Let core.get_mod_storage be called multiple times (#12572)

This commit is contained in:
Jude Melton-Houghton 2022-07-23 16:27:07 -04:00 committed by GitHub
parent 2351c95612
commit d631f21024
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GPG Key ID: 4AEE18F83AFDEB23
4 changed files with 23 additions and 6 deletions

@ -5,6 +5,7 @@ local commonpath = scriptpath.."common"..DIR_DELIM
dofile(clientpath .. "register.lua")
dofile(commonpath .. "after.lua")
dofile(commonpath .. "mod_storage.lua")
dofile(commonpath .. "chatcommands.lua")
dofile(clientpath .. "chatcommands.lua")
dofile(clientpath .. "death_formspec.lua")

@ -0,0 +1,19 @@
-- Modify core.get_mod_storage to return the storage for the current mod.
local get_current_modname = core.get_current_modname
local old_get_mod_storage = core.get_mod_storage
local storages = setmetatable({}, {
__mode = "v", -- values are weak references (can be garbage-collected)
__index = function(self, modname)
local storage = old_get_mod_storage(modname)
self[modname] = storage
return storage
end,
})
function core.get_mod_storage()
local modname = get_current_modname()
return modname and storages[modname]
end

@ -17,6 +17,7 @@ if core.settings:get_bool("profiler.load") then
end
dofile(commonpath .. "after.lua")
dofile(commonpath .. "mod_storage.lua")
dofile(gamepath .. "item_entity.lua")
dofile(gamepath .. "deprecated.lua")
dofile(gamepath .. "misc_s.lua")

@ -25,12 +25,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
int ModApiStorage::l_get_mod_storage(lua_State *L)
{
lua_rawgeti(L, LUA_REGISTRYINDEX, CUSTOM_RIDX_CURRENT_MOD_NAME);
if (!lua_isstring(L, -1)) {
return 0;
}
std::string mod_name = readParam<std::string>(L, -1);
// Note that this is wrapped in Lua, see builtin/common/mod_storage.lua
std::string mod_name = readParam<std::string>(L, 1);
ModMetadata *store = nullptr;