mirror of
https://github.com/minetest/minetest.git
synced 2024-11-27 10:03:45 +01:00
Move the nametag back to the top of the player (#6179)
read the actual height of the collisionbox
This commit is contained in:
parent
765fd9a0bc
commit
d504831ee2
@ -617,7 +617,7 @@ void Camera::drawNametags()
|
||||
// shadow can remain.
|
||||
continue;
|
||||
}
|
||||
v3f pos = nametag->parent_node->getAbsolutePosition() + v3f(0.0, 1.1 * BS, 0.0);
|
||||
v3f pos = nametag->parent_node->getAbsolutePosition() + nametag->nametag_pos * BS;
|
||||
f32 transformed_pos[4] = { pos.X, pos.Y, pos.Z, 1.0f };
|
||||
trans.multiplyWith1x4Matrix(transformed_pos);
|
||||
if (transformed_pos[3] > 0) {
|
||||
@ -641,9 +641,10 @@ void Camera::drawNametags()
|
||||
}
|
||||
|
||||
Nametag *Camera::addNametag(scene::ISceneNode *parent_node,
|
||||
std::string nametag_text, video::SColor nametag_color)
|
||||
const std::string &nametag_text, video::SColor nametag_color,
|
||||
const v3f &pos)
|
||||
{
|
||||
Nametag *nametag = new Nametag(parent_node, nametag_text, nametag_color);
|
||||
Nametag *nametag = new Nametag(parent_node, nametag_text, nametag_color, pos);
|
||||
m_nametags.push_back(nametag);
|
||||
return nametag;
|
||||
}
|
||||
|
10
src/camera.h
10
src/camera.h
@ -39,15 +39,18 @@ class WieldMeshSceneNode;
|
||||
struct Nametag {
|
||||
Nametag(scene::ISceneNode *a_parent_node,
|
||||
const std::string &a_nametag_text,
|
||||
const video::SColor &a_nametag_color):
|
||||
const video::SColor &a_nametag_color,
|
||||
const v3f a_nametag_pos):
|
||||
parent_node(a_parent_node),
|
||||
nametag_text(a_nametag_text),
|
||||
nametag_color(a_nametag_color)
|
||||
nametag_color(a_nametag_color),
|
||||
nametag_pos(a_nametag_pos)
|
||||
{
|
||||
}
|
||||
scene::ISceneNode *parent_node;
|
||||
std::string nametag_text;
|
||||
video::SColor nametag_color;
|
||||
v3f nametag_pos;
|
||||
};
|
||||
|
||||
enum CameraMode {CAMERA_MODE_FIRST, CAMERA_MODE_THIRD, CAMERA_MODE_THIRD_FRONT};
|
||||
@ -157,7 +160,8 @@ public:
|
||||
}
|
||||
|
||||
Nametag *addNametag(scene::ISceneNode *parent_node,
|
||||
std::string nametag_text, video::SColor nametag_color);
|
||||
const std::string &nametag_text, video::SColor nametag_color,
|
||||
const v3f &pos);
|
||||
|
||||
void removeNametag(Nametag *nametag);
|
||||
|
||||
|
@ -895,8 +895,11 @@ void GenericCAO::addToScene(ITextureSource *tsrc)
|
||||
scene::ISceneNode *node = getSceneNode();
|
||||
if (node && m_prop.nametag != "" && !m_is_local_player) {
|
||||
// Add nametag
|
||||
v3f pos;
|
||||
pos.Y = m_prop.collisionbox.MaxEdge.Y + 0.3f;
|
||||
m_nametag = m_client->getCamera()->addNametag(node,
|
||||
m_prop.nametag, m_prop.nametag_color);
|
||||
m_prop.nametag, m_prop.nametag_color,
|
||||
pos);
|
||||
}
|
||||
|
||||
updateNodePos();
|
||||
@ -1700,6 +1703,9 @@ void GenericCAO::processMessage(const std::string &data)
|
||||
m_prop.nametag_color = readARGB8(is);
|
||||
if (m_nametag != NULL) {
|
||||
m_nametag->nametag_color = m_prop.nametag_color;
|
||||
v3f pos;
|
||||
pos.Y = m_prop.collisionbox.MaxEdge.Y + 0.3f;
|
||||
m_nametag->nametag_pos = pos;
|
||||
}
|
||||
} else if (cmd == GENERIC_CMD_SPAWN_INFANT) {
|
||||
u16 child_id = readU16(is);
|
||||
|
Loading…
Reference in New Issue
Block a user