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Fix lint since recent player to db merge
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@ -27,8 +27,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "filesys.h"
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// !!! WARNING !!!
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// This backend is intended to be used on Minetest 0.4.16 only for the transition backend for
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// player files
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// This backend is intended to be used on Minetest 0.4.16 only for the transition backend
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// for player files
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void PlayerDatabaseFiles::serialize(std::ostringstream &os, RemotePlayer *player)
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{
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@ -21,8 +21,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#define DATABASE_FILES_HEADER
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// !!! WARNING !!!
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// This backend is intended to be used on Minetest 0.4.16 only for the transition backend for
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// player files
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// This backend is intended to be used on Minetest 0.4.16 only for the transition backend
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// for player files
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#include "database.h"
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@ -38,6 +38,7 @@ enum RemotePlayerChatResult
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class RemotePlayer : public Player
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{
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friend class PlayerDatabaseFiles;
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public:
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RemotePlayer(const char *name, IItemDefManager *idef);
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virtual ~RemotePlayer() {}
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@ -51,11 +51,13 @@ src/craftdef.cpp
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src/craftdef.h
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src/database.cpp
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src/database-dummy.cpp
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src/database-files.cpp
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src/database-leveldb.cpp
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src/database-postgresql.cpp
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src/database-postgresql.h
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src/database-redis.cpp
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src/database-sqlite3.cpp
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src/database-sqlite3.h
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src/daynightratio.h
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src/debug.cpp
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src/debug.h
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