mirror of
https://github.com/minetest/minetest.git
synced 2024-12-23 14:42:24 +01:00
Mgvalleys: Update settingtypes.txt
This commit is contained in:
parent
534971ccd0
commit
d6272fc15f
@ -1765,29 +1765,30 @@ mgfractal_np_cave2 (Cave2 noise) noise_params_3d 0, 12, (67, 67, 67), 10325, 3,
|
||||
# Flags starting with 'no' are used to explicitly disable them.
|
||||
mg_valleys_spflags (Mapgen Valleys specific flags) flags altitude_chill,humid_rivers altitude_chill,noaltitude_chill,humid_rivers,nohumid_rivers
|
||||
|
||||
# The altitude at which temperature drops by 20C
|
||||
# The altitude at which temperature drops by 20.
|
||||
mgvalleys_altitude_chill (Altitude chill) int 90
|
||||
|
||||
# Depth below which you'll find large caves.
|
||||
mgvalleys_large_cave_depth (Large cave depth) int -33
|
||||
|
||||
# Creates unpredictable lava features in caves.
|
||||
# These can make mining difficult. Zero disables them. (0-10)
|
||||
mgvalleys_lava_features (Lava features) int 0
|
||||
# Y of upper limit of lava in large caves.
|
||||
mgvalleys_lava_depth (Lava depth) int 1
|
||||
|
||||
# Depth below which you'll find massive caves.
|
||||
mgvalleys_massive_cave_depth (Massive cave depth) int -256
|
||||
# Depth below which you'll find giant caverns.
|
||||
mgvalleys_cavern_limit (Cavern upper limit) int -256
|
||||
|
||||
# How deep to make rivers
|
||||
# Y-distance over which caverns expand to full size.
|
||||
mgvalleys_cavern_taper (Cavern taper) int 192
|
||||
|
||||
# Defines full size of caverns, smaller values create larger caverns.
|
||||
mgvalleys_cavern_threshold (Cavern threshold) float 0.6
|
||||
|
||||
# How deep to make rivers.
|
||||
mgvalleys_river_depth (River depth) int 4
|
||||
|
||||
# How wide to make rivers
|
||||
# How wide to make rivers.
|
||||
mgvalleys_river_size (River size) int 5
|
||||
|
||||
# Creates unpredictable water features in caves.
|
||||
# These can make mining difficult. Zero disables them. (0-10)
|
||||
mgvalleys_water_features (Water features) int 0
|
||||
|
||||
# Controls width of tunnels, a smaller value creates wider tunnels.
|
||||
mgvalleys_cave_width (Cave width) float 0.09
|
||||
|
||||
@ -1799,34 +1800,34 @@ mgvalleys_dungeon_ymax (Dungeon maximum Y) int 63
|
||||
|
||||
[**Noises]
|
||||
|
||||
# Caves and tunnels form at the intersection of the two noises
|
||||
# Caves and tunnels form at the intersection of the two noises.
|
||||
mgvalleys_np_cave1 (Cave noise #1) noise_params_3d 0, 12, (61, 61, 61), 52534, 3, 0.5, 2.0
|
||||
|
||||
# Caves and tunnels form at the intersection of the two noises
|
||||
# Caves and tunnels form at the intersection of the two noises.
|
||||
mgvalleys_np_cave2 (Cave noise #2) noise_params_3d 0, 12, (67, 67, 67), 10325, 3, 0.5, 2.0
|
||||
|
||||
# The depth of dirt or other filler
|
||||
# The depth of dirt or other biome filler node.
|
||||
mgvalleys_np_filler_depth (Filler depth) noise_params_2d 0, 1.2, (256, 256, 256), 1605, 3, 0.5, 2.0, eased
|
||||
|
||||
# Massive caves form here.
|
||||
mgvalleys_np_massive_caves (Massive cave noise) noise_params_3d 0, 1, (768, 256, 768), 59033, 6, 0.63, 2.0
|
||||
# 3D noise defining giant caverns.
|
||||
mgvalleys_np_cavern (Cavern noise) noise_params_3d 0, 1, (768, 256, 768), 59033, 6, 0.63, 2.0
|
||||
|
||||
# River noise -- rivers occur close to zero
|
||||
# River noise. Rivers occur close to noise value zero.
|
||||
mgvalleys_np_rivers (River noise) noise_params_2d 0, 1, (256, 256, 256), -6050, 5, 0.6, 2.0, eased
|
||||
|
||||
# Base terrain height
|
||||
# Base terrain height.
|
||||
mgvalleys_np_terrain_height (Terrain height) noise_params_2d -10, 50, (1024, 1024, 1024), 5202, 6, 0.4, 2.0, eased
|
||||
|
||||
# Raises terrain to make valleys around the rivers
|
||||
# Raises terrain to make valleys around the rivers.
|
||||
mgvalleys_np_valley_depth (Valley depth) noise_params_2d 5, 4, (512, 512, 512), -1914, 1, 1.0, 2.0, eased
|
||||
|
||||
# Slope and fill work together to modify the heights
|
||||
# Slope and fill work together to modify the heights.
|
||||
mgvalleys_np_inter_valley_fill (Valley fill) noise_params_3d 0, 1, (256, 512, 256), 1993, 6, 0.8, 2.0
|
||||
|
||||
# Amplifies the valleys
|
||||
# Amplifies the valleys.
|
||||
mgvalleys_np_valley_profile (Valley profile) noise_params_2d 0.6, 0.5, (512, 512, 512), 777, 1, 1.0, 2.0, eased
|
||||
|
||||
# Slope and fill work together to modify the heights
|
||||
# Slope and fill work together to modify the heights.
|
||||
mgvalleys_np_inter_valley_slope (Valley slope) noise_params_2d 0.5, 0.5, (128, 128, 128), 746, 1, 1.0, 2.0, eased
|
||||
|
||||
[*Advanced]
|
||||
|
Loading…
Reference in New Issue
Block a user