Directional coloured fog: Fix order of SColor components

'video::SColor pointcolor' was initialised with order RGBA instead of ARGB.
No change in behaviour as 'm_bgcolor' has alpha 255.
This commit is contained in:
paramat 2017-05-04 03:02:16 +01:00
parent 76ec6b8313
commit dd591119a3

@ -609,7 +609,7 @@ void Sky::update(float time_of_day, float time_brightness,
);
// Horizon coloring based on sun and moon direction during sunset and sunrise
video::SColor pointcolor = video::SColor(255, 255, 255, m_bgcolor.getAlpha());
video::SColor pointcolor = video::SColor(m_bgcolor.getAlpha(), 255, 255, 255);
if (m_directional_colored_fog) {
if (m_horizon_blend() != 0) {
// Calculate hemisphere value from yaw, (inverted in third person front view)