Fix build since: "Remove referenced schematics from Decorations on clear"

Fixes build, which has been broken for all platforms (except BSD?) since
grandparent 406d9ba87b9f6e57b86c6282bf157e3341aa195c.
Thanks to @SmallJoker for pointing out a solution.
This commit is contained in:
est31 2015-04-17 10:30:59 +02:00
parent 3576f4fab7
commit d4d561fbcd

@ -18,6 +18,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
*/
#include <fstream>
#include <typeinfo>
#include "mg_schematic.h"
#include "gamedef.h"
#include "mapgen.h"
@ -53,7 +54,7 @@ void SchematicManager::clear()
DecoSchematic *dschem = dynamic_cast<DecoSchematic *>(deco);
if (dschem)
dschem->schematic = NULL;
} catch(std::bad_cast) {
} catch (std::bad_cast) {
}
}