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https://github.com/minetest/minetest.git
synced 2024-11-27 01:53:45 +01:00
Rename CSM flavours to restrictions
& Satisfy LINT
This commit is contained in:
parent
7bdf5eae05
commit
db42542e27
@ -115,7 +115,7 @@ safe_dig_and_place (Safe digging and placing) bool false
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# Enable random user input (only used for testing).
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random_input (Random input) bool false
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# Continuous forward movement, toggled by autoforward key.
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# Continuous forward movement, toggled by autoforward key.
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# Press the autoforward key again or the backwards movement to disable.
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continuous_forward (Continuous forward) bool false
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@ -1134,13 +1134,12 @@ server_side_occlusion_culling (Server side occlusion culling) bool true
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# CHAT_MESSAGES: 2 (disable send_chat_message call client-side)
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# READ_ITEMDEFS: 4 (disable get_item_def call client-side)
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# READ_NODEDEFS: 8 (disable get_node_def call client-side)
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# LOOKUP_NODES_LIMIT: 16 (limits get_node call client-side to csm_flavour_noderange_limit)
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# type: int
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csm_flavour_limits (Client side modding flavour limits) int 18
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# LOOKUP_NODES_LIMIT: 16 (limits get_node call client-side to csm_restriction_noderange)
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csm_restriction_flags (Client side modding restrictions) int 18
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# If the CSM flavour for node range is enabled, get_node is limited to
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# this many nodes from the player.
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csm_flavour_noderange_limit (Client side noderange flavour limit) int 8
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# If the CSM restriction for node range is enabled, get_node calls are limited
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# to this distance from the player to the node.
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csm_restriction_noderange (Client side node lookup range restriction) int 8
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[*Security]
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@ -1246,7 +1245,7 @@ high_precision_fpu (High-precision FPU) bool true
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# Changes the main menu UI:
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# - Full: Multple singleplayer worlds, game choice, texture pack chooser, etc.
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# - Simple: One singleplayer world, no game or texture pack choosers. May be necessary for smaller screens.
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# - Auto: Simple on Android, full on everything else.
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# - Auto: Simple on Android, full on everything else.
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main_menu_style (Main menu style) enum auto auto,full,simple
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# Replaces the default main menu with a custom one.
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@ -130,13 +130,14 @@ void Client::loadMods()
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return;
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}
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// If modding is not enabled or flavour disable it, don't load mods, just builtin
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// If modding is not enabled or CSM restrictions disable it
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// don't load CSM mods, only builtin
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if (!m_modding_enabled) {
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warningstream << "Client side mods are disabled by configuration." << std::endl;
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return;
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}
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if (checkCSMFlavourLimit(CSMFlavourLimit::CSM_FL_LOAD_CLIENT_MODS)) {
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if (checkCSMRestrictionFlag(CSMRestrictionFlags::CSM_RF_LOAD_CLIENT_MODS)) {
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warningstream << "Client side mods are disabled by server." << std::endl;
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// If mods loading is disabled and builtin integrity is wrong, disconnect user.
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if (!checkBuiltinIntegrity()) {
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@ -1282,16 +1283,16 @@ void Client::removeNode(v3s16 p)
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/**
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* Helper function for Client Side Modding
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* Flavour is applied there, this should not be used for core engine
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* CSM restrictions are applied there, this should not be used for core engine
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* @param p
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* @param is_valid_position
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* @return
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*/
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MapNode Client::getNode(v3s16 p, bool *is_valid_position)
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{
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if (checkCSMFlavourLimit(CSMFlavourLimit::CSM_FL_LOOKUP_NODES)) {
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if (checkCSMRestrictionFlag(CSMRestrictionFlags::CSM_RF_LOOKUP_NODES)) {
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v3s16 ppos = floatToInt(m_env.getLocalPlayer()->getPosition(), BS);
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if ((u32) ppos.getDistanceFrom(p) > m_csm_noderange_limit) {
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if ((u32) ppos.getDistanceFrom(p) > m_csm_restriction_noderange) {
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*is_valid_position = false;
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return {};
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}
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16
src/client.h
16
src/client.h
@ -226,7 +226,7 @@ public:
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void handleCommand_ModChannelSignal(NetworkPacket *pkt);
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void handleCommand_SrpBytesSandB(NetworkPacket *pkt);
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void handleCommand_FormspecPrepend(NetworkPacket *pkt);
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void handleCommand_CSMFlavourLimits(NetworkPacket *pkt);
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void handleCommand_CSMRestrictionFlags(NetworkPacket *pkt);
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void ProcessData(NetworkPacket *pkt);
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@ -261,7 +261,7 @@ public:
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/**
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* Helper function for Client Side Modding
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* Flavour is applied there, this should not be used for core engine
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* CSM restrictions are applied there, this should not be used for core engine
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* @param p
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* @param is_valid_position
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* @return
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@ -412,14 +412,14 @@ public:
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return m_address_name;
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}
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inline bool checkCSMFlavourLimit(CSMFlavourLimit flag) const
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inline bool checkCSMRestrictionFlag(CSMRestrictionFlags flag) const
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{
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return m_csm_flavour_limits & flag;
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return m_csm_restriction_flags & flag;
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}
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u32 getCSMNodeRangeLimit() const
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{
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return m_csm_noderange_limit;
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return m_csm_restriction_noderange;
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}
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inline std::unordered_map<u32, u32> &getHUDTranslationMap()
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@ -600,9 +600,9 @@ private:
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bool m_shutdown = false;
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// CSM flavour limits byteflag
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u64 m_csm_flavour_limits = CSMFlavourLimit::CSM_FL_NONE;
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u32 m_csm_noderange_limit = 8;
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// CSM restrictions byteflag
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u64 m_csm_restriction_flags = CSMRestrictionFlags::CSM_RF_NONE;
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u32 m_csm_restriction_noderange = 8;
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std::unique_ptr<ModChannelMgr> m_modchannel_mgr;
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};
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@ -332,8 +332,8 @@ void set_default_settings(Settings *settings)
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settings->setDefault("max_block_send_distance", "9");
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settings->setDefault("block_send_optimize_distance", "4");
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settings->setDefault("server_side_occlusion_culling", "true");
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settings->setDefault("csm_flavour_limits", "18");
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settings->setDefault("csm_flavour_noderange_limit", "8");
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settings->setDefault("csm_restriction_flags", "18");
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settings->setDefault("csm_restriction_noderange", "8");
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settings->setDefault("max_clearobjects_extra_loaded_blocks", "4096");
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settings->setDefault("time_speed", "72");
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settings->setDefault("world_start_time", "5250");
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@ -66,7 +66,7 @@ const ToClientCommandHandler toClientCommandTable[TOCLIENT_NUM_MSG_TYPES] =
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{ "TOCLIENT_INVENTORY", TOCLIENT_STATE_CONNECTED, &Client::handleCommand_Inventory }, // 0x27
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null_command_handler,
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{ "TOCLIENT_TIME_OF_DAY", TOCLIENT_STATE_CONNECTED, &Client::handleCommand_TimeOfDay }, // 0x29
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{ "TOCLIENT_CSM_FLAVOUR_LIMITS", TOCLIENT_STATE_CONNECTED, &Client::handleCommand_CSMFlavourLimits }, // 0x2A
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{ "TOCLIENT_CSM_RESTRICTION_FLAGS", TOCLIENT_STATE_CONNECTED, &Client::handleCommand_CSMRestrictionFlags }, // 0x2A
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null_command_handler,
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null_command_handler,
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null_command_handler,
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@ -1333,11 +1333,11 @@ void Client::handleCommand_FormspecPrepend(NetworkPacket *pkt)
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*pkt >> player->formspec_prepend;
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}
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void Client::handleCommand_CSMFlavourLimits(NetworkPacket *pkt)
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void Client::handleCommand_CSMRestrictionFlags(NetworkPacket *pkt)
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{
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*pkt >> m_csm_flavour_limits >> m_csm_noderange_limit;
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*pkt >> m_csm_restriction_flags >> m_csm_restriction_noderange;
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// Now we have flavours, load mods if it's enabled
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// Restrictions were received -> load mods if it's enabled
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// Note: this should be moved after mods receptions from server instead
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loadMods();
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}
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@ -169,7 +169,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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* sender
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* type (RAW, NORMAL, ANNOUNCE, SYSTEM)
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* content
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Add TOCLIENT_CSM_FLAVOUR_LIMITS to define which CSM flavour should be
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Add TOCLIENT_CSM_RESTRICTION_FLAGS to define which CSM features should be
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limited
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Add settable player collisionbox. Breaks compatibility with older
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clients as a 1-node vertical offset has been removed from player's
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@ -283,9 +283,9 @@ enum ToClientCommand
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f1000 time_speed
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*/
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TOCLIENT_CSM_FLAVOUR_LIMITS = 0x2A,
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TOCLIENT_CSM_RESTRICTION_FLAGS = 0x2A,
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/*
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u32 CSMFlavourLimits byteflag
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u32 CSMRestrictionFlags byteflag
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*/
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// (oops, there is some gap here)
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@ -928,12 +928,12 @@ enum PlayerListModifer: u8
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PLAYER_LIST_REMOVE,
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};
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enum CSMFlavourLimit : u64 {
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CSM_FL_NONE = 0x00000000,
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CSM_FL_LOAD_CLIENT_MODS = 0x00000001, // Disable mods provided by clients
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CSM_FL_CHAT_MESSAGES = 0x00000002, // Disable chat message sending from CSM
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CSM_FL_READ_ITEMDEFS = 0x00000004, // Disable itemdef lookups
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CSM_FL_READ_NODEDEFS = 0x00000008, // Disable nodedef lookups
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CSM_FL_LOOKUP_NODES = 0x00000010, // Limit node lookups
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CSM_FL_ALL = 0xFFFFFFFF,
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enum CSMRestrictionFlags : u64 {
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CSM_RF_NONE = 0x00000000,
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CSM_RF_LOAD_CLIENT_MODS = 0x00000001, // Disable mods provided by clients
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CSM_RF_CHAT_MESSAGES = 0x00000002, // Disable chat message sending from CSM
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CSM_RF_READ_ITEMDEFS = 0x00000004, // Disable itemdef lookups
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CSM_RF_READ_NODEDEFS = 0x00000008, // Disable nodedef lookups
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CSM_RF_LOOKUP_NODES = 0x00000010, // Limit node lookups
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CSM_RF_ALL = 0xFFFFFFFF,
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};
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@ -155,7 +155,7 @@ const ClientCommandFactory clientCommandFactoryTable[TOCLIENT_NUM_MSG_TYPES] =
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{ "TOCLIENT_INVENTORY", 0, true }, // 0x27
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null_command_factory,
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{ "TOCLIENT_TIME_OF_DAY", 0, true }, // 0x29
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{ "TOCLIENT_CSM_FLAVOUR_LIMITS", 0, true }, // 0x2A
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{ "TOCLIENT_CSM_RESTRICTION_FLAGS", 0, true }, // 0x2A
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null_command_factory,
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null_command_factory,
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null_command_factory,
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@ -320,7 +320,7 @@ void Server::handleCommand_Init2(NetworkPacket* pkt)
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float time_speed = g_settings->getFloat("time_speed");
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SendTimeOfDay(pkt->getPeerId(), time, time_speed);
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SendCSMFlavourLimits(pkt->getPeerId());
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SendCSMRestrictionFlags(pkt->getPeerId());
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// Warnings about protocol version can be issued here
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if (getClient(pkt->getPeerId())->net_proto_version < LATEST_PROTOCOL_VERSION) {
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@ -94,8 +94,12 @@ int ModApiClient::l_send_chat_message(lua_State *L)
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return 0;
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// If server disabled this API, discard
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if (getClient(L)->checkCSMFlavourLimit(CSMFlavourLimit::CSM_FL_CHAT_MESSAGES))
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// clang-format off
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if (getClient(L)->checkCSMRestrictionFlag(
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CSMRestrictionFlags::CSM_RF_CHAT_MESSAGES))
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return 0;
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// clang-format on
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std::string message = luaL_checkstring(L, 1);
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getClient(L)->sendChatMessage(utf8_to_wide(message));
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@ -290,8 +294,11 @@ int ModApiClient::l_get_item_def(lua_State *L)
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IItemDefManager *idef = gdef->idef();
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assert(idef);
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if (getClient(L)->checkCSMFlavourLimit(CSMFlavourLimit::CSM_FL_READ_ITEMDEFS))
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// clang-format off
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if (getClient(L)->checkCSMRestrictionFlag(
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CSMRestrictionFlags::CSM_RF_READ_ITEMDEFS))
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return 0;
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// clang-format on
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if (!lua_isstring(L, 1))
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return 0;
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@ -318,8 +325,11 @@ int ModApiClient::l_get_node_def(lua_State *L)
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if (!lua_isstring(L, 1))
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return 0;
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if (getClient(L)->checkCSMFlavourLimit(CSMFlavourLimit::CSM_FL_READ_NODEDEFS))
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// clang-format off
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if (getClient(L)->checkCSMRestrictionFlag(
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CSMRestrictionFlags::CSM_RF_READ_NODEDEFS))
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return 0;
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// clang-format on
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const std::string &name = lua_tostring(L, 1);
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const ContentFeatures &cf = ndef->get(ndef->getId(name));
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@ -770,7 +770,8 @@ int ModApiEnvMod::l_find_node_near(lua_State *L)
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#ifndef SERVER
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// Client API limitations
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if (getClient(L) &&
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getClient(L)->checkCSMFlavourLimit(CSMFlavourLimit::CSM_FL_LOOKUP_NODES)) {
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getClient(L)->checkCSMRestrictionFlag(
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CSMRestrictionFlags::CSM_RF_LOOKUP_NODES)) {
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radius = std::max<int>(radius, getClient(L)->getCSMNodeRangeLimit());
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}
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#endif
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@ -401,8 +401,8 @@ void Server::init()
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m_liquid_transform_every = g_settings->getFloat("liquid_update");
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m_max_chatmessage_length = g_settings->getU16("chat_message_max_size");
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m_csm_flavour_limits = g_settings->getU64("csm_flavour_limits");
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m_csm_noderange_limit = g_settings->getU32("csm_flavour_noderange_limit");
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m_csm_restriction_flags = g_settings->getU64("csm_restriction_flags");
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m_csm_restriction_noderange = g_settings->getU32("csm_restriction_noderange");
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}
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void Server::start()
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@ -1934,11 +1934,11 @@ void Server::SendActiveObjectMessages(session_t peer_id, const std::string &data
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&pkt, reliable);
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}
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void Server::SendCSMFlavourLimits(session_t peer_id)
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void Server::SendCSMRestrictionFlags(session_t peer_id)
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{
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NetworkPacket pkt(TOCLIENT_CSM_FLAVOUR_LIMITS,
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sizeof(m_csm_flavour_limits) + sizeof(m_csm_noderange_limit), peer_id);
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pkt << m_csm_flavour_limits << m_csm_noderange_limit;
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NetworkPacket pkt(TOCLIENT_CSM_RESTRICTION_FLAGS,
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sizeof(m_csm_restriction_flags) + sizeof(m_csm_restriction_noderange), peer_id);
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pkt << m_csm_restriction_flags << m_csm_restriction_noderange;
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Send(&pkt);
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}
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@ -462,7 +462,7 @@ private:
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u32 SendActiveObjectRemoveAdd(session_t peer_id, const std::string &datas);
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void SendActiveObjectMessages(session_t peer_id, const std::string &datas,
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bool reliable = true);
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void SendCSMFlavourLimits(session_t peer_id);
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void SendCSMRestrictionFlags(session_t peer_id);
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/*
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Something random
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@ -650,9 +650,9 @@ private:
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std::unordered_map<std::string, ModMetadata *> m_mod_storages;
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float m_mod_storage_save_timer = 10.0f;
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// CSM flavour limits byteflag
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u64 m_csm_flavour_limits = CSMFlavourLimit::CSM_FL_NONE;
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u32 m_csm_noderange_limit = 8;
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// CSM restrictions byteflag
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u64 m_csm_restriction_flags = CSMRestrictionFlags::CSM_RF_NONE;
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u32 m_csm_restriction_noderange = 8;
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// ModChannel manager
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std::unique_ptr<ModChannelMgr> m_modchannel_mgr;
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