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Fix broken build
The variable name changed but this didn't cause merge conflicts, so it wasn't caught before.
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@ -1166,9 +1166,9 @@ void Server::handleCommand_Interact(NetworkPacket *pkt)
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u16 wear = pointed_object->punch(dir, &toolcap, playersao,
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time_from_last_punch);
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bool changed = punchitem.addWear(wear, m_itemdef);
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bool changed = selected_item.addWear(wear, m_itemdef);
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if (changed)
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playersao->setWieldedItem(punchitem);
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playersao->setWieldedItem(selected_item);
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// If the object is a player and its HP changed
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if (src_original_hp != pointed_object->getHP() &&
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