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[CSM] Add client-sided chat commands (#5092)
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28
builtin/client/chatcommands.lua
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28
builtin/client/chatcommands.lua
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@ -0,0 +1,28 @@
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-- Minetest: builtin/client/chatcommands.lua
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core.register_on_sending_chat_messages(function(message)
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if not (message:sub(1,1) == "/") then
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return false
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end
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core.display_chat_message("issued command: " .. message)
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local cmd, param = string.match(message, "^/([^ ]+) *(.*)")
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if not param then
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param = ""
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end
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local cmd_def = core.registered_chatcommands[cmd]
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if cmd_def then
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core.set_last_run_mod(cmd_def.mod_origin)
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local success, message = cmd_def.func(param)
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if message then
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core.display_chat_message(message)
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end
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return true
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end
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return false
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end)
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@ -1,6 +1,7 @@
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-- Minetest: builtin/client/init.lua
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local scriptpath = core.get_builtin_path()..DIR_DELIM
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local clientpath = scriptpath.."client"..DIR_DELIM
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local commonpath = scriptpath.."common"..DIR_DELIM
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dofile(clientpath .. "register.lua")
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dofile(clientpath .. "preview.lua")
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@ -22,3 +22,10 @@ end)
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core.register_on_damage_taken(function(hp)
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print("[PREVIEW] Damage taken " .. hp)
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end)
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-- This is an example function to ensure it's working properly, should be removed before merge
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core.register_chatcommand("dump", {
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func = function(name, param)
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return true, dump(_G)
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end,
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})
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30
builtin/common/chatcommands.lua
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30
builtin/common/chatcommands.lua
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@ -0,0 +1,30 @@
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-- Minetest: builtin/common/chatcommands.lua
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core.registered_chatcommands = {}
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function core.register_chatcommand(cmd, def)
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def = def or {}
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def.params = def.params or ""
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def.description = def.description or ""
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def.privs = def.privs or {}
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def.mod_origin = core.get_current_modname() or "??"
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core.registered_chatcommands[cmd] = def
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end
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function core.unregister_chatcommand(name)
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if core.registered_chatcommands[name] then
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core.registered_chatcommands[name] = nil
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else
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core.log("warning", "Not unregistering chatcommand " ..name..
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" because it doesn't exist.")
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end
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end
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function core.override_chatcommand(name, redefinition)
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local chatcommand = core.registered_chatcommands[name]
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assert(chatcommand, "Attempt to override non-existent chatcommand "..name)
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for k, v in pairs(redefinition) do
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rawset(chatcommand, k, v)
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end
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core.registered_chatcommands[name] = chatcommand
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end
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@ -1,37 +1,10 @@
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-- Minetest: builtin/chatcommands.lua
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-- Minetest: builtin/game/chatcommands.lua
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--
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-- Chat command handler
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--
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core.registered_chatcommands = {}
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core.chatcommands = core.registered_chatcommands -- BACKWARDS COMPATIBILITY
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function core.register_chatcommand(cmd, def)
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def = def or {}
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def.params = def.params or ""
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def.description = def.description or ""
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def.privs = def.privs or {}
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def.mod_origin = core.get_current_modname() or "??"
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core.registered_chatcommands[cmd] = def
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end
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function core.unregister_chatcommand(name)
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if core.registered_chatcommands[name] then
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core.registered_chatcommands[name] = nil
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else
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core.log("warning", "Not unregistering chatcommand " ..name..
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" because it doesn't exist.")
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end
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end
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function core.override_chatcommand(name, redefinition)
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local chatcommand = core.registered_chatcommands[name]
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assert(chatcommand, "Attempt to override non-existent chatcommand "..name)
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for k, v in pairs(redefinition) do
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rawset(chatcommand, k, v)
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end
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core.registered_chatcommands[name] = chatcommand
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end
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core.register_on_chat_message(function(name, message)
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local cmd, param = string.match(message, "^/([^ ]+) *(.*)")
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@ -22,6 +22,7 @@ dofile(gamepath.."deprecated.lua")
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dofile(gamepath.."misc.lua")
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dofile(gamepath.."privileges.lua")
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dofile(gamepath.."auth.lua")
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dofile(commonpath .. "chatcommands.lua")
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dofile(gamepath.."chatcommands.lua")
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dofile(gamepath.."static_spawn.lua")
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dofile(gamepath.."detached_inventory.lua")
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@ -1582,11 +1582,7 @@ void Client::typeChatMessage(const std::wstring &message)
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sendChatMessage(message);
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// Show locally
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if (message[0] == L'/')
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{
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pushToChatQueue((std::wstring)L"issued command: " + message);
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}
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else
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if (message[0] != L'/')
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{
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// compatibility code
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if (m_proto_ver < 29) {
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@ -21,6 +21,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "l_client.h"
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#include "l_internal.h"
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#include "util/string.h"
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#include "cpp_api/s_base.h"
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int ModApiClient::l_get_current_modname(lua_State *L)
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{
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@ -28,6 +29,26 @@ int ModApiClient::l_get_current_modname(lua_State *L)
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return 1;
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}
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// get_last_run_mod()
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int ModApiClient::l_get_last_run_mod(lua_State *L)
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{
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lua_rawgeti(L, LUA_REGISTRYINDEX, CUSTOM_RIDX_CURRENT_MOD_NAME);
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const char *current_mod = lua_tostring(L, -1);
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if (current_mod == NULL || current_mod[0] == '\0') {
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lua_pop(L, 1);
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lua_pushstring(L, getScriptApiBase(L)->getOrigin().c_str());
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}
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return 1;
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}
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// set_last_run_mod(modname)
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int ModApiClient::l_set_last_run_mod(lua_State *L)
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{
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const char *mod = lua_tostring(L, 1);
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getScriptApiBase(L)->setOriginDirect(mod);
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return 0;
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}
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// display_chat_message(message)
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int ModApiClient::l_display_chat_message(lua_State *L)
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{
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@ -42,4 +63,6 @@ void ModApiClient::Initialize(lua_State *L, int top)
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{
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API_FCT(get_current_modname);
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API_FCT(display_chat_message);
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API_FCT(set_last_run_mod);
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API_FCT(get_last_run_mod);
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}
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@ -28,8 +28,16 @@ class ModApiClient : public ModApiBase
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private:
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// get_current_modname()
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static int l_get_current_modname(lua_State *L);
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// display_chat_message(message)
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static int l_display_chat_message(lua_State *L);
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// get_last_run_mod(n)
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static int l_get_last_run_mod(lua_State *L);
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// set_last_run_mod(modname)
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static int l_set_last_run_mod(lua_State *L);
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public:
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static void Initialize(lua_State *L, int top);
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};
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