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Move the nametag back to the top of the player (#6179)
read the actual height of the collisionbox
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@ -617,7 +617,7 @@ void Camera::drawNametags()
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// shadow can remain.
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continue;
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}
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v3f pos = nametag->parent_node->getAbsolutePosition() + v3f(0.0, 1.1 * BS, 0.0);
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v3f pos = nametag->parent_node->getAbsolutePosition() + nametag->nametag_pos * BS;
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f32 transformed_pos[4] = { pos.X, pos.Y, pos.Z, 1.0f };
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trans.multiplyWith1x4Matrix(transformed_pos);
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if (transformed_pos[3] > 0) {
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@ -641,9 +641,10 @@ void Camera::drawNametags()
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}
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Nametag *Camera::addNametag(scene::ISceneNode *parent_node,
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std::string nametag_text, video::SColor nametag_color)
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const std::string &nametag_text, video::SColor nametag_color,
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const v3f &pos)
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{
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Nametag *nametag = new Nametag(parent_node, nametag_text, nametag_color);
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Nametag *nametag = new Nametag(parent_node, nametag_text, nametag_color, pos);
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m_nametags.push_back(nametag);
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return nametag;
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}
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10
src/camera.h
10
src/camera.h
@ -39,15 +39,18 @@ class WieldMeshSceneNode;
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struct Nametag {
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Nametag(scene::ISceneNode *a_parent_node,
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const std::string &a_nametag_text,
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const video::SColor &a_nametag_color):
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const video::SColor &a_nametag_color,
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const v3f a_nametag_pos):
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parent_node(a_parent_node),
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nametag_text(a_nametag_text),
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nametag_color(a_nametag_color)
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nametag_color(a_nametag_color),
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nametag_pos(a_nametag_pos)
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{
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}
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scene::ISceneNode *parent_node;
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std::string nametag_text;
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video::SColor nametag_color;
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v3f nametag_pos;
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};
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enum CameraMode {CAMERA_MODE_FIRST, CAMERA_MODE_THIRD, CAMERA_MODE_THIRD_FRONT};
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@ -157,7 +160,8 @@ public:
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}
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Nametag *addNametag(scene::ISceneNode *parent_node,
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std::string nametag_text, video::SColor nametag_color);
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const std::string &nametag_text, video::SColor nametag_color,
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const v3f &pos);
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void removeNametag(Nametag *nametag);
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@ -895,8 +895,11 @@ void GenericCAO::addToScene(ITextureSource *tsrc)
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scene::ISceneNode *node = getSceneNode();
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if (node && m_prop.nametag != "" && !m_is_local_player) {
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// Add nametag
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v3f pos;
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pos.Y = m_prop.collisionbox.MaxEdge.Y + 0.3f;
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m_nametag = m_client->getCamera()->addNametag(node,
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m_prop.nametag, m_prop.nametag_color);
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m_prop.nametag, m_prop.nametag_color,
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pos);
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}
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updateNodePos();
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@ -1700,6 +1703,9 @@ void GenericCAO::processMessage(const std::string &data)
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m_prop.nametag_color = readARGB8(is);
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if (m_nametag != NULL) {
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m_nametag->nametag_color = m_prop.nametag_color;
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v3f pos;
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pos.Y = m_prop.collisionbox.MaxEdge.Y + 0.3f;
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m_nametag->nametag_pos = pos;
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}
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} else if (cmd == GENERIC_CMD_SPAWN_INFANT) {
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u16 child_id = readU16(is);
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