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Cycle directly to nothing shown instead of showing the profiler graph again
Fix for previous commit.
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@ -3131,7 +3131,7 @@ void Game::toggleDebug(float *statustext_time, bool *show_debug,
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*show_profiler_graph = false;
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*show_wireframe = false;
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statustext = L"Debug info shown";
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} else if (!*show_profiler_graph) {
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} else if (!*show_profiler_graph && !*show_wireframe) {
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*show_profiler_graph = true;
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statustext = L"Profiler graph shown";
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} else if (!*show_wireframe && client->checkPrivilege("debug")) {
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