From de840fe271cce96eeb7534683edac7e81bbb2f61 Mon Sep 17 00:00:00 2001 From: Loic Blot Date: Sun, 21 May 2017 17:30:00 +0200 Subject: [PATCH] Fix LINT broken by dfa0c15ce045705f05487d623dc7beca6c945b4b --- src/script/lua_api/l_client.cpp | 18 +++++++++--------- src/script/lua_api/l_client.h | 4 ++-- 2 files changed, 11 insertions(+), 11 deletions(-) diff --git a/src/script/lua_api/l_client.cpp b/src/script/lua_api/l_client.cpp index 87cfa00fe..09b832ccf 100644 --- a/src/script/lua_api/l_client.cpp +++ b/src/script/lua_api/l_client.cpp @@ -269,7 +269,7 @@ int ModApiClient::l_get_item_def(lua_State *L) IItemDefManager *idef = gdef->idef(); assert(idef); - + if (!lua_isstring(L, 1)) return 0; @@ -277,10 +277,10 @@ int ModApiClient::l_get_item_def(lua_State *L) if (!idef->isKnown(name)) return 0; const ItemDefinition &def = idef->get(name); - - push_item_definition_full(L, def); - return 1; + push_item_definition_full(L, def); + + return 1; } // get_node_def(nodename) @@ -288,20 +288,20 @@ int ModApiClient::l_get_node_def(lua_State *L) { IGameDef *gdef = getGameDef(L); assert(gdef); - + INodeDefManager *ndef = gdef->ndef(); assert(ndef); - + if (!lua_isstring(L, 1)) return 0; - + const std::string &name = lua_tostring(L, 1); const ContentFeatures &cf = ndef->get(ndef->getId(name)); if (cf.name != name) // Unknown node. | name = , cf.name = ignore return 0; - + push_content_features(L, cf); - + return 1; } diff --git a/src/script/lua_api/l_client.h b/src/script/lua_api/l_client.h index 9813a5604..09b74addd 100644 --- a/src/script/lua_api/l_client.h +++ b/src/script/lua_api/l_client.h @@ -76,10 +76,10 @@ private: // get_server_info() static int l_get_server_info(lua_State *L); - + // get_item_def(itemstring) static int l_get_item_def(lua_State *L); - + // get_node_def(nodename) static int l_get_node_def(lua_State *L);