Fix broken build

The variable name changed but this didn't cause merge conflicts, so it wasn't caught before.
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sfan5 2019-09-23 00:28:26 +02:00 committed by GitHub
parent d364b6d0a6
commit d77ea76476
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@ -1166,9 +1166,9 @@ void Server::handleCommand_Interact(NetworkPacket *pkt)
u16 wear = pointed_object->punch(dir, &toolcap, playersao, u16 wear = pointed_object->punch(dir, &toolcap, playersao,
time_from_last_punch); time_from_last_punch);
bool changed = punchitem.addWear(wear, m_itemdef); bool changed = selected_item.addWear(wear, m_itemdef);
if (changed) if (changed)
playersao->setWieldedItem(punchitem); playersao->setWieldedItem(selected_item);
// If the object is a player and its HP changed // If the object is a player and its HP changed
if (src_original_hp != pointed_object->getHP() && if (src_original_hp != pointed_object->getHP() &&