mirror of
https://github.com/minetest/minetest.git
synced 2024-11-23 16:13:46 +01:00
Add Settings interface for Lua
This commit is contained in:
parent
10a38a3005
commit
d820a6bfd8
@ -1069,6 +1069,8 @@ minetest.pos_to_string({x=X,y=Y,z=Z}) -> "(X,Y,Z)"
|
||||
minetest.string_to_pos(string) -> position
|
||||
^ Same but in reverse
|
||||
^ escapes characters [ ] \ , ; that can not be used in formspecs
|
||||
minetest.is_yes(string)
|
||||
^ returns whether string can be interpreted as yes
|
||||
|
||||
minetest namespace reference
|
||||
-----------------------------
|
||||
@ -1737,6 +1739,18 @@ methods:
|
||||
^ from (minx,miny,minz) to (maxx,maxy,maxz) in the order of [z [y [x]]]
|
||||
- iterp(minp, maxp): same as above, except takes a vector
|
||||
|
||||
Settings: An interface to read config files in the format of minetest.conf
|
||||
- Can be created via Settings(filename)
|
||||
methods:
|
||||
- get(key) -> value
|
||||
- get_bool(key) -> boolean
|
||||
- set(key, value)
|
||||
- remove(key) -> success
|
||||
- get_names() -> {key1,...}
|
||||
- write() -> success
|
||||
^ write changes to file
|
||||
- to_table() -> {[key1]=value1,...}
|
||||
|
||||
Mapgen objects
|
||||
---------------
|
||||
A mapgen object is a construct used in map generation. Mapgen objects can be used by an on_generate
|
||||
|
@ -182,3 +182,9 @@ string:split(separator)
|
||||
^ eg. string:split("a,b", ",") == {"a","b"}
|
||||
string:trim()
|
||||
^ eg. string.trim("\n \t\tfoo bar\t ") == "foo bar"
|
||||
minetest.is_yes(string)
|
||||
^ returns whether string can be interpreted as yes
|
||||
|
||||
Class reference
|
||||
----------------
|
||||
Settings: see lua_api.txt
|
||||
|
@ -15,6 +15,7 @@ set(common_SCRIPT_LUA_API_SRCS
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/l_server.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/l_util.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/l_vmanip.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/l_settings.cpp
|
||||
PARENT_SCOPE)
|
||||
|
||||
# Used by client only
|
||||
|
216
src/script/lua_api/l_settings.cpp
Normal file
216
src/script/lua_api/l_settings.cpp
Normal file
@ -0,0 +1,216 @@
|
||||
/*
|
||||
Minetest
|
||||
Copyright (C) 2013 PilzAdam <pilzadam@minetest.net>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#include "lua_api/l_settings.h"
|
||||
#include "lua_api/l_internal.h"
|
||||
#include "settings.h"
|
||||
#include "log.h"
|
||||
|
||||
// garbage collector
|
||||
int LuaSettings::gc_object(lua_State* L)
|
||||
{
|
||||
LuaSettings* o = *(LuaSettings **)(lua_touserdata(L, 1));
|
||||
delete o;
|
||||
return 0;
|
||||
}
|
||||
|
||||
// get(self, key) -> value
|
||||
int LuaSettings::l_get(lua_State* L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
LuaSettings* o = checkobject(L, 1);
|
||||
|
||||
std::string key = std::string(luaL_checkstring(L, 2));
|
||||
if (o->m_settings->exists(key)) {
|
||||
std::string value = o->m_settings->get(key);
|
||||
lua_pushstring(L, value.c_str());
|
||||
} else {
|
||||
lua_pushnil(L);
|
||||
}
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
// get_bool(self, key) -> boolean
|
||||
int LuaSettings::l_get_bool(lua_State* L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
LuaSettings* o = checkobject(L, 1);
|
||||
|
||||
std::string key = std::string(luaL_checkstring(L, 2));
|
||||
if (o->m_settings->exists(key)) {
|
||||
bool value = o->m_settings->getBool(key);
|
||||
lua_pushboolean(L, value);
|
||||
} else {
|
||||
lua_pushnil(L);
|
||||
}
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
// set(self, key, value)
|
||||
int LuaSettings::l_set(lua_State* L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
LuaSettings* o = checkobject(L, 1);
|
||||
|
||||
std::string key = std::string(luaL_checkstring(L, 2));
|
||||
const char* value = luaL_checkstring(L, 3);
|
||||
|
||||
o->m_settings->set(key, value);
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
// remove(self, key) -> success
|
||||
int LuaSettings::l_remove(lua_State* L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
LuaSettings* o = checkobject(L, 1);
|
||||
|
||||
std::string key = std::string(luaL_checkstring(L, 2));
|
||||
|
||||
bool success = o->m_settings->remove(key);
|
||||
lua_pushboolean(L, success);
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
// get_names(self) -> {key1, ...}
|
||||
int LuaSettings::l_get_names(lua_State* L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
LuaSettings* o = checkobject(L, 1);
|
||||
|
||||
std::vector<std::string> keys = o->m_settings->getNames();
|
||||
|
||||
lua_newtable(L);
|
||||
for (unsigned int i=0; i < keys.size(); i++)
|
||||
{
|
||||
lua_pushstring(L, keys[i].c_str());
|
||||
lua_rawseti(L, -2, i + 1);
|
||||
}
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
// write(self) -> success
|
||||
int LuaSettings::l_write(lua_State* L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
LuaSettings* o = checkobject(L, 1);
|
||||
|
||||
bool success = o->m_settings->updateConfigFile(o->m_filename.c_str());
|
||||
lua_pushboolean(L, success);
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
// to_table(self) -> {[key1]=value1,...}
|
||||
int LuaSettings::l_to_table(lua_State* L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
LuaSettings* o = checkobject(L, 1);
|
||||
|
||||
std::vector<std::string> keys = o->m_settings->getNames();
|
||||
|
||||
lua_newtable(L);
|
||||
for (unsigned int i=0; i < keys.size(); i++)
|
||||
{
|
||||
lua_pushstring(L, o->m_settings->get(keys[i]).c_str());
|
||||
lua_setfield(L, -2, keys[i].c_str());
|
||||
}
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
LuaSettings::LuaSettings(const char* filename)
|
||||
{
|
||||
m_filename = std::string(filename);
|
||||
|
||||
m_settings = new Settings();
|
||||
m_settings->readConfigFile(m_filename.c_str());
|
||||
}
|
||||
|
||||
LuaSettings::~LuaSettings()
|
||||
{
|
||||
delete m_settings;
|
||||
}
|
||||
|
||||
void LuaSettings::Register(lua_State* L)
|
||||
{
|
||||
lua_newtable(L);
|
||||
int methodtable = lua_gettop(L);
|
||||
luaL_newmetatable(L, className);
|
||||
int metatable = lua_gettop(L);
|
||||
|
||||
lua_pushliteral(L, "__metatable");
|
||||
lua_pushvalue(L, methodtable);
|
||||
lua_settable(L, metatable); // hide metatable from Lua getmetatable()
|
||||
|
||||
lua_pushliteral(L, "__index");
|
||||
lua_pushvalue(L, methodtable);
|
||||
lua_settable(L, metatable);
|
||||
|
||||
lua_pushliteral(L, "__gc");
|
||||
lua_pushcfunction(L, gc_object);
|
||||
lua_settable(L, metatable);
|
||||
|
||||
lua_pop(L, 1); // drop metatable
|
||||
|
||||
luaL_openlib(L, 0, methods, 0); // fill methodtable
|
||||
lua_pop(L, 1); // drop methodtable
|
||||
|
||||
// Can be created from Lua (Settings(filename))
|
||||
lua_register(L, className, create_object);
|
||||
}
|
||||
|
||||
// LuaSettings(filename)
|
||||
// Creates an LuaSettings and leaves it on top of stack
|
||||
int LuaSettings::create_object(lua_State* L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
const char* filename = luaL_checkstring(L, 1);
|
||||
LuaSettings* o = new LuaSettings(filename);
|
||||
*(void **)(lua_newuserdata(L, sizeof(void *))) = o;
|
||||
luaL_getmetatable(L, className);
|
||||
lua_setmetatable(L, -2);
|
||||
return 1;
|
||||
}
|
||||
|
||||
LuaSettings* LuaSettings::checkobject(lua_State* L, int narg)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
luaL_checktype(L, narg, LUA_TUSERDATA);
|
||||
void *ud = luaL_checkudata(L, narg, className);
|
||||
if(!ud) luaL_typerror(L, narg, className);
|
||||
return *(LuaSettings**)ud; // unbox pointer
|
||||
}
|
||||
|
||||
const char LuaSettings::className[] = "Settings";
|
||||
const luaL_reg LuaSettings::methods[] = {
|
||||
luamethod(LuaSettings, get),
|
||||
luamethod(LuaSettings, get_bool),
|
||||
luamethod(LuaSettings, set),
|
||||
luamethod(LuaSettings, remove),
|
||||
luamethod(LuaSettings, get_names),
|
||||
luamethod(LuaSettings, write),
|
||||
luamethod(LuaSettings, to_table),
|
||||
{0,0}
|
||||
};
|
73
src/script/lua_api/l_settings.h
Normal file
73
src/script/lua_api/l_settings.h
Normal file
@ -0,0 +1,73 @@
|
||||
/*
|
||||
Minetest
|
||||
Copyright (C) 2013 PilzAdam <pilzadam@minetest.net>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#ifndef L_SETTINGS_H_
|
||||
#define L_SETTINGS_H_
|
||||
|
||||
#include "lua_api/l_base.h"
|
||||
|
||||
class Settings;
|
||||
|
||||
class LuaSettings : public ModApiBase {
|
||||
private:
|
||||
static const char className[];
|
||||
static const luaL_reg methods[];
|
||||
|
||||
// garbage collector
|
||||
static int gc_object(lua_State* L);
|
||||
|
||||
// get(self, key) -> value
|
||||
static int l_get(lua_State* L);
|
||||
|
||||
// get_bool(self, key) -> boolean
|
||||
static int l_get_bool(lua_State* L);
|
||||
|
||||
// set(self, key, value)
|
||||
static int l_set(lua_State* L);
|
||||
|
||||
// remove(self, key) -> success
|
||||
static int l_remove(lua_State* L);
|
||||
|
||||
// get_names(self) -> {key1, ...}
|
||||
static int l_get_names(lua_State* L);
|
||||
|
||||
// write(self) -> success
|
||||
static int l_write(lua_State* L);
|
||||
|
||||
// to_table(self) -> {[key1]=value1,...}
|
||||
static int l_to_table(lua_State* L);
|
||||
|
||||
Settings* m_settings;
|
||||
std::string m_filename;
|
||||
|
||||
public:
|
||||
LuaSettings(const char* filename);
|
||||
~LuaSettings();
|
||||
|
||||
// LuaSettings(filename)
|
||||
// Creates an LuaSettings and leaves it on top of stack
|
||||
static int create_object(lua_State* L);
|
||||
|
||||
static LuaSettings* checkobject(lua_State* L, int narg);
|
||||
|
||||
static void Register(lua_State* L);
|
||||
|
||||
};
|
||||
|
||||
#endif
|
@ -220,6 +220,16 @@ int ModApiUtil::l_get_password_hash(lua_State *L)
|
||||
return 1;
|
||||
}
|
||||
|
||||
// is_yes(string)
|
||||
int ModApiUtil::l_is_yes(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
std::string str = luaL_checkstring(L, 1);
|
||||
bool yes = is_yes(str);
|
||||
lua_pushboolean(L, yes);
|
||||
return 1;
|
||||
}
|
||||
|
||||
void ModApiUtil::Initialize(lua_State *L, int top)
|
||||
{
|
||||
API_FCT(debug);
|
||||
@ -237,5 +247,7 @@ void ModApiUtil::Initialize(lua_State *L, int top)
|
||||
API_FCT(get_hit_params);
|
||||
|
||||
API_FCT(get_password_hash);
|
||||
|
||||
API_FCT(is_yes);
|
||||
}
|
||||
|
||||
|
@ -71,6 +71,9 @@ private:
|
||||
// get_password_hash(name, raw_password)
|
||||
static int l_get_password_hash(lua_State *L);
|
||||
|
||||
// is_yes(string)
|
||||
static int l_is_yes(lua_State *L);
|
||||
|
||||
public:
|
||||
static void Initialize(lua_State *L, int top);
|
||||
|
||||
|
@ -35,6 +35,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
#include "lua_api/l_server.h"
|
||||
#include "lua_api/l_util.h"
|
||||
#include "lua_api/l_vmanip.h"
|
||||
#include "lua_api/l_settings.h"
|
||||
|
||||
extern "C" {
|
||||
#include "lualib.h"
|
||||
@ -96,4 +97,5 @@ void GameScripting::InitializeModApi(lua_State *L, int top)
|
||||
NodeMetaRef::Register(L);
|
||||
NodeTimerRef::Register(L);
|
||||
ObjectRef::Register(L);
|
||||
LuaSettings::Register(L);
|
||||
}
|
||||
|
@ -24,6 +24,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
#include "lua_api/l_base.h"
|
||||
#include "lua_api/l_mainmenu.h"
|
||||
#include "lua_api/l_util.h"
|
||||
#include "lua_api/l_settings.h"
|
||||
|
||||
extern "C" {
|
||||
#include "lualib.h"
|
||||
@ -62,4 +63,7 @@ void MainMenuScripting::InitializeModApi(lua_State *L, int top)
|
||||
// Initialize mod api modules
|
||||
ModApiMainMenu::Initialize(L, top);
|
||||
ModApiUtil::Initialize(L, top);
|
||||
|
||||
// Register reference classes (userdata)
|
||||
LuaSettings::Register(L);
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user