mirror of
https://github.com/minetest/minetest.git
synced 2024-11-23 08:03:45 +01:00
Scripting WIP
This commit is contained in:
parent
ea8d6d7abd
commit
dcedfdacd1
4
.gitignore
vendored
4
.gitignore
vendored
@ -21,3 +21,7 @@ src/jthread/libjthread.a
|
||||
debug.txt
|
||||
bin/debug.txt
|
||||
minetestmapper/map.png
|
||||
locale/
|
||||
src/lua/build/
|
||||
src/lua/CMakeFiles/
|
||||
*bak*
|
||||
|
@ -125,6 +125,10 @@ function dump(o, dumped)
|
||||
return tostring(o)
|
||||
elseif type(o) == "function" then
|
||||
return "<function>"
|
||||
elseif type(o) == "userdata" then
|
||||
return "<userdata>"
|
||||
elseif type(o) == "nil" then
|
||||
return "nil"
|
||||
else
|
||||
error("cannot dump a " .. type(o))
|
||||
return nil
|
||||
@ -139,7 +143,7 @@ local TNT = {
|
||||
-- Maybe handle gravity and collision this way? dunno
|
||||
physical = true,
|
||||
weight = 5,
|
||||
boundingbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5},
|
||||
collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5},
|
||||
visual = "cube",
|
||||
textures = {"tnt_top.png","tnt_bottom.png","tnt_side.png","tnt_side.png","tnt_side.png","tnt_side.png"},
|
||||
-- Initial value for our timer
|
||||
@ -161,10 +165,13 @@ end
|
||||
-- Called when object is right-clicked
|
||||
function TNT:on_rightclick(clicker)
|
||||
print("TNT:on_rightclick()")
|
||||
print("self: "..dump(self))
|
||||
print("getmetatable(self): "..dump(getmetatable(self)))
|
||||
print("getmetatable(getmetatable(self)): "..dump(getmetatable(getmetatable(self))))
|
||||
pos = self.object:getpos()
|
||||
print("TNT:on_rightclick(): object position: "..dump(pos))
|
||||
pos = {x=pos.x+0.5+1, y=pos.y+0.5, z=pos.z+0.5}
|
||||
minetest.env:add_node(pos, 0)
|
||||
--minetest.env:add_node(pos, 0)
|
||||
end
|
||||
|
||||
print("TNT dump: "..dump(TNT))
|
||||
|
@ -94,6 +94,7 @@ configure_file(
|
||||
)
|
||||
|
||||
set(common_SRCS
|
||||
luaentity_common.cpp
|
||||
scriptapi.cpp
|
||||
script.cpp
|
||||
log.cpp
|
||||
|
@ -1268,6 +1268,8 @@ void MobV2CAO::setLooks(const std::string &looks)
|
||||
LuaEntityCAO
|
||||
*/
|
||||
|
||||
#include "luaentity_common.h"
|
||||
|
||||
// Prototype
|
||||
LuaEntityCAO proto_LuaEntityCAO;
|
||||
|
||||
@ -1275,13 +1277,15 @@ LuaEntityCAO::LuaEntityCAO():
|
||||
ClientActiveObject(0),
|
||||
m_selection_box(-BS/3.,0.0,-BS/3., BS/3.,BS*2./3.,BS/3.),
|
||||
m_node(NULL),
|
||||
m_position(v3f(0,10*BS,0))
|
||||
m_position(v3f(0,10*BS,0)),
|
||||
m_prop(new LuaEntityProperties)
|
||||
{
|
||||
ClientActiveObject::registerType(getType(), create);
|
||||
}
|
||||
|
||||
LuaEntityCAO::~LuaEntityCAO()
|
||||
{
|
||||
delete m_prop;
|
||||
}
|
||||
|
||||
ClientActiveObject* LuaEntityCAO::create()
|
||||
@ -1398,7 +1402,6 @@ void LuaEntityCAO::initialize(const std::string &data)
|
||||
{
|
||||
infostream<<"LuaEntityCAO: Got init data"<<std::endl;
|
||||
|
||||
{
|
||||
std::istringstream is(data, std::ios::binary);
|
||||
// version
|
||||
u8 version = readU8(is);
|
||||
@ -1407,7 +1410,11 @@ void LuaEntityCAO::initialize(const std::string &data)
|
||||
return;
|
||||
// pos
|
||||
m_position = readV3F1000(is);
|
||||
}
|
||||
// properties
|
||||
std::istringstream prop_is(deSerializeLongString(is), std::ios::binary);
|
||||
m_prop->deSerialize(prop_is);
|
||||
|
||||
infostream<<"m_prop: "<<m_prop->dump()<<std::endl;
|
||||
|
||||
updateNodePos();
|
||||
}
|
||||
|
@ -380,6 +380,8 @@ private:
|
||||
LuaEntityCAO
|
||||
*/
|
||||
|
||||
struct LuaEntityProperties;
|
||||
|
||||
class LuaEntityCAO : public ClientActiveObject
|
||||
{
|
||||
public:
|
||||
@ -414,6 +416,7 @@ private:
|
||||
core::aabbox3d<f32> m_selection_box;
|
||||
scene::IMeshSceneNode *m_node;
|
||||
v3f m_position;
|
||||
struct LuaEntityProperties *m_prop;
|
||||
};
|
||||
|
||||
|
||||
|
@ -1495,6 +1495,7 @@ void MobV2SAO::doDamage(u16 d)
|
||||
*/
|
||||
|
||||
#include "scriptapi.h"
|
||||
#include "luaentity_common.h"
|
||||
|
||||
// Prototype
|
||||
LuaEntitySAO proto_LuaEntitySAO(NULL, v3f(0,0,0), "_prototype", "");
|
||||
@ -1527,14 +1528,13 @@ void LuaEntitySAO::addedToEnvironment(u16 id)
|
||||
{
|
||||
ServerActiveObject::addedToEnvironment(id);
|
||||
|
||||
// Create entity by name and state
|
||||
// Create entity from name and state
|
||||
m_registered = true;
|
||||
lua_State *L = m_env->getLua();
|
||||
scriptapi_luaentity_add(L, id, m_init_name.c_str(), m_init_state.c_str());
|
||||
|
||||
// Get properties
|
||||
*m_prop = scriptapi_luaentity_get_properties(L, m_id);
|
||||
infostream<<"m_prop->visual="<<m_prop->visual<<std::endl;
|
||||
scriptapi_luaentity_get_properties(L, m_id, m_prop);
|
||||
}
|
||||
|
||||
ServerActiveObject* LuaEntitySAO::create(ServerEnvironment *env, v3f pos,
|
||||
@ -1571,6 +1571,11 @@ std::string LuaEntitySAO::getClientInitializationData()
|
||||
writeU8(os, 0);
|
||||
// pos
|
||||
writeV3F1000(os, m_base_position);
|
||||
// properties
|
||||
std::ostringstream prop_os(std::ios::binary);
|
||||
m_prop->serialize(prop_os);
|
||||
os<<serializeLongString(prop_os.str());
|
||||
// return result
|
||||
return os.str();
|
||||
}
|
||||
|
||||
|
83
src/luaentity_common.cpp
Normal file
83
src/luaentity_common.cpp
Normal file
@ -0,0 +1,83 @@
|
||||
/*
|
||||
Minetest-c55
|
||||
Copyright (C) 2011 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#include "luaentity_common.h"
|
||||
|
||||
#include "utility.h"
|
||||
|
||||
#define PP(x) "("<<(x).X<<","<<(x).Y<<","<<(x).Z<<")"
|
||||
|
||||
LuaEntityProperties::LuaEntityProperties():
|
||||
physical(true),
|
||||
weight(5),
|
||||
collisionbox(-0.5,-0.5,-0.5, 0.5,0.5,0.5),
|
||||
visual("single_sprite")
|
||||
{
|
||||
textures.push_back("unknown_block.png");
|
||||
}
|
||||
|
||||
std::string LuaEntityProperties::dump()
|
||||
{
|
||||
std::ostringstream os(std::ios::binary);
|
||||
os<<"physical="<<physical;
|
||||
os<<", weight="<<weight;
|
||||
os<<", collisionbox="<<PP(collisionbox.MinEdge)<<","<<PP(collisionbox.MaxEdge);
|
||||
os<<", visual="<<visual;
|
||||
os<<", textures=[";
|
||||
for(core::list<std::string>::Iterator i = textures.begin();
|
||||
i != textures.end(); i++){
|
||||
os<<"\""<<(*i)<<"\" ";
|
||||
}
|
||||
os<<"]";
|
||||
return os.str();
|
||||
}
|
||||
|
||||
void LuaEntityProperties::serialize(std::ostream &os)
|
||||
{
|
||||
writeU8(os, 0); // version
|
||||
writeU8(os, physical);
|
||||
writeF1000(os, weight);
|
||||
writeV3F1000(os, collisionbox.MinEdge);
|
||||
writeV3F1000(os, collisionbox.MaxEdge);
|
||||
os<<serializeString(visual);
|
||||
writeU16(os, textures.size());
|
||||
for(core::list<std::string>::Iterator i = textures.begin();
|
||||
i != textures.end(); i++){
|
||||
os<<serializeString(*i);
|
||||
}
|
||||
}
|
||||
|
||||
void LuaEntityProperties::deSerialize(std::istream &is)
|
||||
{
|
||||
int version = readU8(is);
|
||||
if(version != 0) throw SerializationError(
|
||||
"unsupported LuaEntityProperties version");
|
||||
physical = readU8(is);
|
||||
weight = readF1000(is);
|
||||
collisionbox.MinEdge = readV3F1000(is);
|
||||
collisionbox.MaxEdge = readV3F1000(is);
|
||||
visual = deSerializeString(is);
|
||||
textures.clear();
|
||||
int texture_count = readU16(is);
|
||||
for(int i=0; i<texture_count; i++){
|
||||
textures.push_back(deSerializeString(is));
|
||||
}
|
||||
}
|
||||
|
||||
|
42
src/luaentity_common.h
Normal file
42
src/luaentity_common.h
Normal file
@ -0,0 +1,42 @@
|
||||
/*
|
||||
Minetest-c55
|
||||
Copyright (C) 2011 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#ifndef LUAENTITY_COMMON_HEADER
|
||||
#define LUAENTITY_COMMON_HEADER
|
||||
|
||||
#include <string>
|
||||
#include "irrlichttypes.h"
|
||||
#include <iostream>
|
||||
|
||||
struct LuaEntityProperties
|
||||
{
|
||||
bool physical;
|
||||
float weight;
|
||||
core::aabbox3d<f32> collisionbox;
|
||||
std::string visual;
|
||||
core::list<std::string> textures;
|
||||
|
||||
LuaEntityProperties();
|
||||
std::string dump();
|
||||
void serialize(std::ostream &os);
|
||||
void deSerialize(std::istream &is);
|
||||
};
|
||||
|
||||
#endif
|
||||
|
@ -61,7 +61,7 @@ lua_State* script_init()
|
||||
return L;
|
||||
}
|
||||
|
||||
lua_State* script_deinit(lua_State *L)
|
||||
void script_deinit(lua_State *L)
|
||||
{
|
||||
lua_close(L);
|
||||
}
|
||||
|
@ -24,7 +24,7 @@ typedef struct lua_State lua_State;
|
||||
//#include <string>
|
||||
|
||||
lua_State* script_init();
|
||||
lua_State* script_deinit(lua_State *L);
|
||||
void script_deinit(lua_State *L);
|
||||
void script_error(lua_State *L, const char *fmt, ...);
|
||||
bool script_load(lua_State *L, const char *path);
|
||||
|
||||
|
@ -33,6 +33,22 @@ extern "C" {
|
||||
#include "serverobject.h"
|
||||
#include "script.h"
|
||||
//#include "luna.h"
|
||||
#include "luaentity_common.h"
|
||||
|
||||
/*
|
||||
TODO:
|
||||
- Global environment step function
|
||||
- Random node triggers
|
||||
- Object network and client-side stuff
|
||||
- Named node types and dynamic id allocation
|
||||
- LuaNodeMetadata
|
||||
blockdef.has_metadata = true/false
|
||||
- Stores an inventory and stuff in a Settings object
|
||||
meta.inventory_add_list("main")
|
||||
blockdef.on_inventory_modified
|
||||
meta.set("owner", playername)
|
||||
meta.get("owner")
|
||||
*/
|
||||
|
||||
static void stackDump(lua_State *L, std::ostream &o)
|
||||
{
|
||||
@ -128,28 +144,8 @@ static int l_register_entity(lua_State *L)
|
||||
return 0; /* number of results */
|
||||
}
|
||||
|
||||
#if 0
|
||||
static int l_new_entity(lua_State *L)
|
||||
{
|
||||
/* o = o or {}
|
||||
setmetatable(o, self)
|
||||
self.__index = self
|
||||
return o */
|
||||
if(lua_isnil(L, -1))
|
||||
lua_newtable(L);
|
||||
luaL_checktype(L, -1, LUA_TTABLE);
|
||||
luaL_getmetatable(L, "minetest.entity");
|
||||
lua_pushvalue(L, -1); // duplicate metatable
|
||||
lua_setfield(L, -2, "__index");
|
||||
lua_setmetatable(L, -2);
|
||||
// return table
|
||||
return 1;
|
||||
}
|
||||
#endif
|
||||
|
||||
static const struct luaL_Reg minetest_f [] = {
|
||||
{"register_entity", l_register_entity},
|
||||
//{"new_entity", l_new_entity},
|
||||
{NULL, NULL}
|
||||
};
|
||||
|
||||
@ -163,6 +159,30 @@ static const struct luaL_Reg minetest_entity_m [] = {
|
||||
{NULL, NULL}
|
||||
};
|
||||
|
||||
static void objectref_get(lua_State *L, u16 id)
|
||||
{
|
||||
// Get minetest.object_refs[i]
|
||||
lua_getglobal(L, "minetest");
|
||||
lua_getfield(L, -1, "object_refs");
|
||||
luaL_checktype(L, -1, LUA_TTABLE);
|
||||
lua_pushnumber(L, id);
|
||||
lua_gettable(L, -2);
|
||||
lua_remove(L, -2); // object_refs
|
||||
lua_remove(L, -2); // minetest
|
||||
}
|
||||
|
||||
static void luaentity_get(lua_State *L, u16 id)
|
||||
{
|
||||
// Get minetest.luaentities[i]
|
||||
lua_getglobal(L, "minetest");
|
||||
lua_getfield(L, -1, "luaentities");
|
||||
luaL_checktype(L, -1, LUA_TTABLE);
|
||||
lua_pushnumber(L, id);
|
||||
lua_gettable(L, -2);
|
||||
lua_remove(L, -2); // luaentities
|
||||
lua_remove(L, -2); // minetest
|
||||
}
|
||||
|
||||
/*
|
||||
Reference objects
|
||||
*/
|
||||
@ -552,18 +572,6 @@ void scriptapi_rm_object_reference(lua_State *L, ServerActiveObject *cobj)
|
||||
lua_pop(L, 2);
|
||||
}
|
||||
|
||||
static void objectref_get(lua_State *L, u16 id)
|
||||
{
|
||||
// Get minetest.object_refs[i]
|
||||
lua_getglobal(L, "minetest");
|
||||
lua_getfield(L, -1, "object_refs");
|
||||
luaL_checktype(L, -1, LUA_TTABLE);
|
||||
lua_pushnumber(L, id);
|
||||
lua_gettable(L, -2);
|
||||
lua_remove(L, -2); // object_refs
|
||||
lua_remove(L, -2); // minetest
|
||||
}
|
||||
|
||||
/*
|
||||
luaentity
|
||||
*/
|
||||
@ -646,18 +654,6 @@ void scriptapi_luaentity_rm(lua_State *L, u16 id)
|
||||
lua_pop(L, 2); // pop luaentities, minetest
|
||||
}
|
||||
|
||||
static void luaentity_get(lua_State *L, u16 id)
|
||||
{
|
||||
// Get minetest.luaentities[i]
|
||||
lua_getglobal(L, "minetest");
|
||||
lua_getfield(L, -1, "luaentities");
|
||||
luaL_checktype(L, -1, LUA_TTABLE);
|
||||
lua_pushnumber(L, id);
|
||||
lua_gettable(L, -2);
|
||||
lua_remove(L, -2); // luaentities
|
||||
lua_remove(L, -2); // minetest
|
||||
}
|
||||
|
||||
std::string scriptapi_luaentity_get_state(lua_State *L, u16 id)
|
||||
{
|
||||
realitycheck(L);
|
||||
@ -667,74 +663,71 @@ std::string scriptapi_luaentity_get_state(lua_State *L, u16 id)
|
||||
return "";
|
||||
}
|
||||
|
||||
LuaEntityProperties scriptapi_luaentity_get_properties(lua_State *L, u16 id)
|
||||
void scriptapi_luaentity_get_properties(lua_State *L, u16 id,
|
||||
LuaEntityProperties *prop)
|
||||
{
|
||||
realitycheck(L);
|
||||
assert(lua_checkstack(L, 20));
|
||||
infostream<<"scriptapi_luaentity_get_properties: id="<<id<<std::endl;
|
||||
StackUnroller stack_unroller(L);
|
||||
|
||||
LuaEntityProperties prop;
|
||||
|
||||
// Get minetest.luaentities[id]
|
||||
luaentity_get(L, id);
|
||||
//int object = lua_gettop(L);
|
||||
|
||||
lua_getfield(L, -1, "physical");
|
||||
if(lua_isboolean(L, -1))
|
||||
prop.physical = lua_toboolean(L, -1);
|
||||
prop->physical = lua_toboolean(L, -1);
|
||||
lua_pop(L, 1);
|
||||
|
||||
lua_getfield(L, -1, "weight");
|
||||
prop.weight = lua_tonumber(L, -1);
|
||||
prop->weight = lua_tonumber(L, -1);
|
||||
lua_pop(L, 1);
|
||||
|
||||
lua_getfield(L, -1, "boundingbox");
|
||||
lua_getfield(L, -1, "collisionbox");
|
||||
if(lua_istable(L, -1)){
|
||||
lua_rawgeti(L, -1, 1);
|
||||
prop.boundingbox.MinEdge.X = lua_tonumber(L, -1);
|
||||
prop->collisionbox.MinEdge.X = lua_tonumber(L, -1);
|
||||
lua_pop(L, 1);
|
||||
lua_rawgeti(L, -1, 2);
|
||||
prop.boundingbox.MinEdge.Y = lua_tonumber(L, -1);
|
||||
prop->collisionbox.MinEdge.Y = lua_tonumber(L, -1);
|
||||
lua_pop(L, 1);
|
||||
lua_rawgeti(L, -1, 3);
|
||||
prop.boundingbox.MinEdge.Z = lua_tonumber(L, -1);
|
||||
prop->collisionbox.MinEdge.Z = lua_tonumber(L, -1);
|
||||
lua_pop(L, 1);
|
||||
lua_rawgeti(L, -1, 4);
|
||||
prop.boundingbox.MaxEdge.X = lua_tonumber(L, -1);
|
||||
prop->collisionbox.MaxEdge.X = lua_tonumber(L, -1);
|
||||
lua_pop(L, 1);
|
||||
lua_rawgeti(L, -1, 5);
|
||||
prop.boundingbox.MaxEdge.Y = lua_tonumber(L, -1);
|
||||
prop->collisionbox.MaxEdge.Y = lua_tonumber(L, -1);
|
||||
lua_pop(L, 1);
|
||||
lua_rawgeti(L, -1, 6);
|
||||
prop.boundingbox.MaxEdge.Z = lua_tonumber(L, -1);
|
||||
prop->collisionbox.MaxEdge.Z = lua_tonumber(L, -1);
|
||||
lua_pop(L, 1);
|
||||
}
|
||||
lua_pop(L, 1);
|
||||
|
||||
lua_getfield(L, -1, "visual");
|
||||
if(lua_isstring(L, -1))
|
||||
prop.visual = lua_tostring(L, -1);
|
||||
prop->visual = lua_tostring(L, -1);
|
||||
lua_pop(L, 1);
|
||||
|
||||
lua_getfield(L, -1, "textures");
|
||||
if(lua_istable(L, -1)){
|
||||
prop.textures.clear();
|
||||
prop->textures.clear();
|
||||
int table = lua_gettop(L);
|
||||
lua_pushnil(L);
|
||||
while(lua_next(L, table) != 0){
|
||||
// key at index -2 and value at index -1
|
||||
if(lua_isstring(L, -1))
|
||||
prop.textures.push_back(lua_tostring(L, -1));
|
||||
prop->textures.push_back(lua_tostring(L, -1));
|
||||
else
|
||||
prop.textures.push_back("");
|
||||
prop->textures.push_back("");
|
||||
// removes value, keeps key for next iteration
|
||||
lua_pop(L, 1);
|
||||
}
|
||||
}
|
||||
lua_pop(L, 1);
|
||||
|
||||
return prop;
|
||||
}
|
||||
|
||||
void scriptapi_luaentity_step(lua_State *L, u16 id, float dtime)
|
||||
|
@ -27,6 +27,7 @@ class Server;
|
||||
class ServerEnvironment;
|
||||
class ServerActiveObject;
|
||||
typedef struct lua_State lua_State;
|
||||
struct LuaEntityProperties;
|
||||
|
||||
void scriptapi_export(lua_State *L, Server *server);
|
||||
void scriptapi_add_environment(lua_State *L, ServerEnvironment *env);
|
||||
@ -34,34 +35,12 @@ void scriptapi_add_environment(lua_State *L, ServerEnvironment *env);
|
||||
void scriptapi_add_object_reference(lua_State *L, ServerActiveObject *cobj);
|
||||
void scriptapi_rm_object_reference(lua_State *L, ServerActiveObject *cobj);
|
||||
|
||||
struct LuaEntityProperties
|
||||
{
|
||||
bool physical;
|
||||
float weight;
|
||||
core::aabbox3d<f32> boundingbox;
|
||||
std::string visual;
|
||||
core::list<std::string> textures;
|
||||
|
||||
LuaEntityProperties():
|
||||
physical(true),
|
||||
weight(5),
|
||||
boundingbox(-0.5,-0.5,-0.5, 0.5,0.5,0.5),
|
||||
visual("cube")
|
||||
{
|
||||
textures.push_back("unknown_block.png");
|
||||
textures.push_back("unknown_block.png");
|
||||
textures.push_back("unknown_block.png");
|
||||
textures.push_back("unknown_block.png");
|
||||
textures.push_back("unknown_block.png");
|
||||
textures.push_back("unknown_block.png");
|
||||
}
|
||||
};
|
||||
|
||||
void scriptapi_luaentity_add(lua_State *L, u16 id, const char *name,
|
||||
const char *init_state);
|
||||
void scriptapi_luaentity_rm(lua_State *L, u16 id);
|
||||
std::string scriptapi_luaentity_get_state(lua_State *L, u16 id);
|
||||
LuaEntityProperties scriptapi_luaentity_get_properties(lua_State *L, u16 id);
|
||||
void scriptapi_luaentity_get_properties(lua_State *L, u16 id,
|
||||
LuaEntityProperties *prop);
|
||||
void scriptapi_luaentity_step(lua_State *L, u16 id, float dtime);
|
||||
void scriptapi_luaentity_rightclick_player(lua_State *L, u16 id,
|
||||
const char *playername);
|
||||
|
Loading…
Reference in New Issue
Block a user