mirror of
https://github.com/minetest/minetest.git
synced 2024-11-27 10:03:45 +01:00
Client: better m_proto_ver initialisation
Previously, m_proto_ver was set to the serialisation version inside the legacy init packet. Now, if the server doesn't send a protocol version (protocols < 25), we set m_proto_ver to some value < 25 and > 0.
This commit is contained in:
parent
a93838707a
commit
d92d376148
@ -229,6 +229,7 @@ Client::Client(
|
||||
m_con(PROTOCOL_ID, 512, CONNECTION_TIMEOUT, ipv6, this),
|
||||
m_device(device),
|
||||
m_server_ser_ver(SER_FMT_VER_INVALID),
|
||||
m_proto_ver(0),
|
||||
m_playeritem(0),
|
||||
m_inventory_updated(false),
|
||||
m_inventory_from_server(NULL),
|
||||
|
@ -595,8 +595,14 @@ private:
|
||||
Mapper *m_mapper;
|
||||
// Server serialization version
|
||||
u8 m_server_ser_ver;
|
||||
|
||||
// Used version of the protocol with server
|
||||
// Values smaller than 25 only mean they are smaller than 25,
|
||||
// and aren't accurate. We simply just don't know, because
|
||||
// the server didn't send the version back then.
|
||||
// If 0, server init hasn't been received yet.
|
||||
u8 m_proto_ver;
|
||||
|
||||
u16 m_playeritem;
|
||||
bool m_inventory_updated;
|
||||
Inventory *m_inventory_from_server;
|
||||
|
@ -151,20 +151,23 @@ void Client::handleCommand_InitLegacy(NetworkPacket* pkt)
|
||||
if (pkt->getSize() < 1)
|
||||
return;
|
||||
|
||||
u8 deployed;
|
||||
*pkt >> deployed;
|
||||
u8 server_ser_ver;
|
||||
*pkt >> server_ser_ver;
|
||||
|
||||
infostream << "Client: TOCLIENT_INIT_LEGACY received with "
|
||||
"deployed=" << ((int)deployed & 0xff) << std::endl;
|
||||
"server_ser_ver=" << ((int)server_ser_ver & 0xff) << std::endl;
|
||||
|
||||
if (!ser_ver_supported(deployed)) {
|
||||
if (!ser_ver_supported(server_ser_ver)) {
|
||||
infostream << "Client: TOCLIENT_INIT_LEGACY: Server sent "
|
||||
<< "unsupported ser_fmt_ver"<< std::endl;
|
||||
return;
|
||||
}
|
||||
|
||||
m_server_ser_ver = deployed;
|
||||
m_proto_ver = deployed;
|
||||
m_server_ser_ver = server_ser_ver;
|
||||
|
||||
// We can be totally wrong with this guess
|
||||
// but we only need some value < 25.
|
||||
m_proto_ver = 24;
|
||||
|
||||
// Get player position
|
||||
v3s16 playerpos_s16(0, BS * 2 + BS * 20, 0);
|
||||
|
Loading…
Reference in New Issue
Block a user