default taken from path)
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* `filepath`: path to the file on the filesystem
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(optional if `filepath` present)
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* `filepath`: path to the file on the filesystem [*]
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* `filedata`: the data of the file to be sent [*]
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* `to_player`: name of the player the media should be sent to instead of
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all players (optional)
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* `ephemeral`: boolean that marks the media as ephemeral,
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it will not be cached on the client (optional, default false)
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* Exactly one of the paramters marked [*] must be specified.
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* `callback`: function with arguments `name`, which is a player name
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* Pushes the specified media file to client(s). (details below)
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The file must be a supported image, sound or model format.
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@ -151,7 +151,7 @@ checker = nil
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do
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-- we used to write the textures to our mod folder. in order to avoid
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-- duplicate errors delete them if they still exist.
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-- duplication errors delete them if they still exist.
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local path = core.get_modpath(core.get_current_modname()) .. "/textures/"
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os.remove(path .. "testnodes_generated_mb.png")
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os.remove(path .. "testnodes_generated_ck.png")
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@ -162,15 +162,15 @@ core.safe_file_write(
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textures_path .. "testnodes1.png",
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encode_and_check(512, 512, "rgb", data_mb)
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)
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core.safe_file_write(
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textures_path .. "testnodes_generated_ck.png",
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encode_and_check(512, 512, "gray", data_ck)
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)
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local png_ck = encode_and_check(512, 512, "gray", data_ck)
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core.dynamic_add_media({
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filename = "testnodes_generated_mb.png",
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filepath = textures_path .. "testnodes1.png"
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})
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core.dynamic_add_media(textures_path .. "testnodes_generated_ck.png")
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core.dynamic_add_media({
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filename = "testnodes_generated_ck.png",
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filedata = png_ck,
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})
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minetest.register_node("testnodes:generated_png_mb", {
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description = S("Generated Mandelbrot PNG Test Node"),
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@ -213,6 +213,8 @@ minetest.register_node("testnodes:generated_png_dst_emb", {
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groups = { dig_immediate = 2 },
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})
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png_ck = nil
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png_emb = nil
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data_emb = nil
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data_mb = nil
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data_ck = nil
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@ -483,6 +483,17 @@ bool check_field_or_nil(lua_State *L, int index, int type, const char *fieldname
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bool getstringfield(lua_State *L, int table,
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const char *fieldname, std::string &result)
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{
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std::string_view sv;
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if (getstringfield(L, table, fieldname, sv)) {
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result = sv;
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return true;
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}
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return false;
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}
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bool getstringfield(lua_State *L, int table,
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const char *fieldname, std::string_view &result)
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{
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lua_getfield(L, table, fieldname);
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bool got = false;
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@ -491,7 +502,7 @@ bool getstringfield(lua_State *L, int table,
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size_t len = 0;
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const char *ptr = lua_tolstring(L, -1, &len);
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if (ptr) {
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result.assign(ptr, len);
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result = std::string_view(ptr, len);
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got = true;
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}
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}
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@ -27,7 +27,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#pragma once
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#include <vector>
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#include <unordered_map>
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#include <string_view>
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#include "irrlichttypes_bloated.h"
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#include "common/c_types.h"
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@ -67,11 +67,11 @@ v3s16 getv3s16field_default(lua_State *L, int table,
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bool getstringfield(lua_State *L, int table,
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const char *fieldname, std::string &result);
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bool getstringfield(lua_State *L, int table,
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const char *fieldname, std::string_view &result);
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size_t getstringlistfield(lua_State *L, int table,
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const char *fieldname,
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std::vector<std::string> *result);
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void read_groups(lua_State *L, int index,
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std::unordered_map<std::string, int> &result);
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bool getboolfield(lua_State *L, int table,
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const char *fieldname, bool &result);
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bool getfloatfield(lua_State *L, int table,
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@ -548,19 +548,22 @@ int ModApiServer::l_dynamic_add_media(lua_State *L)
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Server *server = getServer(L);
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const bool at_startup = !getEnv(L);
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std::string filename, filepath, to_player;
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bool ephemeral = false;
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std::string tmp;
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Server::DynamicMediaArgs args;
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if (lua_istable(L, 1)) {
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getstringfield(L, 1, "filename", filename);
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getstringfield(L, 1, "filepath", filepath);
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getstringfield(L, 1, "to_player", to_player);
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getboolfield(L, 1, "ephemeral", ephemeral);
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getstringfield(L, 1, "filename", args.filename);
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if (getstringfield(L, 1, "filepath", tmp))
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args.filepath = tmp;
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args.data.emplace();
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if (!getstringfield(L, 1, "filedata", *args.data))
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args.data.reset();
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getstringfield(L, 1, "to_player", args.to_player);
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getboolfield(L, 1, "ephemeral", args.ephemeral);
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} else {
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filepath = readParam<std::string>(L, 1);
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tmp = readParam<std::string>(L, 1);
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args.filepath = tmp;
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}
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if (filepath.empty())
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luaL_typerror(L, 1, "non-empty string");
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if (at_startup) {
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if (!lua_isnoneornil(L, 2))
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throw LuaError("must be called without callback at load-time");
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@ -572,13 +575,27 @@ int ModApiServer::l_dynamic_add_media(lua_State *L)
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luaL_checktype(L, 2, LUA_TFUNCTION);
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}
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CHECK_SECURE_PATH(L, filepath.c_str(), false);
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// validate
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if (args.filepath) {
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if (args.filepath->empty())
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throw LuaError("filepath must be non-empty");
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if (args.data)
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throw LuaError("cannot provide both filepath and filedata");
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} else if (args.data) {
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if (args.filename.empty())
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throw LuaError("filename required");
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} else {
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throw LuaError("either filepath or filedata must be provided");
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}
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u32 token = server->getScriptIface()->allocateDynamicMediaCallback(L, 2);
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if (args.filepath)
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CHECK_SECURE_PATH(L, args.filepath->c_str(), false);
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bool ok = server->dynamicAddMedia(filename, filepath, token, to_player, ephemeral);
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args.token = server->getScriptIface()->allocateDynamicMediaCallback(L, 2);
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bool ok = server->dynamicAddMedia(args);
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if (!ok)
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server->getScriptIface()->freeDynamicMediaCallback(token);
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server->getScriptIface()->freeDynamicMediaCallback(args.token);
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lua_pushboolean(L, ok);
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return 1;
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114
src/server.cpp
114
src/server.cpp
@ -381,6 +381,13 @@ Server::~Server()
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if (m_mod_storage_database)
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m_mod_storage_database->endSave();
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// Clean up files
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for (auto &it : m_media) {
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if (it.second.delete_at_shutdown) {
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fs::DeleteSingleFileOrEmptyDirectory(it.second.path);
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}
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}
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// Delete things in the reverse order of creation
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delete m_emerge;
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delete m_env;
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@ -3568,22 +3575,65 @@ void Server::deleteParticleSpawner(const std::string &playername, u32 id)
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SendDeleteParticleSpawner(peer_id, id);
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}
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bool Server::dynamicAddMedia(std::string filename, std::string filepath,
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const u32 token, const std::string &to_player, bool ephemeral)
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namespace {
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std::string writeToTempFile(std::string_view content)
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{
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auto filepath = fs::CreateTempFile();
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if (filepath.empty())
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return "";
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std::ofstream os(filepath, std::ios::binary);
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if (!os.good())
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return "";
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os << content;
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os.close();
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if (os.fail()) {
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fs::DeleteSingleFileOrEmptyDirectory(filepath);
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return "";
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}
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return filepath;
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}
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}
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bool Server::dynamicAddMedia(const DynamicMediaArgs &a)
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{
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std::string filename = a.filename;
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std::string filepath;
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// Deal with file -or- data, as provided
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// (Note: caller must ensure validity, so sanity_check is okay)
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if (a.filepath) {
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sanity_check(!a.data);
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filepath = *a.filepath;
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if (filename.empty())
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filename = fs::GetFilenameFromPath(filepath.c_str());
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} else {
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sanity_check(a.data);
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sanity_check(!filename.empty());
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// Write the file to disk. addMediaFile() will read it right back but this
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// is the best way without turning the media loading code into spaghetti.
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filepath = writeToTempFile(*a.data);
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if (filepath.empty()) {
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errorstream << "Server: failed writing media file \""
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<< filename << "\" to disk" << std::endl;
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return false;
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}
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verbosestream << "Server: \"" << filename << "\" temporarily written to "
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<< filepath << std::endl;
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}
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// Do some checks
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auto it = m_media.find(filename);
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if (it != m_media.end()) {
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// Allow the same path to be "added" again in certain conditions
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if (ephemeral || it->second.path != filepath) {
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if (a.ephemeral || it->second.path != filepath) {
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errorstream << "Server::dynamicAddMedia(): file \"" << filename
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<< "\" already exists in media cache" << std::endl;
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return false;
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}
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}
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if (!m_env && (!to_player.empty() || ephemeral)) {
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if (!m_env && (!a.to_player.empty() || a.ephemeral)) {
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errorstream << "Server::dynamicAddMedia(): "
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"adding ephemeral or player-specific media at startup is nonsense"
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<< std::endl;
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@ -3595,35 +3645,37 @@ bool Server::dynamicAddMedia(std::string filename, std::string filepath,
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bool ok = addMediaFile(filename, filepath, &filedata, &raw_hash);
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if (!ok)
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return false;
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assert(!filedata.empty());
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if (ephemeral) {
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const auto &media_it = m_media.find(filename);
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assert(media_it != m_media.end());
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if (a.ephemeral) {
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if (!a.data) {
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// Create a copy of the file and swap out the path, this removes the
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// requirement that mods keep the file accessible at the original path.
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filepath = fs::CreateTempFile();
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bool ok = ([&] () -> bool {
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if (filepath.empty())
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return false;
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std::ofstream os(filepath.c_str(), std::ios::binary);
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if (!os.good())
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return false;
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os << filedata;
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os.close();
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return !os.fail();
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})();
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if (!ok) {
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errorstream << "Server: failed to create a copy of media file "
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<< "\"" << filename << "\"" << std::endl;
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filepath = writeToTempFile(filedata);
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if (filepath.empty()) {
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errorstream << "Server: failed creating a copy of media file \""
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<< filename << "\"" << std::endl;
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m_media.erase(filename);
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return false;
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}
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verbosestream << "Server: \"" << filename << "\" temporarily copied to "
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<< filepath << std::endl;
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media_it->second.path = filepath;
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}
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m_media[filename].path = filepath;
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m_media[filename].no_announce = true;
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// stepPendingDynMediaCallbacks will clean this up later.
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} else if (!to_player.empty()) {
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m_media[filename].no_announce = true;
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media_it->second.no_announce = true;
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// stepPendingDynMediaCallbacks will clean the file up later
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} else if (a.data) {
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// data is in a temporary file but not ephemeral, so the cleanup point
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// is different.
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media_it->second.delete_at_shutdown = true;
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}
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if (!a.to_player.empty()) {
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// only sent to one player (who must be online), so shouldn't announce.
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media_it->second.no_announce = true;
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}
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std::unordered_set<session_t> delivered, waiting;
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@ -3631,18 +3683,18 @@ bool Server::dynamicAddMedia(std::string filename, std::string filepath,
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// Push file to existing clients
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if (m_env) {
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NetworkPacket pkt(TOCLIENT_MEDIA_PUSH, 0);
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pkt << raw_hash << filename << static_cast<bool>(ephemeral);
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pkt << raw_hash << filename << static_cast<bool>(a.ephemeral);
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NetworkPacket legacy_pkt = pkt;
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// Newer clients get asked to fetch the file (asynchronous)
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pkt << token;
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pkt << a.token;
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// Older clients have an awful hack that just throws the data at them
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legacy_pkt.putLongString(filedata);
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ClientInterface::AutoLock clientlock(m_clients);
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for (auto &pair : m_clients.getClientList()) {
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if (pair.second->getState() == CS_DefinitionsSent && !ephemeral) {
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if (pair.second->getState() == CS_DefinitionsSent && !a.ephemeral) {
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/*
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If a client is in the DefinitionsSent state it is too late to
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transfer the file via sendMediaAnnouncement() but at the same
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@ -3663,7 +3715,7 @@ bool Server::dynamicAddMedia(std::string filename, std::string filepath,
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continue;
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const session_t peer_id = pair.second->peer_id;
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if (!to_player.empty() && getPlayerName(peer_id) != to_player)
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if (!a.to_player.empty() && getPlayerName(peer_id) != a.to_player)
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continue;
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if (proto_ver < 40) {
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@ -3686,15 +3738,15 @@ bool Server::dynamicAddMedia(std::string filename, std::string filepath,
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// Run callback for players that already had the file delivered (legacy-only)
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for (session_t peer_id : delivered) {
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if (auto player = m_env->getPlayer(peer_id))
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getScriptIface()->on_dynamic_media_added(token, player->getName());
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getScriptIface()->on_dynamic_media_added(a.token, player->getName());
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}
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// Save all others in our pending state
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auto &state = m_pending_dyn_media[token];
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auto &state = m_pending_dyn_media[a.token];
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state.waiting_players = std::move(waiting);
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// regardless of success throw away the callback after a while
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state.expiry_timer = 60.0f;
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if (ephemeral)
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if (a.ephemeral)
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state.filename = filename;
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return true;
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21
src/server.h
21
src/server.h
@ -44,6 +44,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include <map>
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#include <vector>
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#include <unordered_set>
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#include <optional>
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#include <string_view>
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class ChatEvent;
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struct ChatEventChat;
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@ -87,13 +89,17 @@ struct MediaInfo
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{
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std::string path;
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std::string sha1_digest; // base64-encoded
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bool no_announce; // true: not announced in TOCLIENT_ANNOUNCE_MEDIA (at player join)
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// true = not announced in TOCLIENT_ANNOUNCE_MEDIA (at player join)
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bool no_announce;
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// does what it says. used by some cases of dynamic media.
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bool delete_at_shutdown;
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MediaInfo(const std::string &path_="",
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const std::string &sha1_digest_=""):
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path(path_),
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sha1_digest(sha1_digest_),
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no_announce(false)
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no_announce(false),
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delete_at_shutdown(false)
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{
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}
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};
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@ -258,8 +264,15 @@ public:
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void deleteParticleSpawner(const std::string &playername, u32 id);
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bool dynamicAddMedia(std::string filename, std::string filepath, u32 token,
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const std::string &to_player, bool ephemeral);
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struct DynamicMediaArgs {
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std::string filename;
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std::optional<std::string> filepath;
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std::optional<std::string_view> data;
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u32 token;
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std::string to_player;
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bool ephemeral = false;
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};
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bool dynamicAddMedia(const DynamicMediaArgs &args);
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ServerInventoryManager *getInventoryMgr() const { return m_inventory_mgr.get(); }
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void sendDetachedInventory(Inventory *inventory, const std::string &name, session_t peer_id);
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